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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 | 10 |
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139 gpu::CommandBufferNamespace GetNamespaceID() const override; | 139 gpu::CommandBufferNamespace GetNamespaceID() const override; |
140 CommandBufferId GetCommandBufferID() const override; | 140 CommandBufferId GetCommandBufferID() const override; |
141 int32_t GetExtraCommandBufferData() const override; | 141 int32_t GetExtraCommandBufferData() const override; |
142 uint64_t GenerateFenceSyncRelease() override; | 142 uint64_t GenerateFenceSyncRelease() override; |
143 bool IsFenceSyncRelease(uint64_t release) override; | 143 bool IsFenceSyncRelease(uint64_t release) override; |
144 bool IsFenceSyncFlushed(uint64_t release) override; | 144 bool IsFenceSyncFlushed(uint64_t release) override; |
145 bool IsFenceSyncFlushReceived(uint64_t release) override; | 145 bool IsFenceSyncFlushReceived(uint64_t release) override; |
146 bool IsFenceSyncReleased(uint64_t release) override; | 146 bool IsFenceSyncReleased(uint64_t release) override; |
147 void SignalSyncToken(const gpu::SyncToken& sync_token, | 147 void SignalSyncToken(const gpu::SyncToken& sync_token, |
148 const base::Closure& callback) override; | 148 const base::Closure& callback) override; |
149 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override; | 149 void WaitSyncToken(const gpu::SyncToken& sync_token) override; |
| 150 bool CanWaitUnverifiedSyncToken(const gpu::SyncToken& sync_token) override; |
150 | 151 |
151 private: | 152 private: |
152 void PumpCommands(); | 153 void PumpCommands(); |
153 bool GetBufferChanged(int32_t transfer_buffer_id); | 154 bool GetBufferChanged(int32_t transfer_buffer_id); |
154 void SetupBaseContext(); | 155 void SetupBaseContext(); |
155 void OnFenceSyncRelease(uint64_t release); | 156 void OnFenceSyncRelease(uint64_t release); |
156 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, | 157 bool OnWaitFenceSync(gpu::CommandBufferNamespace namespace_id, |
157 gpu::CommandBufferId command_buffer_id, | 158 gpu::CommandBufferId command_buffer_id, |
158 uint64_t release); | 159 uint64_t release); |
159 | 160 |
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185 // Used on Android to virtualize GL for all contexts. | 186 // Used on Android to virtualize GL for all contexts. |
186 static int use_count_; | 187 static int use_count_; |
187 static scoped_refptr<gl::GLShareGroup>* base_share_group_; | 188 static scoped_refptr<gl::GLShareGroup>* base_share_group_; |
188 static scoped_refptr<gl::GLSurface>* base_surface_; | 189 static scoped_refptr<gl::GLSurface>* base_surface_; |
189 static scoped_refptr<gl::GLContext>* base_context_; | 190 static scoped_refptr<gl::GLContext>* base_context_; |
190 }; | 191 }; |
191 | 192 |
192 } // namespace gpu | 193 } // namespace gpu |
193 | 194 |
194 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ | 195 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ |
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