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Issue 2727263003: [LayoutNG] Fix orthogonal writing mode with abs/fixed descendants. (Closed)
Patch Set: fix comment. Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "core/layout/ng/ng_out_of_flow_layout_part.h" 5 #include "core/layout/ng/ng_out_of_flow_layout_part.h"
6 6
7 #include "core/layout/ng/ng_absolute_utils.h" 7 #include "core/layout/ng/ng_absolute_utils.h"
8 #include "core/layout/ng/ng_block_node.h" 8 #include "core/layout/ng/ng_block_node.h"
9 #include "core/layout/ng/ng_box_fragment.h" 9 #include "core/layout/ng/ng_box_fragment.h"
10 #include "core/layout/ng/ng_constraint_space_builder.h" 10 #include "core/layout/ng/ng_constraint_space_builder.h"
(...skipping 87 matching lines...) Expand 10 before | Expand all | Expand 10 after
98 98
99 RefPtr<NGLayoutResult> NGOutOfFlowLayoutPart::LayoutDescendant( 99 RefPtr<NGLayoutResult> NGOutOfFlowLayoutPart::LayoutDescendant(
100 NGBlockNode& descendant, 100 NGBlockNode& descendant,
101 NGStaticPosition static_position, 101 NGStaticPosition static_position,
102 NGLogicalOffset* offset) { 102 NGLogicalOffset* offset) {
103 // Adjust the static_position origin. The static_position coordinate origin is 103 // Adjust the static_position origin. The static_position coordinate origin is
104 // relative to the container's border box, ng_absolute_utils expects it to be 104 // relative to the container's border box, ng_absolute_utils expects it to be
105 // relative to the container's padding box. 105 // relative to the container's padding box.
106 static_position.offset -= container_border_physical_offset_; 106 static_position.offset -= container_border_physical_offset_;
107 107
108 RefPtr<NGLayoutResult> layout_result = nullptr; 108 // The inline and block estimates are in the descendant's writing mode.
109 Optional<MinAndMaxContentSizes> inline_estimate; 109 Optional<MinAndMaxContentSizes> inline_estimate;
110 Optional<LayoutUnit> block_estimate; 110 Optional<LayoutUnit> block_estimate;
111 111
112 RefPtr<NGLayoutResult> layout_result = nullptr;
113 NGWritingMode descendant_writing_mode(
114 FromPlatformWritingMode(descendant.Style().getWritingMode()));
115
112 if (AbsoluteNeedsChildInlineSize(descendant.Style())) { 116 if (AbsoluteNeedsChildInlineSize(descendant.Style())) {
113 inline_estimate = descendant.ComputeMinAndMaxContentSizes(); 117 inline_estimate = descendant.ComputeMinAndMaxContentSizes();
114 } 118 }
115 119
116 NGAbsolutePhysicalPosition node_position = 120 NGAbsolutePhysicalPosition node_position =
117 ComputePartialAbsoluteWithChildInlineSize( 121 ComputePartialAbsoluteWithChildInlineSize(
118 *container_space_, descendant.Style(), static_position, 122 *container_space_, descendant.Style(), static_position,
119 inline_estimate); 123 inline_estimate);
120 124
121 if (AbsoluteNeedsChildBlockSize(descendant.Style())) { 125 if (AbsoluteNeedsChildBlockSize(descendant.Style())) {
122 layout_result = GenerateFragment(descendant, block_estimate, node_position); 126 layout_result = GenerateFragment(descendant, block_estimate, node_position);
123 127
124 // TODO(ikilpatrick): the writing mode switching here looks wrong.
125 NGBoxFragment fragment( 128 NGBoxFragment fragment(
126 container_space_->WritingMode(), 129 descendant_writing_mode,
127 toNGPhysicalBoxFragment(layout_result->PhysicalFragment().get())); 130 toNGPhysicalBoxFragment(layout_result->PhysicalFragment().get()));
128 131
129 block_estimate = fragment.BlockSize(); 132 block_estimate = fragment.BlockSize();
130 } 133 }
131 134
132 ComputeFullAbsoluteWithChildBlockSize(*container_space_, descendant.Style(), 135 ComputeFullAbsoluteWithChildBlockSize(*container_space_, descendant.Style(),
133 static_position, block_estimate, 136 static_position, block_estimate,
134 &node_position); 137 &node_position);
135 138
136 // Skip this step if we produced a fragment when estimating the block size. 139 // Skip this step if we produced a fragment when estimating the block size.
137 if (!layout_result) { 140 if (!layout_result) {
138 block_estimate = 141 block_estimate =
139 node_position.size.ConvertToLogical(container_space_->WritingMode()) 142 node_position.size.ConvertToLogical(descendant_writing_mode).block_size;
140 .block_size;
141 layout_result = GenerateFragment(descendant, block_estimate, node_position); 143 layout_result = GenerateFragment(descendant, block_estimate, node_position);
142 } 144 }
143 145
144 // Compute logical offset, NGAbsolutePhysicalPosition is calculated relative 146 // Compute logical offset, NGAbsolutePhysicalPosition is calculated relative
145 // to the padding box so add back the container's borders. 147 // to the padding box so add back the container's borders.
146 NGBoxStrut inset = node_position.inset.ConvertToLogical( 148 NGBoxStrut inset = node_position.inset.ConvertToLogical(
147 container_space_->WritingMode(), container_space_->Direction()); 149 container_space_->WritingMode(), container_space_->Direction());
148 offset->inline_offset = 150 offset->inline_offset =
149 inset.inline_start + container_border_offset_.inline_offset; 151 inset.inline_start + container_border_offset_.inline_offset;
150 offset->block_offset = 152 offset->block_offset =
151 inset.block_start + container_border_offset_.block_offset; 153 inset.block_start + container_border_offset_.block_offset;
152 154
153 return layout_result; 155 return layout_result;
154 } 156 }
155 157
158 // The fragment is generated in one of these two scenarios:
159 // 1. To estimate descendant's block size, in this case block_size is
160 // container's available size.
161 // 2. To compute final fragment, when block size is known from the absolute
162 // position calculation.
156 RefPtr<NGLayoutResult> NGOutOfFlowLayoutPart::GenerateFragment( 163 RefPtr<NGLayoutResult> NGOutOfFlowLayoutPart::GenerateFragment(
157 NGBlockNode& descendant, 164 NGBlockNode& descendant,
158 const Optional<LayoutUnit>& block_estimate, 165 const Optional<LayoutUnit>& block_estimate,
159 const NGAbsolutePhysicalPosition node_position) { 166 const NGAbsolutePhysicalPosition node_position) {
160 // The fragment is generated in one of these two scenarios: 167 // As the block_estimate is always in the descendant's writing mode, we build
161 // 1. To estimate descendant's block size, in this case block_size is 168 // the constraint space in the descendant's writing mode.
162 // container's available size. 169 NGWritingMode writing_mode(
163 // 2. To compute final fragment, when block size is known from the absolute 170 FromPlatformWritingMode(descendant.Style().getWritingMode()));
164 // position calculation. 171 NGLogicalSize logical_available_size(
172 container_space_->AvailableSize()
173 .ConvertToPhysical(container_space_->WritingMode())
174 .ConvertToLogical(writing_mode));
175
165 LayoutUnit inline_size = 176 LayoutUnit inline_size =
166 node_position.size.ConvertToLogical(container_space_->WritingMode()) 177 node_position.size.ConvertToLogical(writing_mode).inline_size;
167 .inline_size; 178 LayoutUnit block_size =
168 LayoutUnit block_size = block_estimate 179 block_estimate ? *block_estimate : logical_available_size.block_size;
169 ? *block_estimate
170 : container_space_->AvailableSize().block_size;
171 180
172 NGLogicalSize available_size{inline_size, block_size}; 181 NGLogicalSize available_size{inline_size, block_size};
cbiesinger 2017/03/03 12:58:49 You have a variable logical_available_size and an
ikilpatrick 2017/03/03 17:27:06 Sent, thanks for picking up on this. :)
173 182
174 NGConstraintSpaceBuilder builder(container_space_->WritingMode()); 183 NGConstraintSpaceBuilder builder(writing_mode);
175 builder.SetAvailableSize(available_size); 184 builder.SetAvailableSize(available_size);
176 builder.SetPercentageResolutionSize(container_space_->AvailableSize()); 185 builder.SetPercentageResolutionSize(logical_available_size);
177 if (block_estimate) 186 if (block_estimate)
178 builder.SetIsFixedSizeBlock(true); 187 builder.SetIsFixedSizeBlock(true);
179 builder.SetIsFixedSizeInline(true); 188 builder.SetIsFixedSizeInline(true);
180 builder.SetIsNewFormattingContext(true); 189 builder.SetIsNewFormattingContext(true);
181 RefPtr<NGConstraintSpace> space = 190 RefPtr<NGConstraintSpace> space = builder.ToConstraintSpace(writing_mode);
182 builder.ToConstraintSpace(container_space_->WritingMode());
183 191
184 return descendant.Layout(space.get()); 192 return descendant.Layout(space.get());
185 } 193 }
186 194
187 } // namespace blink 195 } // namespace blink
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