| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
| 4 * | 4 * |
| 5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
| 6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
| 7 * are met: | 7 * are met: |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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| 27 #ifndef GraphicsLayer_h | 27 #ifndef GraphicsLayer_h |
| 28 #define GraphicsLayer_h | 28 #define GraphicsLayer_h |
| 29 | 29 |
| 30 #include "cc/layers/layer_client.h" | 30 #include "cc/layers/layer_client.h" |
| 31 #include "platform/PlatformExport.h" | 31 #include "platform/PlatformExport.h" |
| 32 #include "platform/geometry/FloatPoint.h" | 32 #include "platform/geometry/FloatPoint.h" |
| 33 #include "platform/geometry/FloatPoint3D.h" | 33 #include "platform/geometry/FloatPoint3D.h" |
| 34 #include "platform/geometry/FloatSize.h" | 34 #include "platform/geometry/FloatSize.h" |
| 35 #include "platform/geometry/IntRect.h" | 35 #include "platform/geometry/IntRect.h" |
| 36 #include "platform/graphics/Color.h" | 36 #include "platform/graphics/Color.h" |
| 37 #include "platform/graphics/ColorBehavior.h" | |
| 38 #include "platform/graphics/CompositorElementId.h" | 37 #include "platform/graphics/CompositorElementId.h" |
| 39 #include "platform/graphics/ContentLayerDelegate.h" | 38 #include "platform/graphics/ContentLayerDelegate.h" |
| 40 #include "platform/graphics/GraphicsContext.h" | 39 #include "platform/graphics/GraphicsContext.h" |
| 41 #include "platform/graphics/GraphicsLayerClient.h" | 40 #include "platform/graphics/GraphicsLayerClient.h" |
| 42 #include "platform/graphics/GraphicsLayerDebugInfo.h" | 41 #include "platform/graphics/GraphicsLayerDebugInfo.h" |
| 43 #include "platform/graphics/ImageOrientation.h" | 42 #include "platform/graphics/ImageOrientation.h" |
| 44 #include "platform/graphics/PaintInvalidationReason.h" | 43 #include "platform/graphics/PaintInvalidationReason.h" |
| 45 #include "platform/graphics/paint/DisplayItemClient.h" | 44 #include "platform/graphics/paint/DisplayItemClient.h" |
| 46 #include "platform/graphics/paint/PaintController.h" | 45 #include "platform/graphics/paint/PaintController.h" |
| 47 #include "platform/heap/Handle.h" | 46 #include "platform/heap/Handle.h" |
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| 401 }; | 400 }; |
| 402 | 401 |
| 403 } // namespace blink | 402 } // namespace blink |
| 404 | 403 |
| 405 #ifndef NDEBUG | 404 #ifndef NDEBUG |
| 406 // Outside the blink namespace for ease of invocation from gdb. | 405 // Outside the blink namespace for ease of invocation from gdb. |
| 407 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 406 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
| 408 #endif | 407 #endif |
| 409 | 408 |
| 410 #endif // GraphicsLayer_h | 409 #endif // GraphicsLayer_h |
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