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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/wm/dock/docked_window_resizer.h" | 5 #include "ash/common/wm/dock/docked_window_resizer.h" |
| 6 | 6 |
| 7 #include "ash/common/wm/dock/docked_window_layout_manager.h" | 7 #include "ash/common/wm/dock/docked_window_layout_manager.h" |
| 8 #include "ash/common/wm/window_parenting_utils.h" | 8 #include "ash/common/wm/window_parenting_utils.h" |
| 9 #include "ash/common/wm/window_state.h" | 9 #include "ash/common/wm/window_state.h" |
| 10 #include "ash/common/wm/wm_event.h" | 10 #include "ash/common/wm/wm_event.h" |
| 11 #include "ash/common/wm/workspace/magnetism_matcher.h" | 11 #include "ash/common/wm/workspace/magnetism_matcher.h" |
| 12 #include "ash/common/wm_lookup.h" | |
| 13 #include "ash/common/wm_window.h" | 12 #include "ash/common/wm_window.h" |
| 14 #include "ash/common/wm_window_property.h" | 13 #include "ash/common/wm_window_property.h" |
| 15 #include "ash/public/cpp/shell_window_ids.h" | 14 #include "ash/public/cpp/shell_window_ids.h" |
| 16 #include "ash/root_window_controller.h" | 15 #include "ash/root_window_controller.h" |
| 16 #include "ash/shell.h" |
| 17 #include "ui/base/hit_test.h" | 17 #include "ui/base/hit_test.h" |
| 18 #include "ui/base/ui_base_types.h" | 18 #include "ui/base/ui_base_types.h" |
| 19 #include "ui/display/display.h" | 19 #include "ui/display/display.h" |
| 20 #include "ui/display/screen.h" | 20 #include "ui/display/screen.h" |
| 21 | 21 |
| 22 namespace ash { | 22 namespace ash { |
| 23 namespace { | 23 namespace { |
| 24 | 24 |
| 25 DockedWindowLayoutManager* GetDockedLayoutManagerAtPoint( | 25 DockedWindowLayoutManager* GetDockedLayoutManagerAtPoint( |
| 26 const gfx::Point& point) { | 26 const gfx::Point& point) { |
| 27 display::Display display = | 27 display::Display display = |
| 28 display::Screen::GetScreen()->GetDisplayNearestPoint(point); | 28 display::Screen::GetScreen()->GetDisplayNearestPoint(point); |
| 29 if (!display.bounds().Contains(point)) | 29 if (!display.bounds().Contains(point)) |
| 30 return nullptr; | 30 return nullptr; |
| 31 | 31 |
| 32 return DockedWindowLayoutManager::Get( | 32 return DockedWindowLayoutManager::Get( |
| 33 WmLookup::Get() | 33 Shell::GetRootWindowControllerWithDisplayId(display.id())->GetWindow()); |
| 34 ->GetRootWindowControllerWithDisplayId(display.id()) | |
| 35 ->GetWindow()); | |
| 36 } | 34 } |
| 37 | 35 |
| 38 } // namespace | 36 } // namespace |
| 39 | 37 |
| 40 DockedWindowResizer::~DockedWindowResizer() {} | 38 DockedWindowResizer::~DockedWindowResizer() {} |
| 41 | 39 |
| 42 // static | 40 // static |
| 43 DockedWindowResizer* DockedWindowResizer::Create( | 41 DockedWindowResizer* DockedWindowResizer::Create( |
| 44 WindowResizer* next_window_resizer, | 42 WindowResizer* next_window_resizer, |
| 45 wm::WindowState* window_state) { | 43 wm::WindowState* window_state) { |
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| 317 } else if (window->GetWindowState()->IsDocked() && | 315 } else if (window->GetWindowState()->IsDocked() && |
| 318 action == DOCKED_ACTION_UNDOCK) { | 316 action == DOCKED_ACTION_UNDOCK) { |
| 319 const wm::WMEvent event(wm::WM_EVENT_NORMAL); | 317 const wm::WMEvent event(wm::WM_EVENT_NORMAL); |
| 320 window_state_->OnWMEvent(&event); | 318 window_state_->OnWMEvent(&event); |
| 321 } | 319 } |
| 322 | 320 |
| 323 return action; | 321 return action; |
| 324 } | 322 } |
| 325 | 323 |
| 326 } // namespace ash | 324 } // namespace ash |
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