| Index: cc/tiles/tile_manager.cc
|
| diff --git a/cc/tiles/tile_manager.cc b/cc/tiles/tile_manager.cc
|
| index b88d20a1ce642115e0e802a59719415fa8cd9b31..1c78b5353496048ab7f3c8f64d671522631592e8 100644
|
| --- a/cc/tiles/tile_manager.cc
|
| +++ b/cc/tiles/tile_manager.cc
|
| @@ -425,6 +425,10 @@ void TileManager::SetResources(ResourcePool* resource_pool,
|
| }
|
|
|
| void TileManager::Release(Tile* tile) {
|
| + if (tile->raster_task_scheduled_with_checker_images())
|
| + num_of_tiles_with_checker_images_--;
|
| + DCHECK_GE(num_of_tiles_with_checker_images_, 0);
|
| +
|
| FreeResourcesForTile(tile);
|
| tiles_.erase(tile->id());
|
| }
|
| @@ -686,6 +690,21 @@ TileManager::PrioritizedWorkToSchedule TileManager::AssignGpuMemoryToTiles() {
|
| continue;
|
| }
|
|
|
| + // Tiles in the raster queue should either require raster or decode for
|
| + // checker-images. If this tile does not need raster, process it only to
|
| + // build the decode queue for checkered images.
|
| + // Note that performing this check after the solid color analysis is not
|
| + // necessary for correctness.
|
| + if (!tile->draw_info().NeedsRaster()) {
|
| + DCHECK(tile->draw_info().is_checker_imaged());
|
| + DCHECK(prioritized_tile.should_decode_checkered_images_for_tile());
|
| +
|
| + AddCheckeredImagesToDecodeQueue(
|
| + prioritized_tile, raster_color_space,
|
| + &work_to_schedule.checker_image_decode_queue);
|
| + continue;
|
| + }
|
| +
|
| // We won't be able to schedule this tile, so break out early.
|
| if (work_to_schedule.tiles_to_raster.size() >=
|
| scheduled_raster_task_limit_) {
|
| @@ -731,11 +750,23 @@ TileManager::PrioritizedWorkToSchedule TileManager::AssignGpuMemoryToTiles() {
|
| break;
|
| }
|
|
|
| - // If we were able to assign memory to this tile, create a raster task if
|
| - // necessary.
|
| - if (!tile->raster_task_) {
|
| + // If the tile has a scheduled task that will rasterize a resource with
|
| + // checker-imaged content, add those images to the decode queue. Note that
|
| + // we add all images as we process the raster priority queue to ensure that
|
| + // images are added to the decode queue in raster priority order.
|
| + if (tile->HasRasterTask()) {
|
| + if (tile->raster_task_scheduled_with_checker_images() &&
|
| + prioritized_tile.should_decode_checkered_images_for_tile()) {
|
| + AddCheckeredImagesToDecodeQueue(
|
| + prioritized_tile, raster_color_space,
|
| + &work_to_schedule.checker_image_decode_queue);
|
| + }
|
| + } else {
|
| + // Creating the raster task here will acquire resources, but
|
| + // this resource usage has already been accounted for above.
|
| tile->raster_task_ =
|
| - CreateRasterTask(prioritized_tile, raster_color_space);
|
| + CreateRasterTask(prioritized_tile, client_->GetRasterColorSpace(),
|
| + &work_to_schedule.checker_image_decode_queue);
|
| }
|
|
|
| memory_usage += memory_required_by_tile_to_be_scheduled;
|
| @@ -748,6 +779,33 @@ TileManager::PrioritizedWorkToSchedule TileManager::AssignGpuMemoryToTiles() {
|
| eviction_priority_queue = FreeTileResourcesUntilUsageIsWithinLimit(
|
| std::move(eviction_priority_queue), hard_memory_limit, &memory_usage);
|
|
|
| + // At this point, if we ran out of memory when allocating resources and we
|
| + // couldn't go past even the NOW bin, this means we have evicted resources
|
| + // from all tiles with a lower priority while we still might have resources
|
| + // holding checker-imaged content. The invalidations for these resources will
|
| + // be generated only if the skipped images are decoded. So we must schedule
|
| + // decodes for these tiles to update their content.
|
| + if (!had_enough_memory_to_schedule_tiles_needed_now &&
|
| + num_of_tiles_with_checker_images_ > 0) {
|
| + for (; !raster_priority_queue->IsEmpty(); raster_priority_queue->Pop()) {
|
| + const PrioritizedTile& prioritized_tile = raster_priority_queue->Top();
|
| +
|
| + if (prioritized_tile.priority().priority_bin > TilePriority::NOW)
|
| + break;
|
| +
|
| + if (!prioritized_tile.should_decode_checkered_images_for_tile())
|
| + continue;
|
| +
|
| + Tile* tile = prioritized_tile.tile();
|
| + if (tile->draw_info().is_checker_imaged() ||
|
| + tile->raster_task_scheduled_with_checker_images()) {
|
| + AddCheckeredImagesToDecodeQueue(
|
| + prioritized_tile, raster_color_space,
|
| + &work_to_schedule.checker_image_decode_queue);
|
| + }
|
| + }
|
| + }
|
| +
|
| UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget",
|
| !had_enough_memory_to_schedule_tiles_needed_now);
|
| did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now;
|
| @@ -769,6 +827,11 @@ TileManager::PrioritizedWorkToSchedule TileManager::AssignGpuMemoryToTiles() {
|
|
|
| void TileManager::FreeResourcesForTile(Tile* tile) {
|
| TileDrawInfo& draw_info = tile->draw_info();
|
| +
|
| + if (draw_info.is_checker_imaged())
|
| + num_of_tiles_with_checker_images_--;
|
| + DCHECK_GE(num_of_tiles_with_checker_images_, 0);
|
| +
|
| Resource* resource = draw_info.TakeResource();
|
| if (resource) {
|
| resource_pool_->ReleaseResource(resource);
|
| @@ -784,6 +847,43 @@ void TileManager::FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw(
|
| client_->NotifyTileStateChanged(tile);
|
| }
|
|
|
| +void TileManager::PartitionImagesForCheckering(
|
| + const PrioritizedTile& prioritized_tile,
|
| + const gfx::ColorSpace& raster_color_space,
|
| + std::vector<DrawImage>* sync_decoded_images,
|
| + std::vector<sk_sp<const SkImage>>* checkered_images) {
|
| + Tile* tile = prioritized_tile.tile();
|
| + std::vector<DrawImage> images_in_tile;
|
| + prioritized_tile.raster_source()->GetDiscardableImagesInRect(
|
| + tile->enclosing_layer_rect(), tile->raster_transform().scale(),
|
| + raster_color_space, &images_in_tile);
|
| + WhichTree tree = tile->tiling()->tree();
|
| +
|
| + for (auto& draw_image : images_in_tile) {
|
| + if (checker_image_tracker_.ShouldCheckerImage(draw_image.image(), tree))
|
| + checkered_images->push_back(draw_image.image());
|
| + else
|
| + sync_decoded_images->push_back(draw_image);
|
| + }
|
| +}
|
| +
|
| +void TileManager::AddCheckeredImagesToDecodeQueue(
|
| + const PrioritizedTile& prioritized_tile,
|
| + const gfx::ColorSpace& raster_color_space,
|
| + CheckerImageTracker::ImageDecodeQueue* image_decode_queue) {
|
| + Tile* tile = prioritized_tile.tile();
|
| + std::vector<DrawImage> images_in_tile;
|
| + prioritized_tile.raster_source()->GetDiscardableImagesInRect(
|
| + tile->enclosing_layer_rect(), tile->raster_transform().scale(),
|
| + raster_color_space, &images_in_tile);
|
| + WhichTree tree = tile->tiling()->tree();
|
| +
|
| + for (auto& draw_image : images_in_tile) {
|
| + if (checker_image_tracker_.ShouldCheckerImage(draw_image.image(), tree))
|
| + image_decode_queue->push_back(draw_image.image());
|
| + }
|
| +}
|
| +
|
| void TileManager::ScheduleTasks(
|
| const PrioritizedWorkToSchedule& work_to_schedule) {
|
| const std::vector<PrioritizedTile>& tiles_that_need_to_be_rasterized =
|
| @@ -885,7 +985,6 @@ void TileManager::ScheduleTasks(
|
| std::vector<scoped_refptr<TileTask>> new_locked_image_tasks =
|
| image_controller_.SetPredecodeImages(std::move(new_locked_images),
|
| tracing_info);
|
| -
|
| for (auto& task : new_locked_image_tasks) {
|
| auto decode_it = std::find_if(graph_.nodes.begin(), graph_.nodes.end(),
|
| [&task](const TaskGraph::Node& node) {
|
| @@ -934,6 +1033,12 @@ void TileManager::ScheduleTasks(
|
| // in |raster_queue_|.
|
| tile_task_manager_->ScheduleTasks(&graph_);
|
|
|
| + // Schedule running of the checker-image decode queue. This replaces the
|
| + // previously scheduled queue and effectively cancels image decodes from the
|
| + // previous queue, if not already started.
|
| + checker_image_tracker_.ScheduleImageDecodeQueue(
|
| + std::move(work_to_schedule.checker_image_decode_queue));
|
| +
|
| did_check_for_completed_tasks_since_last_schedule_tasks_ = false;
|
|
|
| TRACE_EVENT_ASYNC_STEP_INTO1("cc", "ScheduledTasks", this, "running", "state",
|
| @@ -942,11 +1047,13 @@ void TileManager::ScheduleTasks(
|
|
|
| scoped_refptr<TileTask> TileManager::CreateRasterTask(
|
| const PrioritizedTile& prioritized_tile,
|
| - const gfx::ColorSpace& color_space) {
|
| + const gfx::ColorSpace& color_space,
|
| + CheckerImageTracker::ImageDecodeQueue* checker_image_decode_queue) {
|
| TRACE_EVENT0(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
|
| "TileManager::CreateRasterTask");
|
| -
|
| Tile* tile = prioritized_tile.tile();
|
| + TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug"),
|
| + "TileManager::CreateRasterTask", "Tile", tile->id());
|
|
|
| // Get the resource.
|
| uint64_t resource_content_id = 0;
|
| @@ -972,29 +1079,45 @@ scoped_refptr<TileTask> TileManager::CreateRasterTask(
|
| playback_settings.skip_images =
|
| prioritized_tile.priority().resolution == LOW_RESOLUTION;
|
|
|
| - // Create and queue all image decode tasks that this tile depends on.
|
| + // Create and queue all image decode tasks that this tile depends on. Note
|
| + // that we need to store the images for decode tasks in
|
| + // |scheduled_draw_images_| since the tile might have been destroyed by the
|
| + // time the raster task finishes.
|
| TileTask::Vector decode_tasks;
|
| - std::vector<DrawImage>& images = scheduled_draw_images_[tile->id()];
|
| - ImageIdFlatSet images_to_skip;
|
| - images.clear();
|
| + std::vector<DrawImage>& sync_decoded_images =
|
| + scheduled_draw_images_[tile->id()];
|
| + sync_decoded_images.clear();
|
| if (!playback_settings.skip_images) {
|
| - prioritized_tile.raster_source()->GetDiscardableImagesInRect(
|
| - tile->enclosing_layer_rect(), tile->raster_transform().scale(),
|
| - color_space, &images);
|
| - checker_image_tracker_.FilterImagesForCheckeringForTile(
|
| - &images, &images_to_skip, prioritized_tile.tile()->tiling()->tree());
|
| + std::vector<sk_sp<const SkImage>> checkered_images;
|
| + PartitionImagesForCheckering(prioritized_tile, color_space,
|
| + &sync_decoded_images, &checkered_images);
|
| + for (const auto& image : checkered_images) {
|
| + ImageId image_id = image->uniqueID();
|
| + playback_settings.images_to_skip.insert(image_id);
|
| +
|
| + // This can be the case for tiles on the active tree that will be replaced
|
| + // or are occluded on the pending tree. While we still need to continue
|
| + // skipping images for these tiles, we don't need to decode them since
|
| + // they will not be required on the next active tree.
|
| + if (prioritized_tile.should_decode_checkered_images_for_tile())
|
| + checker_image_decode_queue->push_back(image);
|
| + }
|
| }
|
|
|
| // We can skip the image hijack canvas if we have no images, or no images to
|
| // skip during raster.
|
| playback_settings.use_image_hijack_canvas =
|
| - !images.empty() || !images_to_skip.empty();
|
| - playback_settings.images_to_skip = std::move(images_to_skip);
|
| + !sync_decoded_images.empty() || !playback_settings.images_to_skip.empty();
|
| +
|
| + bool has_checker_images = !playback_settings.images_to_skip.empty();
|
| + tile->set_raster_task_scheduled_with_checker_images(has_checker_images);
|
| + if (has_checker_images)
|
| + num_of_tiles_with_checker_images_++;
|
|
|
| // Get the tasks for the required images.
|
| ImageDecodeCache::TracingInfo tracing_info(
|
| prepare_tiles_count_, prioritized_tile.priority().priority_bin);
|
| - image_controller_.GetTasksForImagesAndRef(&images, &decode_tasks,
|
| + image_controller_.GetTasksForImagesAndRef(&sync_decoded_images, &decode_tasks,
|
| tracing_info);
|
|
|
| std::unique_ptr<RasterBuffer> raster_buffer =
|
| @@ -1020,10 +1143,15 @@ void TileManager::OnRasterTaskCompleted(
|
|
|
| auto found = tiles_.find(tile_id);
|
| Tile* tile = nullptr;
|
| + bool raster_task_was_scheduled_with_checker_images = false;
|
| if (found != tiles_.end()) {
|
| tile = found->second;
|
| DCHECK(tile->raster_task_.get());
|
| tile->raster_task_ = nullptr;
|
| + raster_task_was_scheduled_with_checker_images =
|
| + tile->set_raster_task_scheduled_with_checker_images(false);
|
| + if (raster_task_was_scheduled_with_checker_images)
|
| + num_of_tiles_with_checker_images_--;
|
| }
|
|
|
| // Unref all the images.
|
| @@ -1046,8 +1174,11 @@ void TileManager::OnRasterTaskCompleted(
|
| }
|
|
|
| TileDrawInfo& draw_info = tile->draw_info();
|
| - draw_info.set_resource(resource);
|
| + draw_info.set_resource(resource,
|
| + raster_task_was_scheduled_with_checker_images);
|
| draw_info.contents_swizzled_ = DetermineResourceRequiresSwizzle(tile);
|
| + if (raster_task_was_scheduled_with_checker_images)
|
| + num_of_tiles_with_checker_images_++;
|
|
|
| // In SMOOTHNESS_TAKES_PRIORITY mode, we wait for GPU work to complete for a
|
| // tile before setting it as ready to draw.
|
|
|