Chromium Code Reviews| Index: cc/tiles/picture_layer_tiling.cc |
| diff --git a/cc/tiles/picture_layer_tiling.cc b/cc/tiles/picture_layer_tiling.cc |
| index 344cb32b6c04cc92ce00887c8862c30add532d73..2af7298aaa0314a200cf0308e81d5fe7a659bbb6 100644 |
| --- a/cc/tiles/picture_layer_tiling.cc |
| +++ b/cc/tiles/picture_layer_tiling.cc |
| @@ -808,6 +808,39 @@ bool PictureLayerTiling::IsTileRequiredForDraw(const Tile* tile) const { |
| return true; |
| } |
| +bool PictureLayerTiling::ShouldDecodeCheckeredImagesForTile( |
|
vmpstr
2017/04/20 20:59:32
If we did end up having images on a tile earlier t
Khushal
2017/04/20 21:54:22
May we could store an enum on Tile indicating whet
|
| + const Tile* tile) const { |
| + // If this is the pending tree and the tile is not occluded, any checkered |
| + // images on this tile should be decoded. |
| + if (tree_ == PENDING_TREE) |
| + return !IsTileOccludedOnCurrentTree(tile); |
| + |
| + DCHECK_EQ(tree_, ACTIVE_TREE); |
| + const PictureLayerTiling* pending_twin = |
| + client_->GetPendingOrActiveTwinTiling(this); |
| + |
| + // If we don't have a pending twin, then 2 cases are possible. Either we don't |
| + // have a pending tree, in which case we should be decoding images for tiles |
| + // which are unoccluded. |
| + // If we do have a pending tree, then not having a twin implies that this |
| + // tiling will be evicted upon activation. TODO(khushalsagar): Plumb this |
| + // information here and return false for this case. |
| + if (!pending_twin) |
| + return !IsTileOccludedOnCurrentTree(tile); |
| + |
| + // If the tile will be replaced upon activation, then we don't need to process |
| + // it for checkered images. Since once the pending tree is activated, it is |
| + // the new active tree's content that we will invalidate and replace once the |
| + // decode finishes. |
| + if (!TilingMatchesTileIndices(pending_twin) || |
| + pending_twin->TileAt(tile->tiling_i_index(), tile->tiling_j_index())) { |
| + return false; |
| + } |
| + |
| + // Ask the pending twin if this tile will become occluded upon activation. |
| + return !pending_twin->IsTileOccludedOnCurrentTree(tile); |
| +} |
| + |
| void PictureLayerTiling::UpdateRequiredStatesOnTile(Tile* tile) const { |
| tile->set_required_for_activation(IsTileRequiredForActivation(tile)); |
| tile->set_required_for_draw(IsTileRequiredForDraw(tile)); |
| @@ -836,7 +869,8 @@ PrioritizedTile PictureLayerTiling::MakePrioritizedTile( |
| tile_priority.distance_to_visible > |
| 0.5f * max_skewport_extent_in_screen_space_); |
| return PrioritizedTile(tile, this, tile_priority, IsTileOccluded(tile), |
| - process_for_images_only); |
| + process_for_images_only, |
| + ShouldDecodeCheckeredImagesForTile(tile)); |
| } |
| std::map<const Tile*, PrioritizedTile> |