Chromium Code Reviews| Index: cc/tiles/tile_manager.cc |
| diff --git a/cc/tiles/tile_manager.cc b/cc/tiles/tile_manager.cc |
| index 9916918d96ce14d636b40f0b846acd4fa3b8f952..b6e9cecf260a24961b85043eb678db676c0ff0ea 100644 |
| --- a/cc/tiles/tile_manager.cc |
| +++ b/cc/tiles/tile_manager.cc |
| @@ -681,6 +681,21 @@ TileManager::PrioritizedWorkToSchedule TileManager::AssignGpuMemoryToTiles() { |
| continue; |
| } |
| + // Tiles in the raster queue should either require raster or decode for |
| + // checker-images. If this tile does not need raster, process it only to |
| + // build the decode queue for checkered images. |
| + // Note that performing this check after the solif color analysis is not |
| + // necessary for correctness. |
| + if (!tile->draw_info().NeedsRaster()) { |
| + DCHECK(tile->draw_info().is_checker_imaged()); |
| + DCHECK(tile->is_image_analysis_performed()); |
| + |
| + work_to_schedule.checker_image_decode_queue.insert( |
| + work_to_schedule.checker_image_decode_queue.end(), |
| + tile->images_to_checker().begin(), tile->images_to_checker().end()); |
| + continue; |
| + } |
| + |
| // We won't be able to schedule this tile, so break out early. |
| if (work_to_schedule.tiles_to_raster.size() >= |
| scheduled_raster_task_limit_) { |
| @@ -727,6 +742,27 @@ TileManager::PrioritizedWorkToSchedule TileManager::AssignGpuMemoryToTiles() { |
| } |
| memory_usage += memory_required_by_tile_to_be_scheduled; |
| + |
| + // If the tile has a scheduled task that will rasterize a resource with |
| + // checker-imaged content, add those images to the decode queue. Note that |
| + // we add all images as we process the raster priority queue to ensure that |
| + // images are added to the decode queue in raster priority order. |
| + if (tile->HasRasterTask()) { |
| + DCHECK(tile->is_image_analysis_performed()); |
| + |
| + if (tile->raster_task_scheduled_with_checker_images()) { |
| + work_to_schedule.checker_image_decode_queue.insert( |
| + work_to_schedule.checker_image_decode_queue.end(), |
| + tile->images_to_checker().begin(), tile->images_to_checker().end()); |
| + } |
| + } else { |
| + // Creating the raster task here will acquire resources, but |
| + // this resource usage has already been accounted for above. |
| + tile->raster_task_ = |
| + CreateRasterTask(prioritized_tile, client_->GetRasterColorSpace(), |
| + &work_to_schedule.checker_image_decode_queue); |
| + } |
| + |
| work_to_schedule.tiles_to_raster.push_back(prioritized_tile); |
| } |
| @@ -736,6 +772,22 @@ TileManager::PrioritizedWorkToSchedule TileManager::AssignGpuMemoryToTiles() { |
| eviction_priority_queue = FreeTileResourcesUntilUsageIsWithinLimit( |
| std::move(eviction_priority_queue), hard_memory_limit, &memory_usage); |
| + // At this point if we still have a tile that is holding onto a resource with |
| + // checker-imaged content, add it to the decode queue to ensure that the |
| + // resource is eventually invalidated. |
| + while (!raster_priority_queue->IsEmpty()) { |
| + const PrioritizedTile& prioritized_tile = raster_priority_queue->Top(); |
| + Tile* tile = prioritized_tile.tile(); |
| + if (tile->draw_info().is_checker_imaged() || |
| + tile->raster_task_scheduled_with_checker_images()) { |
|
Khushal
2017/03/31 04:31:01
This part still needs to be worked out.
|
| + std::vector<DrawImage> images_in_tile; |
| + prioritized_tile.raster_source()->GetDiscardableImagesInRect( |
| + tile->enclosing_layer_rect(), tile->contents_scale(), |
| + &images_in_tile); |
| + } |
| + raster_priority_queue->Pop(); |
| + } |
| + |
| UMA_HISTOGRAM_BOOLEAN("TileManager.ExceededMemoryBudget", |
| !had_enough_memory_to_schedule_tiles_needed_now); |
| did_oom_on_last_assign_ = !had_enough_memory_to_schedule_tiles_needed_now; |
| @@ -772,6 +824,29 @@ void TileManager::FreeResourcesForTileAndNotifyClientIfTileWasReadyToDraw( |
| client_->NotifyTileStateChanged(tile); |
| } |
| +void TileManager::EnsureImageAnalysisPerformed( |
| + const PrioritizedTile& prioritized_tile) { |
| + Tile* tile = prioritized_tile.tile(); |
| + if (tile->is_image_analysis_performed()) |
| + return; |
| + |
| + std::vector<DrawImage> images_in_tile; |
| + prioritized_tile.raster_source()->GetDiscardableImagesInRect( |
| + tile->enclosing_layer_rect(), tile->contents_scale(), &images_in_tile); |
| + WhichTree tree = tile->tiling()->tree(); |
| + |
| + std::vector<DrawImage> images_to_decode_before_raster; |
| + std::vector<sk_sp<const SkImage>> images_to_checker; |
| + for (auto& draw_image : images_in_tile) { |
| + if (checker_image_tracker_.ShouldCheckerImage(draw_image.image(), tree)) |
| + images_to_checker.push_back(draw_image.image()); |
| + else |
| + images_to_decode_before_raster.push_back(draw_image); |
| + } |
| + tile->SetImageAnalysisResult(std::move(images_to_decode_before_raster), |
| + std::move(images_to_checker)); |
| +} |
| + |
| void TileManager::ScheduleTasks( |
| const PrioritizedWorkToSchedule& work_to_schedule) { |
| const std::vector<PrioritizedTile>& tiles_that_need_to_be_rasterized = |
| @@ -821,10 +896,8 @@ void TileManager::ScheduleTasks( |
| DCHECK(tile->draw_info().requires_resource()); |
| DCHECK(!tile->draw_info().resource()); |
| - if (!tile->raster_task_) { |
| - tile->raster_task_ = |
| - CreateRasterTask(prioritized_tile, raster_color_space); |
| - } |
| + // Raster task for these tiles should be created in AssignGpuMemoryToTiles. |
| + DCHECK(tile->HasRasterTask()); |
| TileTask* task = tile->raster_task_.get(); |
| @@ -876,7 +949,6 @@ void TileManager::ScheduleTasks( |
| std::vector<scoped_refptr<TileTask>> new_locked_image_tasks = |
| image_controller_.SetPredecodeImages(std::move(new_locked_images), |
| tracing_info); |
| - |
| for (auto& task : new_locked_image_tasks) { |
| auto decode_it = std::find_if(graph_.nodes.begin(), graph_.nodes.end(), |
| [&task](const TaskGraph::Node& node) { |
| @@ -925,6 +997,12 @@ void TileManager::ScheduleTasks( |
| // in |raster_queue_|. |
| tile_task_manager_->ScheduleTasks(&graph_); |
| + // Schedule running of the checker-image decode queue. This replaces the |
| + // previously scheduled queue and effectively cancels image decodes from the |
| + // previous queue, if not already started. |
| + checker_image_tracker_.ScheduleImageDecodeQueue( |
| + std::move(work_to_schedule.checker_image_decode_queue)); |
| + |
| did_check_for_completed_tasks_since_last_schedule_tasks_ = false; |
| TRACE_EVENT_ASYNC_STEP_INTO1("cc", "ScheduledTasks", this, "running", "state", |
| @@ -933,8 +1011,11 @@ void TileManager::ScheduleTasks( |
| scoped_refptr<TileTask> TileManager::CreateRasterTask( |
| const PrioritizedTile& prioritized_tile, |
| - const gfx::ColorSpace& color_space) { |
| + const gfx::ColorSpace& color_space, |
| + CheckerImageTracker::ImageDecodeQueue* checker_image_decode_queue) { |
| Tile* tile = prioritized_tile.tile(); |
| + TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug"), |
| + "TileManager::CreateRasterTask", "Tile", tile->id()); |
| // Get the resource. |
| uint64_t resource_content_id = 0; |
| @@ -960,29 +1041,37 @@ scoped_refptr<TileTask> TileManager::CreateRasterTask( |
| playback_settings.skip_images = |
| prioritized_tile.priority().resolution == LOW_RESOLUTION; |
| - // Create and queue all image decode tasks that this tile depends on. |
| + // Create and queue all image decode tasks that this tile depends on. Note |
| + // that we need to store the images for decode tasks in |
| + // |scheduled_draw_images_| since the tile might have been destroyed by the |
| + // time the raster task finishes. |
| TileTask::Vector decode_tasks; |
| - std::vector<DrawImage>& images = scheduled_draw_images_[tile->id()]; |
| - ImageIdFlatSet images_to_skip; |
| - images.clear(); |
| + std::vector<DrawImage>& images_to_decode_for_raster = |
| + scheduled_draw_images_[tile->id()]; |
| + images_to_decode_for_raster.clear(); |
| if (!playback_settings.skip_images) { |
| - prioritized_tile.raster_source()->GetDiscardableImagesInRect( |
| - tile->enclosing_layer_rect(), tile->contents_scale(), &images); |
| - checker_image_tracker_.FilterImagesForCheckeringForTile( |
| - &images, &images_to_skip, prioritized_tile.tile()->tiling()->tree()); |
| + EnsureImageAnalysisPerformed(prioritized_tile); |
| + images_to_decode_for_raster = tile->images_to_decode_before_raster(); |
| + for (const auto& image : tile->images_to_checker()) { |
| + ImageId image_id = image->uniqueID(); |
| + playback_settings.images_to_skip.insert(image_id); |
| + checker_image_decode_queue->push_back(image); |
| + } |
| } |
| // We can skip the image hijack canvas if we have no images, or no images to |
| // skip during raster. |
| playback_settings.use_image_hijack_canvas = |
| - !images.empty() || !images_to_skip.empty(); |
| - playback_settings.images_to_skip = std::move(images_to_skip); |
| + !images_to_decode_for_raster.empty() || |
| + !playback_settings.images_to_skip.empty(); |
| + tile->set_raster_task_scheduled_with_checker_images( |
| + !playback_settings.images_to_skip.empty()); |
| // Get the tasks for the required images. |
| ImageDecodeCache::TracingInfo tracing_info( |
| prepare_tiles_count_, prioritized_tile.priority().priority_bin); |
| - image_controller_.GetTasksForImagesAndRef(&images, &decode_tasks, |
| - tracing_info); |
| + image_controller_.GetTasksForImagesAndRef(&images_to_decode_for_raster, |
| + &decode_tasks, tracing_info); |
| std::unique_ptr<RasterBuffer> raster_buffer = |
| raster_buffer_provider_->AcquireBufferForRaster( |
| @@ -1007,10 +1096,13 @@ void TileManager::OnRasterTaskCompleted( |
| auto found = tiles_.find(tile_id); |
| Tile* tile = nullptr; |
| + bool raster_task_was_scheduled_with_checker_images = false; |
| if (found != tiles_.end()) { |
| tile = found->second; |
| DCHECK(tile->raster_task_.get()); |
| tile->raster_task_ = nullptr; |
| + raster_task_was_scheduled_with_checker_images = |
| + tile->set_raster_task_scheduled_with_checker_images(false); |
| } |
| // Unref all the images. |
| @@ -1033,7 +1125,8 @@ void TileManager::OnRasterTaskCompleted( |
| } |
| TileDrawInfo& draw_info = tile->draw_info(); |
| - draw_info.set_resource(resource); |
| + draw_info.set_resource(resource, |
| + raster_task_was_scheduled_with_checker_images); |
| draw_info.contents_swizzled_ = DetermineResourceRequiresSwizzle(tile); |
| // In SMOOTHNESS_TAKES_PRIORITY mode, we wait for GPU work to complete for a |