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Unified Diff: src/core/SkLocalMatrixShader.cpp

Issue 272593002: add localmatrix-shader (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 7 months ago
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Index: src/core/SkLocalMatrixShader.cpp
diff --git a/src/core/SkLocalMatrixShader.cpp b/src/core/SkLocalMatrixShader.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..63a1cedad0a284863d14d7198fa4f1489484e7f0
--- /dev/null
+++ b/src/core/SkLocalMatrixShader.cpp
@@ -0,0 +1,115 @@
+/*
+ * Copyright 2014 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "SkShader.h"
+#include "SkReadBuffer.h"
+#include "SkWriteBuffer.h"
+
+class SkLocalMatrixShader : public SkShader {
+public:
+ SkLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix)
+ : fProxyShader(SkRef(proxy))
+ , fProxyLocalMatrix(localMatrix)
+ {}
+
+ virtual size_t contextSize() const SK_OVERRIDE {
+ return fProxyShader->contextSize();
+ }
+
+ virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix,
+ TileMode* mode) const SK_OVERRIDE {
+ return fProxyShader->asABitmap(bitmap, matrix, mode);
+ }
+
+ virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE {
+ return fProxyShader->asAGradient(info);
+ }
+
+ // TODO: need to augment this API to pass in a localmatrix (which we can augment)
+ virtual GrEffectRef* asNewEffect(GrContext* ctx, const SkPaint& paint) const SK_OVERRIDE {
+ return fProxyShader->asNewEffect(ctx, paint);
+ }
+
+ virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OVERRIDE {
+ if (localMatrix) {
+ *localMatrix = fProxyLocalMatrix;
+ }
+ return SkRef(fProxyShader.get());
+ }
+
+ SK_TO_STRING_OVERRIDE()
+ SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader)
+
+protected:
+ SkLocalMatrixShader(SkReadBuffer&);
+ virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
+ virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE;
+
+private:
+ SkAutoTUnref<SkShader> fProxyShader;
+ SkMatrix fProxyLocalMatrix;
+
+ typedef SkShader INHERITED;
+};
+
+SkLocalMatrixShader::SkLocalMatrixShader(SkReadBuffer& buffer) : INHERITED(buffer) {
+ buffer.readMatrix(&fProxyLocalMatrix);
+ fProxyShader.reset(buffer.readFlattenable<SkShader>());
+ if (NULL == fProxyShader.get()) {
+ sk_throw();
+ }
+}
+
+void SkLocalMatrixShader::flatten(SkWriteBuffer& buffer) const {
+ this->INHERITED::flatten(buffer);
+ buffer.writeMatrix(fProxyLocalMatrix);
+ buffer.writeFlattenable(fProxyShader.get());
+}
+
+SkShader::Context* SkLocalMatrixShader::onCreateContext(const ContextRec& rec,
+ void* storage) const {
+ ContextRec newRec(rec);
+ SkMatrix tmp;
+ if (rec.fLocalMatrix) {
+ tmp.setConcat(fProxyLocalMatrix, *rec.fLocalMatrix);
+ newRec.fLocalMatrix = &tmp;
+ } else {
+ newRec.fLocalMatrix = &fProxyLocalMatrix;
+ }
+ return fProxyShader->createContext(newRec, storage);
+}
+
+#ifndef SK_IGNORE_TO_STRING
+void SkLocalMatrixShader::toString(SkString* str) const {
+ str->append("SkLocalMatrixShader: (");
+
+ fProxyShader->toString(str);
+
+ this->INHERITED::toString(str);
+
+ str->append(")");
+}
+#endif
+
+SkShader* SkShader::CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix) {
+ if (localMatrix.isIdentity()) {
+ return SkRef(proxy);
+ }
+
+ const SkMatrix* lm = &localMatrix;
+
+ SkMatrix otherLocalMatrix;
+ SkAutoTUnref<SkShader> otherProxy(proxy->refAsALocalMatrixShader(&otherLocalMatrix));
+ if (otherProxy.get()) {
+ otherLocalMatrix.preConcat(localMatrix);
+ lm = &otherLocalMatrix;
+ proxy = otherProxy.get();
+ }
+
+ return SkNEW_ARGS(SkLocalMatrixShader, (proxy, *lm));
+}
+
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