| Index: src/core/SkLocalMatrixShader.cpp
|
| diff --git a/src/core/SkLocalMatrixShader.cpp b/src/core/SkLocalMatrixShader.cpp
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..63a1cedad0a284863d14d7198fa4f1489484e7f0
|
| --- /dev/null
|
| +++ b/src/core/SkLocalMatrixShader.cpp
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| @@ -0,0 +1,115 @@
|
| +/*
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| + * Copyright 2014 Google Inc.
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| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "SkShader.h"
|
| +#include "SkReadBuffer.h"
|
| +#include "SkWriteBuffer.h"
|
| +
|
| +class SkLocalMatrixShader : public SkShader {
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| +public:
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| + SkLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix)
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| + : fProxyShader(SkRef(proxy))
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| + , fProxyLocalMatrix(localMatrix)
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| + {}
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| +
|
| + virtual size_t contextSize() const SK_OVERRIDE {
|
| + return fProxyShader->contextSize();
|
| + }
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| +
|
| + virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix,
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| + TileMode* mode) const SK_OVERRIDE {
|
| + return fProxyShader->asABitmap(bitmap, matrix, mode);
|
| + }
|
| +
|
| + virtual GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE {
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| + return fProxyShader->asAGradient(info);
|
| + }
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| +
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| + // TODO: need to augment this API to pass in a localmatrix (which we can augment)
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| + virtual GrEffectRef* asNewEffect(GrContext* ctx, const SkPaint& paint) const SK_OVERRIDE {
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| + return fProxyShader->asNewEffect(ctx, paint);
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| + }
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| +
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| + virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const SK_OVERRIDE {
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| + if (localMatrix) {
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| + *localMatrix = fProxyLocalMatrix;
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| + }
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| + return SkRef(fProxyShader.get());
|
| + }
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| +
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| + SK_TO_STRING_OVERRIDE()
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| + SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLocalMatrixShader)
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| +
|
| +protected:
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| + SkLocalMatrixShader(SkReadBuffer&);
|
| + virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
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| + virtual Context* onCreateContext(const ContextRec&, void*) const SK_OVERRIDE;
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| +
|
| +private:
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| + SkAutoTUnref<SkShader> fProxyShader;
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| + SkMatrix fProxyLocalMatrix;
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| +
|
| + typedef SkShader INHERITED;
|
| +};
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| +
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| +SkLocalMatrixShader::SkLocalMatrixShader(SkReadBuffer& buffer) : INHERITED(buffer) {
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| + buffer.readMatrix(&fProxyLocalMatrix);
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| + fProxyShader.reset(buffer.readFlattenable<SkShader>());
|
| + if (NULL == fProxyShader.get()) {
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| + sk_throw();
|
| + }
|
| +}
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| +
|
| +void SkLocalMatrixShader::flatten(SkWriteBuffer& buffer) const {
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| + this->INHERITED::flatten(buffer);
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| + buffer.writeMatrix(fProxyLocalMatrix);
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| + buffer.writeFlattenable(fProxyShader.get());
|
| +}
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| +
|
| +SkShader::Context* SkLocalMatrixShader::onCreateContext(const ContextRec& rec,
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| + void* storage) const {
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| + ContextRec newRec(rec);
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| + SkMatrix tmp;
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| + if (rec.fLocalMatrix) {
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| + tmp.setConcat(fProxyLocalMatrix, *rec.fLocalMatrix);
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| + newRec.fLocalMatrix = &tmp;
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| + } else {
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| + newRec.fLocalMatrix = &fProxyLocalMatrix;
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| + }
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| + return fProxyShader->createContext(newRec, storage);
|
| +}
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| +
|
| +#ifndef SK_IGNORE_TO_STRING
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| +void SkLocalMatrixShader::toString(SkString* str) const {
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| + str->append("SkLocalMatrixShader: (");
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| +
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| + fProxyShader->toString(str);
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| +
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| + this->INHERITED::toString(str);
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| +
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| + str->append(")");
|
| +}
|
| +#endif
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| +
|
| +SkShader* SkShader::CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix) {
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| + if (localMatrix.isIdentity()) {
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| + return SkRef(proxy);
|
| + }
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| +
|
| + const SkMatrix* lm = &localMatrix;
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| +
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| + SkMatrix otherLocalMatrix;
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| + SkAutoTUnref<SkShader> otherProxy(proxy->refAsALocalMatrixShader(&otherLocalMatrix));
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| + if (otherProxy.get()) {
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| + otherLocalMatrix.preConcat(localMatrix);
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| + lm = &otherLocalMatrix;
|
| + proxy = otherProxy.get();
|
| + }
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| +
|
| + return SkNEW_ARGS(SkLocalMatrixShader, (proxy, *lm));
|
| +}
|
| +
|
|
|