Index: include/core/SkShader.h |
diff --git a/include/core/SkShader.h b/include/core/SkShader.h |
index dc93b84749dcc3341174875d5ed07d4f30d655e6..2f3764c0be032d9e566393fadebeda59bd1c3078 100644 |
--- a/include/core/SkShader.h |
+++ b/include/core/SkShader.h |
@@ -401,6 +401,23 @@ public: |
static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy, |
const SkMatrix* localMatrix = NULL); |
+ /** |
+ * Return a shader that will apply the specified localMatrix to the proxy shader. |
+ * The specified matrix will be applied before any matrix associated with the proxy. |
+ * |
+ * Note: ownership of the proxy is not transferred (though a ref is taken). |
+ */ |
+ static SkShader* CreateLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix); |
+ |
+ /** |
+ * If this shader can be represented by another shader + a localMatrix, return that shader |
+ * and, if not NULL, the localMatrix. If not, return NULL and ignore the localMatrix parameter. |
+ * |
+ * Note: the returned shader (if not NULL) will have been ref'd, and it is the responsibility |
+ * of the caller to balance that with unref() when they are done. |
+ */ |
+ virtual SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const; |
+ |
SK_TO_STRING_VIRT() |
SK_DEFINE_FLATTENABLE_TYPE(SkShader) |