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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MOJO_EDK_JS_WAITING_CALLBACK_H_ | 5 #ifndef MOJO_EDK_JS_WAITING_CALLBACK_H_ |
| 6 #define MOJO_EDK_JS_WAITING_CALLBACK_H_ | 6 #define MOJO_EDK_JS_WAITING_CALLBACK_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/weak_ptr.h" | 9 #include "base/memory/weak_ptr.h" |
| 10 #include "gin/handle.h" | 10 #include "gin/handle.h" |
| 11 #include "gin/runner.h" | 11 #include "gin/runner.h" |
| 12 #include "gin/wrappable.h" | 12 #include "gin/wrappable.h" |
| 13 #include "mojo/edk/js/handle.h" | 13 #include "mojo/edk/js/handle.h" |
| 14 #include "mojo/public/cpp/system/core.h" | 14 #include "mojo/public/cpp/system/core.h" |
| 15 #include "mojo/public/cpp/system/watcher.h" | 15 #include "mojo/public/cpp/system/simple_watcher.h" |
| 16 | 16 |
| 17 namespace mojo { | 17 namespace mojo { |
| 18 namespace edk { | 18 namespace edk { |
| 19 namespace js { | 19 namespace js { |
| 20 | 20 |
| 21 class WaitingCallback : public gin::Wrappable<WaitingCallback> { | 21 class WaitingCallback : public gin::Wrappable<WaitingCallback> { |
| 22 public: | 22 public: |
| 23 static gin::WrapperInfo kWrapperInfo; | 23 static gin::WrapperInfo kWrapperInfo; |
| 24 | 24 |
| 25 // Creates a new WaitingCallback. | 25 // Creates a new WaitingCallback. |
| (...skipping 21 matching lines...) Expand all Loading... |
| 47 | 47 |
| 48 // Callback from the Watcher. | 48 // Callback from the Watcher. |
| 49 void OnHandleReady(MojoResult result); | 49 void OnHandleReady(MojoResult result); |
| 50 | 50 |
| 51 // Indicates whether this is a one-shot callback or not. If so, it uses the | 51 // Indicates whether this is a one-shot callback or not. If so, it uses the |
| 52 // deprecated HandleWatcher to wait for signals; otherwise it uses the new | 52 // deprecated HandleWatcher to wait for signals; otherwise it uses the new |
| 53 // system Watcher API. | 53 // system Watcher API. |
| 54 const bool one_shot_; | 54 const bool one_shot_; |
| 55 | 55 |
| 56 base::WeakPtr<gin::Runner> runner_; | 56 base::WeakPtr<gin::Runner> runner_; |
| 57 Watcher watcher_; | 57 SimpleWatcher watcher_; |
| 58 base::WeakPtrFactory<WaitingCallback> weak_factory_; | 58 base::WeakPtrFactory<WaitingCallback> weak_factory_; |
| 59 | 59 |
| 60 DISALLOW_COPY_AND_ASSIGN(WaitingCallback); | 60 DISALLOW_COPY_AND_ASSIGN(WaitingCallback); |
| 61 }; | 61 }; |
| 62 | 62 |
| 63 } // namespace js | 63 } // namespace js |
| 64 } // namespace edk | 64 } // namespace edk |
| 65 } // namespace mojo | 65 } // namespace mojo |
| 66 | 66 |
| 67 #endif // MOJO_EDK_JS_WAITING_CALLBACK_H_ | 67 #endif // MOJO_EDK_JS_WAITING_CALLBACK_H_ |
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