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Side by Side Diff: content/common/message_port.h

Issue 2725133002: Mojo: Armed Watchers (Closed)
Patch Set: rebase Created 3 years, 9 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_MESSAGE_PORT_H_ 5 #ifndef CONTENT_COMMON_MESSAGE_PORT_H_
6 #define CONTENT_COMMON_MESSAGE_PORT_H_ 6 #define CONTENT_COMMON_MESSAGE_PORT_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "base/memory/ref_counted.h" 12 #include "base/memory/ref_counted.h"
13 #include "base/strings/string16.h" 13 #include "base/strings/string16.h"
14 #include "content/common/content_export.h" 14 #include "content/common/content_export.h"
15 #include "mojo/public/cpp/system/message_pipe.h" 15 #include "mojo/public/cpp/system/message_pipe.h"
16 #include "mojo/public/cpp/system/watcher.h"
16 17
17 namespace content { 18 namespace content {
18 19
19 // MessagePort corresponds to a HTML MessagePort. It is a thin wrapper around a 20 // MessagePort corresponds to a HTML MessagePort. It is a thin wrapper around a
20 // Mojo MessagePipeHandle and provides methods for reading and writing messages. 21 // Mojo MessagePipeHandle and provides methods for reading and writing messages.
21 // 22 //
22 // A MessagePort is only actively listening for incoming messages once 23 // A MessagePort is only actively listening for incoming messages once
23 // SetCallback has been called with a valid callback. If ClearCallback is 24 // SetCallback has been called with a valid callback. If ClearCallback is
24 // called (or if SetCallback is called with a null callback), then the 25 // called (or if SetCallback is called with a null callback), then the
25 // MessagePort will stop listening for incoming messages. The callback runs on 26 // MessagePort will stop listening for incoming messages. The callback runs on
(...skipping 49 matching lines...) Expand 10 before | Expand all | Expand 10 after
75 void ClearCallback(); 76 void ClearCallback();
76 77
77 private: 78 private:
78 class State : public base::RefCountedThreadSafe<State> { 79 class State : public base::RefCountedThreadSafe<State> {
79 public: 80 public:
80 State(); 81 State();
81 State(mojo::ScopedMessagePipeHandle handle); 82 State(mojo::ScopedMessagePipeHandle handle);
82 83
83 void AddWatch(); 84 void AddWatch();
84 void CancelWatch(); 85 void CancelWatch();
85 static void OnHandleReady(uintptr_t context,
86 MojoResult result,
87 MojoHandleSignalsState signals_state,
88 MojoWatchNotificationFlags flags);
89 86
87 mojo::ScopedWatcherHandle watcher_handle_;
90 mojo::ScopedMessagePipeHandle handle_; 88 mojo::ScopedMessagePipeHandle handle_;
91 base::Closure callback_; 89 base::Closure callback_;
92 90
93 private: 91 private:
94 friend class base::RefCountedThreadSafe<State>; 92 friend class base::RefCountedThreadSafe<State>;
93
95 ~State(); 94 ~State();
95
96 void ArmWatcher();
97 void OnHandleReady(MojoResult result);
98
99 static void CallOnHandleReady(uintptr_t context,
100 MojoResult result,
101 MojoHandleSignalsState signals_state,
102 MojoWatcherNotificationFlags flags);
103
104 uintptr_t context_;
96 }; 105 };
97 mutable scoped_refptr<State> state_; 106 mutable scoped_refptr<State> state_;
98 }; 107 };
99 108
100 } // namespace content 109 } // namespace content
101 110
102 #endif // CONTENT_COMMON_MESSAGE_PORT_H_ 111 #endif // CONTENT_COMMON_MESSAGE_PORT_H_
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