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Side by Side Diff: mojo/edk/system/watcher_set.h

Issue 2725133002: Mojo: Armed Watchers (Closed)
Patch Set: . Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MOJO_EDK_SYSTEM_WATCHER_SET_H_ 5 #ifndef MOJO_EDK_SYSTEM_WATCHER_SET_H_
6 #define MOJO_EDK_SYSTEM_WATCHER_SET_H_ 6 #define MOJO_EDK_SYSTEM_WATCHER_SET_H_
7 7
8 #include <unordered_map> 8 #include <map>
9 9
10 #include "base/callback.h"
11 #include "base/macros.h" 10 #include "base/macros.h"
12 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/optional.h"
13 #include "mojo/edk/system/handle_signals_state.h" 13 #include "mojo/edk/system/handle_signals_state.h"
14 #include "mojo/edk/system/watcher.h" 14 #include "mojo/edk/system/watcher_dispatcher.h"
15 #include "mojo/public/c/system/types.h"
16 15
17 namespace mojo { 16 namespace mojo {
18 namespace edk { 17 namespace edk {
19 18
20 // A WatcherSet maintains a set of Watchers attached to a single handle and 19 // A WatcherSet maintains a set of references to WatcherDispatchers to be
21 // keyed on an arbitrary user context. 20 // notified when a handle changes state.
21 //
22 // Dispatchers which may be watched by a watcher should own a WatcherSet and
23 // notify it of all relevant state changes.
22 class WatcherSet { 24 class WatcherSet {
23 public: 25 public:
24 WatcherSet(); 26 // |owner| is the Dispatcher who owns this WatcherSet.
27 explicit WatcherSet(Dispatcher* owner);
25 ~WatcherSet(); 28 ~WatcherSet();
26 29
27 // Notifies all Watchers of a state change. 30 // Notifies all watchers of the handle's current signals state.
28 void NotifyForStateChange(const HandleSignalsState& state); 31 void NotifyState(const HandleSignalsState& state);
29 32
30 // Notifies all Watchers that their watched handle has been closed. 33 // Notifies all watchers that this handle has been closed.
31 void NotifyClosed(); 34 void NotifyClosed();
32 35
33 // Adds a new watcher to watch for signals in |signals| to be satisfied or 36 // Adds a new watcher+context.
34 // unsatisfiable. |current_state| is the current signals state of the 37 MojoResult Add(const scoped_refptr<WatcherDispatcher>& watcher,
35 // handle being watched.
36 MojoResult Add(MojoHandleSignals signals,
37 const Watcher::WatchCallback& callback,
38 uintptr_t context, 38 uintptr_t context,
39 const HandleSignalsState& current_state); 39 const HandleSignalsState& current_state);
40 40
41 // Removes a watcher from the set. 41 // Removes a watcher+context.
42 MojoResult Remove(uintptr_t context); 42 MojoResult Remove(WatcherDispatcher* watcher, uintptr_t context);
43 43
44 private: 44 private:
45 // A map of watchers keyed on context value. 45 using ContextSet = std::set<uintptr_t>;
46 std::unordered_map<uintptr_t, scoped_refptr<Watcher>> watchers_; 46
47 struct Entry {
48 Entry(const scoped_refptr<WatcherDispatcher>& dispatcher);
49 Entry(Entry&& other);
50 ~Entry();
51
52 Entry& operator=(Entry&& other);
53
54 scoped_refptr<WatcherDispatcher> dispatcher;
55 ContextSet contexts;
56
57 private:
58 DISALLOW_COPY_AND_ASSIGN(Entry);
59 };
60
61 Dispatcher* const owner_;
62 std::map<WatcherDispatcher*, Entry> watchers_;
63 base::Optional<HandleSignalsState> last_known_state_;
47 64
48 DISALLOW_COPY_AND_ASSIGN(WatcherSet); 65 DISALLOW_COPY_AND_ASSIGN(WatcherSet);
49 }; 66 };
50 67
51 } // namespace edk 68 } // namespace edk
52 } // namespace mojo 69 } // namespace mojo
53 70
54 #endif // MOJO_EDK_SYSTEM_WATCHER_SET_H_ 71 #endif // MOJO_EDK_SYSTEM_WATCHER_SET_H_
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