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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_MUS_PROPERTY_UTIL_H_ | 5 #ifndef ASH_MUS_PROPERTY_UTIL_H_ |
6 #define ASH_MUS_PROPERTY_UTIL_H_ | 6 #define ASH_MUS_PROPERTY_UTIL_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
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21 class Size; | 21 class Size; |
22 } | 22 } |
23 | 23 |
24 namespace ui { | 24 namespace ui { |
25 namespace mojom { | 25 namespace mojom { |
26 enum class WindowType; | 26 enum class WindowType; |
27 } | 27 } |
28 } | 28 } |
29 | 29 |
30 namespace ash { | 30 namespace ash { |
| 31 namespace mojom { |
| 32 enum class WindowStyle; |
| 33 } |
| 34 |
31 namespace mus { | 35 namespace mus { |
32 | 36 |
33 // Functions for extracting properties that are used at a Window creation time. | 37 // Functions for extracting properties that are used at a Window creation time. |
34 // When an aura::Window is created at the request of a client an initial set of | 38 // When an aura::Window is created at the request of a client an initial set of |
35 // properties is supplied to allow the WindowManager (ash) to configure the | 39 // properties is supplied to allow the WindowManager (ash) to configure the |
36 // newly created window. Not all of these properties need be persisted, some are | 40 // newly created window. Not all of these properties need be persisted, some are |
37 // used solely to configure the window. This file contains the functions used | 41 // used solely to configure the window. This file contains the functions used |
38 // to extract these properties. | 42 // to extract these properties. |
39 // Long lived properties are converted and stored as properties on the | 43 // Long lived properties are converted and stored as properties on the |
40 // associated aura::Window. See aura::PropertyConverter for this set of | 44 // associated aura::Window. See aura::PropertyConverter for this set of |
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52 bool GetInitialContainerId(const InitProperties& properties, int* container_id); | 56 bool GetInitialContainerId(const InitProperties& properties, int* container_id); |
53 | 57 |
54 bool GetInitialBounds(const InitProperties& properties, gfx::Rect* bounds); | 58 bool GetInitialBounds(const InitProperties& properties, gfx::Rect* bounds); |
55 | 59 |
56 bool GetWindowPreferredSize(const InitProperties& properties, gfx::Size* size); | 60 bool GetWindowPreferredSize(const InitProperties& properties, gfx::Size* size); |
57 | 61 |
58 bool ShouldRemoveStandardFrame(const InitProperties& properties); | 62 bool ShouldRemoveStandardFrame(const InitProperties& properties); |
59 | 63 |
60 bool ShouldEnableImmersive(const InitProperties& properties); | 64 bool ShouldEnableImmersive(const InitProperties& properties); |
61 | 65 |
| 66 mojom::WindowStyle GetWindowStyle(const InitProperties& properties); |
| 67 |
62 // Applies |properties| to |window| using |property_converter|. | 68 // Applies |properties| to |window| using |property_converter|. |
63 void ApplyProperties( | 69 void ApplyProperties( |
64 aura::Window* window, | 70 aura::Window* window, |
65 aura::PropertyConverter* property_converter, | 71 aura::PropertyConverter* property_converter, |
66 const std::map<std::string, std::vector<uint8_t>>& properties); | 72 const std::map<std::string, std::vector<uint8_t>>& properties); |
67 | 73 |
68 } // namespace mus | 74 } // namespace mus |
69 } // namespace ash | 75 } // namespace ash |
70 | 76 |
71 #endif // ASH_MUS_PROPERTY_UTIL_H_ | 77 #endif // ASH_MUS_PROPERTY_UTIL_H_ |
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