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Unified Diff: Source/core/rendering/style/RenderStyle.cpp

Issue 272443002: Store and propagate a list of applied text decorations. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 7 months ago
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Index: Source/core/rendering/style/RenderStyle.cpp
diff --git a/Source/core/rendering/style/RenderStyle.cpp b/Source/core/rendering/style/RenderStyle.cpp
index dfeb3bed61f5b2ce8ec111e0e8193140b5c768cd..553405cf723f756786f2d533c4ac4344d3e17363 100644
--- a/Source/core/rendering/style/RenderStyle.cpp
+++ b/Source/core/rendering/style/RenderStyle.cpp
@@ -28,6 +28,7 @@
#include "core/css/resolver/StyleResolver.h"
#include "core/rendering/RenderTheme.h"
#include "core/rendering/TextAutosizer.h"
+#include "core/rendering/style/AppliedTextDecoration.h"
#include "core/rendering/style/ContentData.h"
#include "core/rendering/style/CursorList.h"
#include "core/rendering/style/QuotesData.h"
@@ -688,7 +689,7 @@ unsigned RenderStyle::computeChangedContextSensitiveProperties(const RenderStyle
if (!diff.needsRepaint()) {
if (inherited->color != other.inherited->color
- || inherited_flags._text_decorations != other.inherited_flags._text_decorations
+ || inherited_flags.m_textUnderline != other.inherited_flags.m_textUnderline
|| visual->textDecoration != other.visual->textDecoration) {
changedContextSensitiveProperties |= ContextSensitivePropertyTextOrColor;
} else if (rareNonInheritedData.get() != other.rareNonInheritedData.get()) {
@@ -699,7 +700,8 @@ unsigned RenderStyle::computeChangedContextSensitiveProperties(const RenderStyle
if (rareInheritedData->textFillColor() != other.rareInheritedData->textFillColor()
|| rareInheritedData->textStrokeColor() != other.rareInheritedData->textStrokeColor()
|| rareInheritedData->textEmphasisColor() != other.rareInheritedData->textEmphasisColor()
- || rareInheritedData->textEmphasisFill != other.rareInheritedData->textEmphasisFill)
+ || rareInheritedData->textEmphasisFill != other.rareInheritedData->textEmphasisFill
+ || rareInheritedData->appliedTextDecorations != other.rareInheritedData->appliedTextDecorations)
changedContextSensitiveProperties |= ContextSensitivePropertyTextOrColor;
}
}
@@ -1204,6 +1206,32 @@ float RenderStyle::computedFontSize() const { return fontDescription().computedS
int RenderStyle::fontSize() const { return fontDescription().computedPixelSize(); }
FontWeight RenderStyle::fontWeight() const { return fontDescription().weight(); }
+TextDecoration RenderStyle::textDecorationsInEffect() const
+{
+ int decorations = 0;
+
+ const Vector<AppliedTextDecoration>& applied = appliedTextDecorations();
+
+ for (size_t i = 0; i < applied.size(); ++i)
+ decorations |= applied[i].line();
+
+ return static_cast<TextDecoration>(decorations);
+}
+
+const Vector<AppliedTextDecoration>& RenderStyle::appliedTextDecorations() const
+{
+ if (!inherited_flags.m_textUnderline && !rareInheritedData->appliedTextDecorations) {
+ DEFINE_STATIC_LOCAL(Vector<AppliedTextDecoration>, empty, ());
+ return empty;
+ }
Julien - ping for review 2014/05/06 23:29:30 I think we should just remove this artificial case
andersr 2014/05/07 11:17:53 We are not pretending that we have *a* text-decora
Julien - ping for review 2014/05/09 15:45:50 OK, I still think it's artificial and that we shou
+ if (inherited_flags.m_textUnderline) {
+ DEFINE_STATIC_LOCAL(Vector<AppliedTextDecoration>, underline, (1, AppliedTextDecoration(TextDecorationUnderline)));
+ return underline;
+ }
+
+ return rareInheritedData->appliedTextDecorations->vector();
+}
+
float RenderStyle::wordSpacing() const { return fontDescription().wordSpacing(); }
float RenderStyle::letterSpacing() const { return fontDescription().letterSpacing(); }
@@ -1299,6 +1327,60 @@ void RenderStyle::setFontWeight(FontWeight weight)
font().update(currentFontSelector);
}
+void RenderStyle::addAppliedTextDecoration(const AppliedTextDecoration& decoration)
+{
+ bool isSimpleUnderline = decoration.isSimple() && decoration.line() == TextDecorationUnderline;
+
+ if (!rareInheritedData->appliedTextDecorations && isSimpleUnderline) {
+ // To save memory, we don't use AppliedTextDecoration objects in the
+ // common case of a single solid underline with the current color. Instead,
+ // we set a bit to indicate that a solid underline must be drawn with the
+ // current color.
+ inherited_flags.m_textUnderline = true;
+ return;
+ }
Julien - ping for review 2014/05/06 23:29:30 I still think this should be moved into the caller
andersr 2014/05/07 11:17:53 OK. In that case RenderStyle::addAppliedTextDecora
+
+ RefPtr<AppliedTextDecorationList>& list = rareInheritedData.access()->appliedTextDecorations;
+
+ if (!list)
+ list = AppliedTextDecorationList::create();
+ else if (!list->hasOneRef())
+ list = list->copy();
Julien - ping for review 2014/05/06 23:29:30 I don't understand how you are saying that we can
andersr 2014/05/07 11:17:53 The worst case is not *an* applied text decoration
Julien - ping for review 2014/05/09 15:45:50 For people following at home, it turns out that we
+
+ if (inherited_flags.m_textUnderline) {
+ inherited_flags.m_textUnderline = false;
+ list->append(AppliedTextDecoration(TextDecorationUnderline, TextDecorationStyleSolid, StyleColor::currentColor()));
+ }
+
+ list->append(decoration);
+}
+
+void RenderStyle::applyTextDecorations()
+{
+ if (textDecoration() == TextDecorationNone)
+ return;
+
+ TextDecorationStyle style = textDecorationStyle();
+ StyleColor styleColor = visitedDependentDecorationStyleColor();
+
+ int decorations = textDecoration();
+
+ if (decorations & TextDecorationUnderline)
+ addAppliedTextDecoration(AppliedTextDecoration(TextDecorationUnderline, style, styleColor));
+ if (decorations & TextDecorationOverline)
+ addAppliedTextDecoration(AppliedTextDecoration(TextDecorationOverline, style, styleColor));
+ if (decorations & TextDecorationLineThrough)
+ addAppliedTextDecoration(AppliedTextDecoration(TextDecorationLineThrough, style, styleColor));
+}
+
+void RenderStyle::clearAppliedTextDecorations()
+{
+ inherited_flags.m_textUnderline = false;
+
+ if (rareInheritedData->appliedTextDecorations)
+ rareInheritedData.access()->appliedTextDecorations = nullptr;
+}
+
void RenderStyle::getShadowExtent(const ShadowList* shadowList, LayoutUnit &top, LayoutUnit &right, LayoutUnit &bottom, LayoutUnit &left) const
{
top = 0;
@@ -1376,10 +1458,29 @@ void RenderStyle::getShadowVerticalExtent(const ShadowList* shadowList, LayoutUn
}
}
-StyleColor RenderStyle::visitedDependentDecorationColor() const
+StyleColor RenderStyle::visitedDependentDecorationStyleColor() const
+{
+ bool visitedLink = insideLink() == InsideVisitedLink;
Julien - ping for review 2014/05/06 23:29:30 Coding style: Name-5. Precede boolean values with
andersr 2014/05/07 11:17:53 OK.
+
+ StyleColor styleColor = visitedLink ? visitedLinkTextDecorationColor() : textDecorationColor();
+
+ if (!styleColor.isCurrentColor())
+ return styleColor;
+
+ if (textStrokeWidth()) {
+ // Prefer stroke color if possible but not if it's fully transparent.
+ StyleColor textStrokeStyleColor = visitedLink ? visitedLinkTextStrokeColor() : textStrokeColor();
+ if (!textStrokeStyleColor.isCurrentColor() && textStrokeStyleColor.color().alpha())
+ return textStrokeStyleColor;
+ }
+
+ return visitedLink ? visitedLinkTextFillColor() : textFillColor();
+}
+
+Color RenderStyle::visitedDependentDecorationColor() const
{
- // Text decoration color fallback is handled in RenderObject::decorationColor.
Julien - ping for review 2014/05/06 23:29:30 Based on this comment, I think this part of the ch
andersr 2014/05/07 11:17:53 This is necessary for resolving the style recalcul
- return insideLink() == InsideVisitedLink ? visitedLinkTextDecorationColor() : textDecorationColor();
+ bool visitedLink = insideLink() == InsideVisitedLink;
+ return visitedDependentDecorationStyleColor().resolve(visitedLink ? visitedLinkColor() : color());
}
Color RenderStyle::colorIncludingFallback(int colorProperty, bool visitedLink) const

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