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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/ScriptStreamer.cpp

Issue 2724153002: ScriptStreamer: make state variables main-thread-only. (Closed)
Patch Set: remove reference to mutex in comment Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "bindings/core/v8/ScriptStreamer.h" 5 #include "bindings/core/v8/ScriptStreamer.h"
6 6
7 #include "bindings/core/v8/ScriptStreamerThread.h" 7 #include "bindings/core/v8/ScriptStreamerThread.h"
8 #include "bindings/core/v8/V8ScriptRunner.h" 8 #include "bindings/core/v8/V8ScriptRunner.h"
9 #include "core/dom/Document.h" 9 #include "core/dom/Document.h"
10 #include "core/dom/Element.h" 10 #include "core/dom/Element.h"
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352 return true; 352 return true;
353 } 353 }
354 // We don't stream other encodings; especially we don't stream two 354 // We don't stream other encodings; especially we don't stream two
355 // byte scripts to avoid the handling of endianness. Most scripts 355 // byte scripts to avoid the handling of endianness. Most scripts
356 // are Latin1 or UTF-8 anyway, so this should be enough for most 356 // are Latin1 or UTF-8 anyway, so this should be enough for most
357 // real world purposes. 357 // real world purposes.
358 return false; 358 return false;
359 } 359 }
360 360
361 bool ScriptStreamer::isFinished() const { 361 bool ScriptStreamer::isFinished() const {
362 MutexLocker locker(m_mutex); 362 DCHECK(isMainThread());
363 return m_loadingFinished && (m_parsingFinished || m_streamingSuppressed); 363 return m_loadingFinished && (m_parsingFinished || m_streamingSuppressed);
364 } 364 }
365 365
366 void ScriptStreamer::streamingCompleteOnBackgroundThread() { 366 void ScriptStreamer::streamingCompleteOnBackgroundThread() {
367 DCHECK(!isMainThread()); 367 DCHECK(!isMainThread());
368 {
369 MutexLocker locker(m_mutex);
370 m_parsingFinished = true;
371 }
372 368
373 // notifyFinished might already be called, or it might be called in the 369 // notifyFinished might already be called, or it might be called in the
374 // future (if the parsing finishes earlier because of a parse error). 370 // future (if the parsing finishes earlier because of a parse error).
375 m_loadingTaskRunner->postTask( 371 m_loadingTaskRunner->postTask(
376 BLINK_FROM_HERE, crossThreadBind(&ScriptStreamer::streamingComplete, 372 BLINK_FROM_HERE, crossThreadBind(&ScriptStreamer::streamingComplete,
377 wrapCrossThreadPersistent(this))); 373 wrapCrossThreadPersistent(this)));
378 374
379 // The task might delete ScriptStreamer, so it's not safe to do anything 375 // The task might delete ScriptStreamer, so it's not safe to do anything
380 // after posting it. Note that there's no way to guarantee that this 376 // after posting it. Note that there's no way to guarantee that this
381 // function has returned before the task is ran - however, we should not 377 // function has returned before the task is ran - however, we should not
382 // access the "this" object after posting the task. (Especially, we should 378 // access the "this" object after posting the task.
383 // not be holding the mutex at this point.)
384 } 379 }
385 380
386 void ScriptStreamer::cancel() { 381 void ScriptStreamer::cancel() {
387 DCHECK(isMainThread()); 382 DCHECK(isMainThread());
388 // The upper layer doesn't need the script any more, but streaming might 383 // The upper layer doesn't need the script any more, but streaming might
389 // still be ongoing. Tell SourceStream to try to cancel it whenever it gets 384 // still be ongoing. Tell SourceStream to try to cancel it whenever it gets
390 // the control the next time. It can also be that V8 has already completed 385 // the control the next time. It can also be that V8 has already completed
391 // its operations and streamingComplete will be called soon. 386 // its operations and streamingComplete will be called soon.
392 m_detached = true; 387 m_detached = true;
393 m_resource = 0; 388 m_resource = 0;
394 if (m_stream) 389 if (m_stream)
395 m_stream->cancel(); 390 m_stream->cancel();
396 } 391 }
397 392
398 void ScriptStreamer::suppressStreaming() { 393 void ScriptStreamer::suppressStreaming() {
399 MutexLocker locker(m_mutex); 394 DCHECK(isMainThread());
400 DCHECK(!m_loadingFinished); 395 DCHECK(!m_loadingFinished);
401 // It can be that the parsing task has already finished (e.g., if there was 396 // It can be that the parsing task has already finished (e.g., if there was
402 // a parse error). 397 // a parse error).
403 m_streamingSuppressed = true; 398 m_streamingSuppressed = true;
404 } 399 }
405 400
406 void ScriptStreamer::notifyAppendData(ScriptResource* resource) { 401 void ScriptStreamer::notifyAppendData(ScriptResource* resource) {
407 DCHECK(isMainThread()); 402 DCHECK(isMainThread());
408 CHECK_EQ(m_resource, resource); 403 CHECK_EQ(m_resource, resource);
409 { 404 if (m_streamingSuppressed)
410 MutexLocker locker(m_mutex); 405 return;
411 if (m_streamingSuppressed)
412 return;
413 }
414 if (!m_haveEnoughDataForStreaming) { 406 if (!m_haveEnoughDataForStreaming) {
415 // Even if the first data chunk is small, the script can still be big 407 // Even if the first data chunk is small, the script can still be big
416 // enough - wait until the next data chunk comes before deciding whether 408 // enough - wait until the next data chunk comes before deciding whether
417 // to start the streaming. 409 // to start the streaming.
418 DCHECK(resource->resourceBuffer()); 410 DCHECK(resource->resourceBuffer());
419 if (resource->resourceBuffer()->size() < s_smallScriptThreshold) 411 if (resource->resourceBuffer()->size() < s_smallScriptThreshold)
420 return; 412 return;
421 m_haveEnoughDataForStreaming = true; 413 m_haveEnoughDataForStreaming = true;
422 414
423 { 415 {
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546 538
547 DEFINE_TRACE(ScriptStreamer) { 539 DEFINE_TRACE(ScriptStreamer) {
548 visitor->trace(m_pendingScript); 540 visitor->trace(m_pendingScript);
549 visitor->trace(m_resource); 541 visitor->trace(m_resource);
550 } 542 }
551 543
552 void ScriptStreamer::streamingComplete() { 544 void ScriptStreamer::streamingComplete() {
553 // The background task is completed; do the necessary ramp-down in the main 545 // The background task is completed; do the necessary ramp-down in the main
554 // thread. 546 // thread.
555 DCHECK(isMainThread()); 547 DCHECK(isMainThread());
548 m_parsingFinished = true;
556 549
557 // It's possible that the corresponding Resource was deleted before V8 550 // It's possible that the corresponding Resource was deleted before V8
558 // finished streaming. In that case, the data or the notification is not 551 // finished streaming. In that case, the data or the notification is not
559 // needed. In addition, if the streaming is suppressed, the non-streaming 552 // needed. In addition, if the streaming is suppressed, the non-streaming
560 // code path will resume after the resource has loaded, before the 553 // code path will resume after the resource has loaded, before the
561 // background task finishes. 554 // background task finishes.
562 if (m_detached || m_streamingSuppressed) 555 if (m_detached || m_streamingSuppressed)
563 return; 556 return;
564 557
565 // We have now streamed the whole script to V8 and it has parsed the 558 // We have now streamed the whole script to V8 and it has parsed the
566 // script. We're ready for the next step: compiling and executing the 559 // script. We're ready for the next step: compiling and executing the
567 // script. 560 // script.
568 notifyFinishedToClient(); 561 notifyFinishedToClient();
569 } 562 }
570 563
571 void ScriptStreamer::notifyFinishedToClient() { 564 void ScriptStreamer::notifyFinishedToClient() {
572 DCHECK(isMainThread()); 565 DCHECK(isMainThread());
573 // Usually, the loading will be finished first, and V8 will still need some 566 // Usually, the loading will be finished first, and V8 will still need some
574 // time to catch up. But the other way is possible too: if V8 detects a 567 // time to catch up. But the other way is possible too: if V8 detects a
575 // parse error, the V8 side can complete before loading has finished. Send 568 // parse error, the V8 side can complete before loading has finished. Send
576 // the notification after both loading and V8 side operations have 569 // the notification after both loading and V8 side operations have
577 // completed. Here we also check that we have a client: it can happen that a 570 // completed.
578 // function calling notifyFinishedToClient was already scheduled in the task
579 // queue and the upper layer decided that it's not interested in the script
580 // and called removeClient.
581 if (!isFinished()) 571 if (!isFinished())
582 return; 572 return;
583 573
584 m_pendingScript->streamingFinished(); 574 m_pendingScript->streamingFinished();
585 } 575 }
586 576
587 bool ScriptStreamer::startStreamingInternal( 577 bool ScriptStreamer::startStreamingInternal(
588 PendingScript* script, 578 PendingScript* script,
589 Type scriptType, 579 Type scriptType,
590 Settings* settings, 580 Settings* settings,
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623 // needed. This makes PendingScript notify the ScriptStreamer when it is 613 // needed. This makes PendingScript notify the ScriptStreamer when it is
624 // destroyed. 614 // destroyed.
625 script->setStreamer(ScriptStreamer::create(script, scriptType, scriptState, 615 script->setStreamer(ScriptStreamer::create(script, scriptType, scriptState,
626 compileOption, 616 compileOption,
627 std::move(loadingTaskRunner))); 617 std::move(loadingTaskRunner)));
628 618
629 return true; 619 return true;
630 } 620 }
631 621
632 } // namespace blink 622 } // namespace blink
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