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Side by Side Diff: third_party/WebKit/Source/core/paint/PaintPropertyTreeBuilder.h

Issue 2724083002: [SPv2] Decomposite otherwise-compositable animations that paint nothing. (Closed)
Patch Set: Progress. Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef PaintPropertyTreeBuilder_h 5 #ifndef PaintPropertyTreeBuilder_h
6 #define PaintPropertyTreeBuilder_h 6 #define PaintPropertyTreeBuilder_h
7 7
8 #include "platform/geometry/LayoutPoint.h" 8 #include "platform/geometry/LayoutPoint.h"
9 #include "platform/graphics/paint/ClipPaintPropertyNode.h" 9 #include "platform/graphics/paint/ClipPaintPropertyNode.h"
10 #include "platform/graphics/paint/EffectPaintPropertyNode.h" 10 #include "platform/graphics/paint/EffectPaintPropertyNode.h"
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103 // Update the paint properties that affect this object (e.g., properties like 103 // Update the paint properties that affect this object (e.g., properties like
104 // paint offset translation) and ensure the context is up to date. Also 104 // paint offset translation) and ensure the context is up to date. Also
105 // handles updating the object's paintOffset. 105 // handles updating the object's paintOffset.
106 void updatePropertiesForSelf(const LayoutObject&, 106 void updatePropertiesForSelf(const LayoutObject&,
107 PaintPropertyTreeBuilderContext&); 107 PaintPropertyTreeBuilderContext&);
108 // Update the paint properties that affect children of this object (e.g., 108 // Update the paint properties that affect children of this object (e.g.,
109 // scroll offset transform) and ensure the context is up to date. 109 // scroll offset transform) and ensure the context is up to date.
110 void updatePropertiesForChildren(const LayoutObject&, 110 void updatePropertiesForChildren(const LayoutObject&,
111 PaintPropertyTreeBuilderContext&); 111 PaintPropertyTreeBuilderContext&);
112 112
113 // Returns a stable compositor element id for the given layout
pdr. 2017/03/16 21:20:05 Nit: remove?
wkorman 2017/03/16 21:53:31 Will fix this as part of cleanup, I think we want
114 // object. Intended for use by the animation subsystem as an opaque identifier
115 // to tie animations to their associated property tree nodes.
116 /* static CompositorElementId createDomNodeBasedCompositorElementId(const
117 * LayoutObject& object); */
118
113 private: 119 private:
114 ALWAYS_INLINE static void updatePaintOffset(const LayoutBoxModelObject&, 120 ALWAYS_INLINE static void updatePaintOffset(const LayoutBoxModelObject&,
115 PaintPropertyTreeBuilderContext&); 121 PaintPropertyTreeBuilderContext&);
116 ALWAYS_INLINE static void updatePaintOffsetTranslation( 122 ALWAYS_INLINE static void updatePaintOffsetTranslation(
117 const LayoutBoxModelObject&, 123 const LayoutBoxModelObject&,
118 PaintPropertyTreeBuilderContext&); 124 PaintPropertyTreeBuilderContext&);
119 ALWAYS_INLINE static void updateForObjectLocationAndSize( 125 ALWAYS_INLINE static void updateForObjectLocationAndSize(
120 const LayoutObject&, 126 const LayoutObject&,
121 PaintPropertyTreeBuilderContext&); 127 PaintPropertyTreeBuilderContext&);
122 ALWAYS_INLINE static void updateTransform(const LayoutObject&, 128 ALWAYS_INLINE static void updateTransform(const LayoutObject&,
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148 const LayoutObject&, 154 const LayoutObject&,
149 PaintPropertyTreeBuilderContext&); 155 PaintPropertyTreeBuilderContext&);
150 ALWAYS_INLINE static void updateOutOfFlowContext( 156 ALWAYS_INLINE static void updateOutOfFlowContext(
151 const LayoutObject&, 157 const LayoutObject&,
152 PaintPropertyTreeBuilderContext&); 158 PaintPropertyTreeBuilderContext&);
153 }; 159 };
154 160
155 } // namespace blink 161 } // namespace blink
156 162
157 #endif // PaintPropertyTreeBuilder_h 163 #endif // PaintPropertyTreeBuilder_h
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