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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/gpu/gpu_service.h" | 5 #include "services/ui/gpu/gpu_service.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/debug/crash_logging.h" | 8 #include "base/debug/crash_logging.h" |
| 9 #include "base/memory/shared_memory.h" | 9 #include "base/memory/shared_memory.h" |
| 10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
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| 28 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" | 28 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" |
| 29 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" | 29 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" |
| 30 #include "media/gpu/ipc/service/media_gpu_channel_manager.h" | 30 #include "media/gpu/ipc/service/media_gpu_channel_manager.h" |
| 31 #include "mojo/public/cpp/bindings/strong_binding.h" | 31 #include "mojo/public/cpp/bindings/strong_binding.h" |
| 32 #include "ui/gl/gl_implementation.h" | 32 #include "ui/gl/gl_implementation.h" |
| 33 #include "ui/gl/gl_switches.h" | 33 #include "ui/gl/gl_switches.h" |
| 34 #include "ui/gl/gpu_switching_manager.h" | 34 #include "ui/gl/gpu_switching_manager.h" |
| 35 #include "ui/gl/init/gl_factory.h" | 35 #include "ui/gl/init/gl_factory.h" |
| 36 #include "url/gurl.h" | 36 #include "url/gurl.h" |
| 37 | 37 |
| 38 #if defined(OS_ANDROID) |
| 39 #include "media/gpu/avda_codec_allocator.h" |
| 40 #endif |
| 41 |
| 38 namespace ui { | 42 namespace ui { |
| 39 | 43 |
| 40 GpuService::GpuService(const gpu::GPUInfo& gpu_info, | 44 GpuService::GpuService(const gpu::GPUInfo& gpu_info, |
| 41 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, | 45 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, |
| 42 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 46 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, |
| 43 scoped_refptr<base::SingleThreadTaskRunner> io_runner, | 47 scoped_refptr<base::SingleThreadTaskRunner> io_runner, |
| 44 const gpu::GpuFeatureInfo& gpu_feature_info) | 48 const gpu::GpuFeatureInfo& gpu_feature_info) |
| 45 : io_runner_(std::move(io_runner)), | 49 : io_runner_(std::move(io_runner)), |
| 46 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, | 50 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, |
| 47 base::WaitableEvent::InitialState::NOT_SIGNALED), | 51 base::WaitableEvent::InitialState::NOT_SIGNALED), |
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| 192 const bool allow_real_time_streams = is_gpu_host; | 196 const bool allow_real_time_streams = is_gpu_host; |
| 193 mojo::ScopedMessagePipeHandle channel_handle; | 197 mojo::ScopedMessagePipeHandle channel_handle; |
| 194 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel( | 198 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel( |
| 195 client_id, client_tracing_id, preempts, allow_view_command_buffers, | 199 client_id, client_tracing_id, preempts, allow_view_command_buffers, |
| 196 allow_real_time_streams); | 200 allow_real_time_streams); |
| 197 channel_handle.reset(handle.mojo_handle); | 201 channel_handle.reset(handle.mojo_handle); |
| 198 media_gpu_channel_manager_->AddChannel(client_id); | 202 media_gpu_channel_manager_->AddChannel(client_id); |
| 199 callback.Run(std::move(channel_handle)); | 203 callback.Run(std::move(channel_handle)); |
| 200 } | 204 } |
| 201 | 205 |
| 206 void GpuService::CloseChannel(int32_t client_id) { |
| 207 if (!gpu_channel_manager_) |
| 208 return; |
| 209 gpu_channel_manager_->RemoveChannel(client_id); |
| 210 } |
| 211 |
| 212 void GpuService::LoadedShader(const std::string& data) { |
| 213 if (!gpu_channel_manager_) |
| 214 return; |
| 215 gpu_channel_manager_->PopulateShaderCache(data); |
| 216 } |
| 217 |
| 218 void GpuService::DestroyingVideoSurface( |
| 219 int32_t surface_id, |
| 220 const DestroyingVideoSurfaceCallback& callback) { |
| 221 #if defined(OS_ANDROID) |
| 222 media::AVDACodecAllocator::Instance()->OnSurfaceDestroyed(surface_id); |
| 223 #else |
| 224 NOTREACHED() << "DestroyingVideoSurface() not supported on this platform."; |
| 225 #endif |
| 226 callback.Run(); |
| 227 } |
| 228 |
| 229 void GpuService::WakeUpGpu() { |
| 230 #if defined(OS_ANDROID) |
| 231 if (!gpu_channel_manager_) |
| 232 return; |
| 233 gpu_channel_manager_->WakeUpGpu(); |
| 234 #else |
| 235 NOTREACHED() << "WakeUpGpu() not supported on this platform."; |
| 236 #endif |
| 237 } |
| 238 |
| 202 } // namespace ui | 239 } // namespace ui |
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