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Side by Side Diff: third_party/WebKit/Source/core/html/canvas/CanvasHTMLSVGImage.h

Issue 2723093004: Adds SVGImageElement as a CanvasImageSource (Closed)
Patch Set: Refactored Canvas code out Created 3 years, 9 months ago
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1 /*
2 *
3 * Copyright (C) 2017 Google Inc. All rights reserved.
fs 2017/03/06 22:46:15 Use short copyright. (https://chromium.googlesourc
fserb 2017/03/07 20:44:02 done.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 *
19 */
20
21 #ifndef CanvasHTMLSVGImage_h
22 #define CanvasHTMLSVGImage_h
23
24 #include "bindings/core/v8/ScriptWrappable.h"
fs 2017/03/06 22:46:15 What's ScriptWrappable here
fserb 2017/03/07 20:44:02 sry, my setup used to lint about those and it does
25 #include "core/CoreExport.h"
26 #include "core/html/canvas/CanvasImageSource.h"
27 #include "core/loader/ImageLoader.h"
28 #include "platform/heap/Visitor.h"
fs 2017/03/06 22:46:15 Not used? (In general it seems very little besides
fserb 2017/03/07 20:44:02 done.
29
30 namespace blink {
31
32 class CORE_EXPORT CanvasHTMLSVGImage : public CanvasImageSource {
fs 2017/03/06 22:46:15 The ...HTMLSVGImage suffix feels a bit weird. Mayb
fserb 2017/03/07 20:44:02 done.
33 public:
34 virtual ImageResourceContent* cachedImage() const = 0;
fs 2017/03/06 22:46:15 It's a bit unfortunate that this ended up as virtu
fserb 2017/03/07 20:44:02 The ImageLoader is a great idea. I moved that to b
fs 2017/03/07 22:01:24 Yeah, let's hope so. (Feel free to verify that it
35 virtual bool imageLoaded() const = 0;
36 virtual const Element* element() const = 0;
37
38 PassRefPtr<Image> getSourceImageForCanvas(SourceImageStatus*,
39 AccelerationHint,
40 SnapshotReason,
41 const FloatSize&) const override;
42
43 bool wouldTaintOrigin(
44 SecurityOrigin* destinationSecurityOrigin) const override;
45
46 FloatSize elementSize(const FloatSize& defaultObjectSize) const override;
47 FloatSize defaultDestinationSize(
48 const FloatSize& defaultObjectSize) const override;
49
50 bool isAccelerated() const override;
51
52 int sourceWidth() override;
53 int sourceHeight() override;
54
55 bool isSVGSource() const override;
56
57 bool isOpaque() const override;
58
59 const KURL& sourceURL() const override;
60
61 private:
fs 2017/03/06 22:46:15 Drop?
fserb 2017/03/07 20:44:02 used now.
62 };
63
64 } // namespace blink
65
66 #endif // CanvasHTMLSVGImage_h
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