| OLD | NEW |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/gpu/gpu_service.h" | 5 #include "services/ui/gpu/gpu_service.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/debug/crash_logging.h" | 8 #include "base/debug/crash_logging.h" |
| 9 #include "base/memory/shared_memory.h" | 9 #include "base/memory/shared_memory.h" |
| 10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" | 29 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" |
| 30 #include "media/gpu/ipc/service/media_gpu_channel_manager.h" | 30 #include "media/gpu/ipc/service/media_gpu_channel_manager.h" |
| 31 #include "mojo/public/cpp/bindings/strong_binding.h" | 31 #include "mojo/public/cpp/bindings/strong_binding.h" |
| 32 #include "ui/gl/gl_implementation.h" | 32 #include "ui/gl/gl_implementation.h" |
| 33 #include "ui/gl/gl_switches.h" | 33 #include "ui/gl/gl_switches.h" |
| 34 #include "ui/gl/gpu_switching_manager.h" | 34 #include "ui/gl/gpu_switching_manager.h" |
| 35 #include "ui/gl/init/gl_factory.h" | 35 #include "ui/gl/init/gl_factory.h" |
| 36 #include "url/gurl.h" | 36 #include "url/gurl.h" |
| 37 | 37 |
| 38 #if defined(OS_ANDROID) | 38 #if defined(OS_ANDROID) |
| 39 #include "base/android/throw_uncaught_exception.h" |
| 39 #include "media/gpu/avda_codec_allocator.h" | 40 #include "media/gpu/avda_codec_allocator.h" |
| 40 #endif | 41 #endif |
| 41 | 42 |
| 42 namespace ui { | 43 namespace ui { |
| 43 | 44 |
| 44 GpuService::GpuService(const gpu::GPUInfo& gpu_info, | 45 GpuService::GpuService(const gpu::GPUInfo& gpu_info, |
| 45 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, | 46 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, |
| 46 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 47 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, |
| 47 scoped_refptr<base::SingleThreadTaskRunner> io_runner, | 48 scoped_refptr<base::SingleThreadTaskRunner> io_runner, |
| 48 const gpu::GpuFeatureInfo& gpu_feature_info) | 49 const gpu::GpuFeatureInfo& gpu_feature_info) |
| (...skipping 178 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 227 void GpuService::WakeUpGpu() { | 228 void GpuService::WakeUpGpu() { |
| 228 #if defined(OS_ANDROID) | 229 #if defined(OS_ANDROID) |
| 229 if (!gpu_channel_manager_) | 230 if (!gpu_channel_manager_) |
| 230 return; | 231 return; |
| 231 gpu_channel_manager_->WakeUpGpu(); | 232 gpu_channel_manager_->WakeUpGpu(); |
| 232 #else | 233 #else |
| 233 NOTREACHED() << "WakeUpGpu() not supported on this platform."; | 234 NOTREACHED() << "WakeUpGpu() not supported on this platform."; |
| 234 #endif | 235 #endif |
| 235 } | 236 } |
| 236 | 237 |
| 238 void GpuService::DestroyAllChannels() { |
| 239 if (!gpu_channel_manager_) |
| 240 return; |
| 241 DVLOG(1) << "GPU: Removing all contexts"; |
| 242 gpu_channel_manager_->DestroyAllChannels(); |
| 243 } |
| 244 |
| 245 void GpuService::Crash() { |
| 246 DVLOG(1) << "GPU: Simulating GPU crash"; |
| 247 // Good bye, cruel world. |
| 248 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; |
| 249 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; |
| 250 } |
| 251 |
| 252 void GpuService::Hang() { |
| 253 DVLOG(1) << "GPU: Simulating GPU hang"; |
| 254 for (;;) { |
| 255 // Do not sleep here. The GPU watchdog timer tracks the amount of user |
| 256 // time this thread is using and it doesn't use much while calling Sleep. |
| 257 } |
| 258 } |
| 259 |
| 260 void GpuService::ThrowJavaException() { |
| 261 #if defined(OS_ANDROID) |
| 262 base::android::ThrowUncaughtException(); |
| 263 #else |
| 264 NOTREACHED() << "Java exception not supported on this platform."; |
| 265 #endif |
| 266 } |
| 267 |
| 237 } // namespace ui | 268 } // namespace ui |
| OLD | NEW |