Index: gpu/command_buffer/tests/gl_fence_sync_unittest.cc |
diff --git a/gpu/command_buffer/tests/gl_fence_sync_unittest.cc b/gpu/command_buffer/tests/gl_fence_sync_unittest.cc |
index 65ff1b188cfd2a84476eddcdad9178179132a1d1..a9b68d32fb24e8b7b2087b214f79e058e23bbe18 100644 |
--- a/gpu/command_buffer/tests/gl_fence_sync_unittest.cc |
+++ b/gpu/command_buffer/tests/gl_fence_sync_unittest.cc |
@@ -23,7 +23,7 @@ namespace gpu { |
class GLFenceSyncTest : public testing::Test { |
protected: |
void SetUp() override { |
- sync_point_manager_.reset(new SyncPointManager(false)); |
+ sync_point_manager_.reset(new SyncPointManager()); |
GLManager::Options options; |
options.sync_point_manager = sync_point_manager_.get(); |
@@ -53,20 +53,11 @@ TEST_F(GLFenceSyncTest, SimpleReleaseWait) { |
ASSERT_TRUE(GL_NO_ERROR == glGetError()); |
// Make sure it is actually released. |
- scoped_refptr<SyncPointClientState> gl1_client_state = |
- sync_point_manager_->GetSyncPointClientState(gl1_.GetNamespaceID(), |
- gl1_.GetCommandBufferID()); |
- EXPECT_TRUE(gl1_client_state->IsFenceSyncReleased(fence_sync)); |
+ EXPECT_TRUE(sync_point_manager_->IsSyncTokenReleased(sync_token)); |
gl2_.MakeCurrent(); |
glWaitSyncTokenCHROMIUM(sync_token.GetConstData()); |
glFinish(); |
- |
- // gl2 should not have released anything. |
- scoped_refptr<SyncPointClientState> gl2_client_state = |
- sync_point_manager_->GetSyncPointClientState(gl2_.GetNamespaceID(), |
- gl2_.GetCommandBufferID()); |
- EXPECT_EQ(0u, gl2_client_state->fence_sync_release()); |
} |
static void TestCallback(int* storage, int assign) { |