Index: gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h b/gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h |
index 0193b4aa35b665c8ab5f2415686367ec3f2ea813..cd7ef379cddcc1da0e093ac7e101fddd61c3aa1f 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h |
@@ -12,6 +12,7 @@ |
#include "gpu/command_buffer/common/gles2_cmd_format.h" |
#include "gpu/command_buffer/common/gles2_cmd_utils.h" |
#include "gpu/command_buffer/common/mailbox.h" |
+#include "gpu/command_buffer/common/sync_token.h" |
#include "gpu/command_buffer/service/client_service_map.h" |
#include "gpu/command_buffer/service/context_group.h" |
#include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
@@ -134,7 +135,7 @@ class GLES2DecoderPassthroughImpl : public GLES2Decoder { |
// returns true if the channel is still scheduled. |
void SetFenceSyncReleaseCallback( |
const FenceSyncReleaseCallback& callback) override; |
- void SetWaitFenceSyncCallback(const WaitFenceSyncCallback& callback) override; |
+ void SetWaitSyncTokenCallback(const WaitSyncTokenCallback& callback) override; |
void SetDescheduleUntilFinishedCallback( |
const NoParamCallback& callback) override; |
void SetRescheduleAfterFinishedCallback( |
@@ -327,7 +328,7 @@ class GLES2DecoderPassthroughImpl : public GLES2Decoder { |
// Callbacks |
FenceSyncReleaseCallback fence_sync_release_callback_; |
- WaitFenceSyncCallback wait_fence_sync_callback_; |
+ WaitSyncTokenCallback wait_sync_token_callback_; |
// Some objects may generate resources when they are bound even if they were |
// not generated yet: texture, buffer, renderbuffer, framebuffer, transform |