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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/gpu_channel_manager.h" | 5 #include "gpu/ipc/service/gpu_channel_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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57 io_task_runner_(io_task_runner), | 57 io_task_runner_(io_task_runner), |
58 gpu_preferences_(gpu_preferences), | 58 gpu_preferences_(gpu_preferences), |
59 gpu_driver_bug_workarounds_(base::CommandLine::ForCurrentProcess()), | 59 gpu_driver_bug_workarounds_(base::CommandLine::ForCurrentProcess()), |
60 delegate_(delegate), | 60 delegate_(delegate), |
61 watchdog_(watchdog), | 61 watchdog_(watchdog), |
62 shutdown_event_(shutdown_event), | 62 shutdown_event_(shutdown_event), |
63 share_group_(new gl::GLShareGroup()), | 63 share_group_(new gl::GLShareGroup()), |
64 mailbox_manager_(gles2::MailboxManager::Create(gpu_preferences)), | 64 mailbox_manager_(gles2::MailboxManager::Create(gpu_preferences)), |
65 gpu_memory_manager_(this), | 65 gpu_memory_manager_(this), |
66 sync_point_manager_(sync_point_manager), | 66 sync_point_manager_(sync_point_manager), |
67 sync_point_client_waiter_( | |
68 sync_point_manager->CreateSyncPointClientWaiter()), | |
69 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 67 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
70 gpu_feature_info_(gpu_feature_info), | 68 gpu_feature_info_(gpu_feature_info), |
71 exiting_for_lost_context_(false), | 69 exiting_for_lost_context_(false), |
72 weak_factory_(this) { | 70 weak_factory_(this) { |
73 DCHECK(task_runner); | 71 DCHECK(task_runner); |
74 DCHECK(io_task_runner); | 72 DCHECK(io_task_runner); |
75 if (gpu_preferences_.ui_prioritize_in_gpu_process) | 73 if (gpu_preferences_.ui_prioritize_in_gpu_process) |
76 preemption_flag_ = new PreemptionFlag; | 74 preemption_flag_ = new PreemptionFlag; |
77 } | 75 } |
78 | 76 |
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167 void GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO( | 165 void GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO( |
168 gfx::GpuMemoryBufferId id, | 166 gfx::GpuMemoryBufferId id, |
169 int client_id) { | 167 int client_id) { |
170 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); | 168 gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); |
171 } | 169 } |
172 | 170 |
173 void GpuChannelManager::DestroyGpuMemoryBuffer( | 171 void GpuChannelManager::DestroyGpuMemoryBuffer( |
174 gfx::GpuMemoryBufferId id, | 172 gfx::GpuMemoryBufferId id, |
175 int client_id, | 173 int client_id, |
176 const SyncToken& sync_token) { | 174 const SyncToken& sync_token) { |
177 if (sync_token.HasData()) { | 175 if (!sync_point_manager_->WaitOutOfOrder( |
178 scoped_refptr<SyncPointClientState> release_state = | 176 sync_token, |
179 sync_point_manager()->GetSyncPointClientState( | |
180 sync_token.namespace_id(), sync_token.command_buffer_id()); | |
181 if (release_state) { | |
182 sync_point_client_waiter_->WaitOutOfOrder( | |
183 release_state.get(), sync_token.release_count(), | |
184 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBuffer, | 177 base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBuffer, |
185 base::Unretained(this), id, client_id)); | 178 base::Unretained(this), id, client_id))) { |
186 return; | 179 // No sync token or invalid sync token, destroy immediately. |
187 } | 180 InternalDestroyGpuMemoryBuffer(id, client_id); |
188 } | 181 } |
189 | |
190 // No sync token or invalid sync token, destroy immediately. | |
191 InternalDestroyGpuMemoryBuffer(id, client_id); | |
192 } | 182 } |
193 | 183 |
194 void GpuChannelManager::PopulateShaderCache(const std::string& program_proto) { | 184 void GpuChannelManager::PopulateShaderCache(const std::string& program_proto) { |
195 if (program_cache()) | 185 if (program_cache()) |
196 program_cache()->LoadProgram(program_proto); | 186 program_cache()->LoadProgram(program_proto); |
197 } | 187 } |
198 | 188 |
199 uint32_t GpuChannelManager::GetUnprocessedOrderNum() const { | 189 uint32_t GpuChannelManager::GetUnprocessedOrderNum() const { |
200 uint32_t unprocessed_order_num = 0; | 190 uint32_t unprocessed_order_num = 0; |
201 for (auto& kv : gpu_channels_) { | 191 for (auto& kv : gpu_channels_) { |
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287 } | 277 } |
288 } | 278 } |
289 if (!stub || !stub->decoder()->MakeCurrent()) | 279 if (!stub || !stub->decoder()->MakeCurrent()) |
290 return; | 280 return; |
291 glFinish(); | 281 glFinish(); |
292 DidAccessGpu(); | 282 DidAccessGpu(); |
293 } | 283 } |
294 #endif | 284 #endif |
295 | 285 |
296 } // namespace gpu | 286 } // namespace gpu |
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