DescriptionRevert 261000 "Re-raster GPU-rasterized layers during scale animations"
This reverts http://crrev.com/216313007.
Re-rastering a layer with text during a scale animation can cause
many texture uploads during the animation (as new glyphs are generated
at each scale).
To re-enable this behavior in the future, we need to either make it
dependent on distance-field fonts, or we need a way to reuse glyphs
during scale animations (allowing text to become slightly blurry rather
than generating new glyphs every frame).
BUG=366225
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=269701
Patch Set 1 : #Patch Set 2 : Rebased #
Messages
Total messages: 9 (0 generated)
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