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Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_fragment_builder.h

Issue 2722763002: [LayoutNG] Switch NGBreakToken to being RefCounted. (Closed)
Patch Set: remove comments. Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGFragmentBuilder_h 5 #ifndef NGFragmentBuilder_h
6 #define NGFragmentBuilder_h 6 #define NGFragmentBuilder_h
7 7
8 #include "core/layout/ng/ng_break_token.h" 8 #include "core/layout/ng/ng_break_token.h"
9 #include "core/layout/ng/ng_constraint_space.h" 9 #include "core/layout/ng/ng_constraint_space.h"
10 #include "core/layout/ng/ng_floating_object.h" 10 #include "core/layout/ng/ng_floating_object.h"
(...skipping 135 matching lines...) Expand 10 before | Expand all | Expand 10 after
146 146
147 NGLogicalSize size_; 147 NGLogicalSize size_;
148 NGLogicalSize overflow_; 148 NGLogicalSize overflow_;
149 149
150 Vector<RefPtr<NGPhysicalFragment>> children_; 150 Vector<RefPtr<NGPhysicalFragment>> children_;
151 Vector<NGLogicalOffset> offsets_; 151 Vector<NGLogicalOffset> offsets_;
152 152
153 bool did_break_; 153 bool did_break_;
154 LayoutUnit used_block_size_; 154 LayoutUnit used_block_size_;
155 155
156 Persistent<HeapVector<Member<NGBreakToken>>> child_break_tokens_; 156 Vector<RefPtr<NGBreakToken>> child_break_tokens_;
157 157
158 WeakBoxList out_of_flow_descendant_candidates_; 158 WeakBoxList out_of_flow_descendant_candidates_;
159 Vector<OutOfFlowPlacement> out_of_flow_candidate_placements_; 159 Vector<OutOfFlowPlacement> out_of_flow_candidate_placements_;
160 160
161 WeakBoxList out_of_flow_descendants_; 161 WeakBoxList out_of_flow_descendants_;
162 Vector<NGStaticPosition> out_of_flow_positions_; 162 Vector<NGStaticPosition> out_of_flow_positions_;
163 163
164 // Floats that need to be positioned by the next in-flow fragment that can 164 // Floats that need to be positioned by the next in-flow fragment that can
165 // determine its block position in space. 165 // determine its block position in space.
166 Vector<Persistent<NGFloatingObject>> unpositioned_floats_; 166 Vector<Persistent<NGFloatingObject>> unpositioned_floats_;
167 167
168 Vector<NGLogicalOffset> floating_object_offsets_; 168 Vector<NGLogicalOffset> floating_object_offsets_;
169 Vector<Persistent<NGFloatingObject>> positioned_floats_; 169 Vector<Persistent<NGFloatingObject>> positioned_floats_;
170 170
171 WTF::Optional<NGLogicalOffset> bfc_offset_; 171 WTF::Optional<NGLogicalOffset> bfc_offset_;
172 NGMarginStrut end_margin_strut_; 172 NGMarginStrut end_margin_strut_;
173 }; 173 };
174 174
175 } // namespace blink 175 } // namespace blink
176 176
177 #endif // NGFragmentBuilder 177 #endif // NGFragmentBuilder
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