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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/math_util.h" | 5 #include "cc/base/math_util.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <limits> | 9 #include <limits> |
10 | 10 |
11 #include "base/values.h" | 11 #include "base/values.h" |
12 #include "ui/gfx/quad_f.h" | 12 #include "ui/gfx/quad_f.h" |
13 #include "ui/gfx/rect.h" | 13 #include "ui/gfx/rect.h" |
14 #include "ui/gfx/rect_conversions.h" | 14 #include "ui/gfx/rect_conversions.h" |
15 #include "ui/gfx/rect_f.h" | 15 #include "ui/gfx/rect_f.h" |
16 #include "ui/gfx/transform.h" | 16 #include "ui/gfx/transform.h" |
17 #include "ui/gfx/vector2d_f.h" | 17 #include "ui/gfx/vector2d_f.h" |
18 | 18 |
19 namespace cc { | 19 namespace cc { |
20 namespace { | |
21 | |
22 inline bool ApproximatelyEqual(SkMScalar x, SkMScalar y, SkMScalar tolerance) { | |
shawnsingh
2013/10/16 11:43:34
I'm wondering, did you have a strong reason not to
Dominik Grewe
2013/10/16 12:46:23
The main motivation was to avoid code duplication.
| |
23 DCHECK_GE(tolerance, 0); | |
24 return std::abs(x-y) <= tolerance; | |
25 } | |
26 | |
27 inline bool ApproximatelyInteger(SkMScalar x, SkMScalar tolerance) { | |
28 SkMScalar nearest_integer = std::floor(x + SkDoubleToMScalar(0.5)); | |
29 return ApproximatelyEqual(x, nearest_integer, tolerance); | |
30 } | |
31 | |
32 } // namespace | |
20 | 33 |
21 const double MathUtil::kPiDouble = 3.14159265358979323846; | 34 const double MathUtil::kPiDouble = 3.14159265358979323846; |
22 const float MathUtil::kPiFloat = 3.14159265358979323846f; | 35 const float MathUtil::kPiFloat = 3.14159265358979323846f; |
23 | 36 |
24 static HomogeneousCoordinate ProjectHomogeneousPoint( | 37 static HomogeneousCoordinate ProjectHomogeneousPoint( |
25 const gfx::Transform& transform, | 38 const gfx::Transform& transform, |
26 gfx::PointF p) { | 39 gfx::PointF p) { |
27 // In this case, the layer we are trying to project onto is perpendicular to | 40 // In this case, the layer we are trying to project onto is perpendicular to |
28 // ray (point p and z-axis direction) that we are trying to project. This | 41 // ray (point p and z-axis direction) that we are trying to project. This |
29 // happens when the layer is rotated so that it is infinitesimally thin, or | 42 // happens when the layer is rotated so that it is infinitesimally thin, or |
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586 scoped_ptr<base::Value> MathUtil::AsValueSafely(double value) { | 599 scoped_ptr<base::Value> MathUtil::AsValueSafely(double value) { |
587 return scoped_ptr<base::Value>(base::Value::CreateDoubleValue( | 600 return scoped_ptr<base::Value>(base::Value::CreateDoubleValue( |
588 std::min(value, std::numeric_limits<double>::max()))); | 601 std::min(value, std::numeric_limits<double>::max()))); |
589 } | 602 } |
590 | 603 |
591 scoped_ptr<base::Value> MathUtil::AsValueSafely(float value) { | 604 scoped_ptr<base::Value> MathUtil::AsValueSafely(float value) { |
592 return scoped_ptr<base::Value>(base::Value::CreateDoubleValue( | 605 return scoped_ptr<base::Value>(base::Value::CreateDoubleValue( |
593 std::min(value, std::numeric_limits<float>::max()))); | 606 std::min(value, std::numeric_limits<float>::max()))); |
594 } | 607 } |
595 | 608 |
609 bool MathUtil::IsApproximatelyPureTranslation( | |
610 const gfx::Transform& transform, SkMScalar tolerance) { | |
611 return IsMatrixApproximatelyPureTranslation(transform.matrix(), tolerance); | |
612 } | |
613 | |
614 bool MathUtil::IsMatrixApproximatelyPureTranslation(const SkMatrix44& matrix, | |
615 SkMScalar tolerance) { | |
616 return | |
617 ApproximatelyEqual(matrix.get(0, 0), 1, tolerance) && | |
618 ApproximatelyEqual(matrix.get(1, 0), 0, tolerance) && | |
619 ApproximatelyEqual(matrix.get(2, 0), 0, tolerance) && | |
620 matrix.get(3, 0) == 0 && | |
621 ApproximatelyEqual(matrix.get(0, 1), 0, tolerance) && | |
622 ApproximatelyEqual(matrix.get(1, 1), 1, tolerance) && | |
623 ApproximatelyEqual(matrix.get(2, 1), 0, tolerance) && | |
624 matrix.get(3, 1) == 0 && | |
625 ApproximatelyEqual(matrix.get(0, 2), 0, tolerance) && | |
626 ApproximatelyEqual(matrix.get(1, 2), 0, tolerance) && | |
627 ApproximatelyEqual(matrix.get(2, 2), 1, tolerance) && | |
628 matrix.get(3, 2) == 0 && | |
629 matrix.get(3, 3) == 1; | |
630 } | |
631 | |
632 bool MathUtil::IsApproximatelyIntegerTransform( | |
633 const gfx::Transform& transform, SkMScalar tolerance) { | |
634 return IsMatrixApproximatelyIntegerTransform(transform.matrix(), tolerance); | |
635 } | |
636 | |
637 bool MathUtil::IsMatrixApproximatelyIntegerTransform(const SkMatrix44& matrix, | |
638 SkMScalar tolerance) { | |
639 return | |
640 ApproximatelyInteger(matrix.get(0, 0), tolerance) && | |
641 ApproximatelyEqual(matrix.get(0, 1), 0, tolerance) && | |
642 ApproximatelyEqual(matrix.get(0, 2), 0, tolerance) && | |
643 ApproximatelyInteger(matrix.get(0, 3), tolerance) && | |
644 | |
645 ApproximatelyEqual(matrix.get(1, 0), 0, tolerance) && | |
646 ApproximatelyInteger(matrix.get(1, 1), tolerance) && | |
647 ApproximatelyEqual(matrix.get(1, 2), 0, tolerance) && | |
648 ApproximatelyInteger(matrix.get(1, 3), tolerance) && | |
649 | |
650 ApproximatelyEqual(matrix.get(2, 0), 0, tolerance) && | |
651 ApproximatelyEqual(matrix.get(2, 1), 0, tolerance) && | |
652 | |
653 ApproximatelyEqual(matrix.get(3, 0), 0, tolerance) && | |
654 ApproximatelyEqual(matrix.get(3, 1), 0, tolerance) && | |
655 ApproximatelyEqual(matrix.get(3, 2), 0, tolerance) && | |
656 ApproximatelyEqual(matrix.get(3, 3), 1, tolerance); | |
657 } | |
658 | |
596 } // namespace cc | 659 } // namespace cc |
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