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Unified Diff: third_party/WebKit/Source/core/layout/ng/geometry/ng_box_strut.h

Issue 2721613003: [LayoutNG] Move remaining ng_units structs to their own files (Closed)
Patch Set: Don't export NGBoxStrut for now Created 3 years, 10 months ago
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Index: third_party/WebKit/Source/core/layout/ng/geometry/ng_box_strut.h
diff --git a/third_party/WebKit/Source/core/layout/ng/geometry/ng_box_strut.h b/third_party/WebKit/Source/core/layout/ng/geometry/ng_box_strut.h
new file mode 100644
index 0000000000000000000000000000000000000000..2f5d6f25960705475da2468347522fa497bfb747
--- /dev/null
+++ b/third_party/WebKit/Source/core/layout/ng/geometry/ng_box_strut.h
@@ -0,0 +1,73 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NGBoxStrut_h
+#define NGBoxStrut_h
+
+#include "core/layout/ng/ng_writing_mode.h"
+#include "platform/LayoutUnit.h"
+#include "platform/text/TextDirection.h"
+
+namespace blink {
+
+// This struct is used for storing margins, borders or padding of a box on all
+// four edges.
+struct NGBoxStrut {
+ NGBoxStrut() {}
+ NGBoxStrut(LayoutUnit inline_start,
+ LayoutUnit inline_end,
+ LayoutUnit block_start,
+ LayoutUnit block_end)
+ : inline_start(inline_start),
+ inline_end(inline_end),
+ block_start(block_start),
+ block_end(block_end) {}
+
+ LayoutUnit InlineSum() const { return inline_start + inline_end; }
+ LayoutUnit BlockSum() const { return block_start + block_end; }
+
+ bool IsEmpty() const;
+
+ // The following two operators exist primarily to have an easy way to access
+ // the sum of border and padding.
+ NGBoxStrut& operator+=(const NGBoxStrut& other) {
+ inline_start += other.inline_start;
+ inline_end += other.inline_end;
+ block_start += other.block_start;
+ block_end += other.block_end;
+ return *this;
+ }
+
+ NGBoxStrut operator+(const NGBoxStrut& other) {
+ NGBoxStrut result(*this);
+ result += other;
+ return result;
+ }
+
+ bool operator==(const NGBoxStrut& other) const;
+
+ String ToString() const;
+
+ LayoutUnit inline_start;
+ LayoutUnit inline_end;
+ LayoutUnit block_start;
+ LayoutUnit block_end;
+};
+
+std::ostream& operator<<(std::ostream&, const NGBoxStrut&);
+
+// Struct to store physical dimensions, independent of writing mode and
+// direction.
+// See https://drafts.csswg.org/css-writing-modes-3/#abstract-box
+struct NGPhysicalBoxStrut {
+ LayoutUnit left;
+ LayoutUnit right;
+ LayoutUnit top;
+ LayoutUnit bottom;
+ NGBoxStrut ConvertToLogical(NGWritingMode, TextDirection) const;
+};
+
+} // namespace blink
+
+#endif // NGBoxStrut_h

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