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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NGPhysicalBoxFragment_h | 5 #ifndef NGPhysicalBoxFragment_h |
6 #define NGPhysicalBoxFragment_h | 6 #define NGPhysicalBoxFragment_h |
7 | 7 |
8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/layout/ng/geometry/ng_logical_offset.h" |
| 10 #include "core/layout/ng/geometry/ng_margin_strut.h" |
9 #include "core/layout/ng/ng_physical_fragment.h" | 11 #include "core/layout/ng/ng_physical_fragment.h" |
10 #include "core/layout/ng/ng_units.h" | |
11 #include "platform/heap/Handle.h" | 12 #include "platform/heap/Handle.h" |
12 #include "wtf/Optional.h" | 13 #include "wtf/Optional.h" |
13 | 14 |
14 namespace blink { | 15 namespace blink { |
15 | 16 |
16 struct NGFloatingObject; | 17 struct NGFloatingObject; |
17 | 18 |
18 class CORE_EXPORT NGPhysicalBoxFragment final : public NGPhysicalFragment { | 19 class CORE_EXPORT NGPhysicalBoxFragment final : public NGPhysicalFragment { |
19 public: | 20 public: |
20 // This modifies the passed-in children vector. | 21 // This modifies the passed-in children vector. |
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54 | 55 |
55 DEFINE_TYPE_CASTS(NGPhysicalBoxFragment, | 56 DEFINE_TYPE_CASTS(NGPhysicalBoxFragment, |
56 NGPhysicalFragment, | 57 NGPhysicalFragment, |
57 fragment, | 58 fragment, |
58 fragment->Type() == NGPhysicalFragment::kFragmentBox, | 59 fragment->Type() == NGPhysicalFragment::kFragmentBox, |
59 fragment.Type() == NGPhysicalFragment::kFragmentBox); | 60 fragment.Type() == NGPhysicalFragment::kFragmentBox); |
60 | 61 |
61 } // namespace blink | 62 } // namespace blink |
62 | 63 |
63 #endif // NGPhysicalBoxFragment_h | 64 #endif // NGPhysicalBoxFragment_h |
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