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Side by Side Diff: third_party/WebKit/Source/core/layout/ng/ng_layout_result.h

Issue 2721613003: [LayoutNG] Move remaining ng_units structs to their own files (Closed)
Patch Set: Don't export NGBoxStrut for now Created 3 years, 9 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NGLayoutResult_h 5 #ifndef NGLayoutResult_h
6 #define NGLayoutResult_h 6 #define NGLayoutResult_h
7 7
8 #include "core/CoreExport.h" 8 #include "core/CoreExport.h"
9 #include "core/layout/ng/geometry/ng_static_position.h"
9 #include "core/layout/ng/ng_physical_fragment.h" 10 #include "core/layout/ng/ng_physical_fragment.h"
10 #include "core/layout/ng/ng_units.h"
11 #include "platform/LayoutUnit.h" 11 #include "platform/LayoutUnit.h"
12 #include "platform/heap/Handle.h" 12 #include "platform/heap/Handle.h"
13 #include "wtf/Vector.h" 13 #include "wtf/Vector.h"
14 14
15 namespace blink { 15 namespace blink {
16 16
17 class LayoutObject; 17 class LayoutObject;
18 class NGPhysicalFragment; 18 class NGPhysicalFragment;
19 class NGBlockNode; 19 class NGBlockNode;
20 struct NGFloatingObject; 20 struct NGFloatingObject;
(...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after
64 RefPtr<NGPhysicalFragment> physical_fragment_; 64 RefPtr<NGPhysicalFragment> physical_fragment_;
65 LayoutObject* layout_object_; 65 LayoutObject* layout_object_;
66 PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_; 66 PersistentHeapLinkedHashSet<WeakMember<NGBlockNode>> out_of_flow_descendants_;
67 Vector<NGStaticPosition> out_of_flow_positions_; 67 Vector<NGStaticPosition> out_of_flow_positions_;
68 Vector<Persistent<NGFloatingObject>> unpositioned_floats_; 68 Vector<Persistent<NGFloatingObject>> unpositioned_floats_;
69 }; 69 };
70 70
71 } // namespace blink 71 } // namespace blink
72 72
73 #endif // NGLayoutResult_h 73 #endif // NGLayoutResult_h
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