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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NGFragmentBuilder_h | 5 #ifndef NGFragmentBuilder_h |
6 #define NGFragmentBuilder_h | 6 #define NGFragmentBuilder_h |
7 | 7 |
8 #include "core/layout/ng/ng_break_token.h" | 8 #include "core/layout/ng/ng_break_token.h" |
9 #include "core/layout/ng/ng_constraint_space.h" | 9 #include "core/layout/ng/ng_constraint_space.h" |
10 #include "core/layout/ng/ng_floating_object.h" | 10 #include "core/layout/ng/ng_floating_object.h" |
11 #include "core/layout/ng/ng_physical_fragment.h" | 11 #include "core/layout/ng/ng_physical_fragment.h" |
12 #include "core/layout/ng/ng_units.h" | |
13 | 12 |
14 namespace blink { | 13 namespace blink { |
15 | 14 |
16 class NGLayoutResult; | 15 class NGLayoutResult; |
17 class NGPhysicalTextFragment; | 16 class NGPhysicalTextFragment; |
18 | 17 |
19 class CORE_EXPORT NGFragmentBuilder final { | 18 class CORE_EXPORT NGFragmentBuilder final { |
20 public: | 19 public: |
21 NGFragmentBuilder(NGPhysicalFragment::NGFragmentType, NGLayoutInputNode*); | 20 NGFragmentBuilder(NGPhysicalFragment::NGFragmentType, NGLayoutInputNode*); |
22 | 21 |
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165 Vector<NGLogicalOffset> floating_object_offsets_; | 164 Vector<NGLogicalOffset> floating_object_offsets_; |
166 Vector<Persistent<NGFloatingObject>> positioned_floats_; | 165 Vector<Persistent<NGFloatingObject>> positioned_floats_; |
167 | 166 |
168 WTF::Optional<NGLogicalOffset> bfc_offset_; | 167 WTF::Optional<NGLogicalOffset> bfc_offset_; |
169 NGMarginStrut end_margin_strut_; | 168 NGMarginStrut end_margin_strut_; |
170 }; | 169 }; |
171 | 170 |
172 } // namespace blink | 171 } // namespace blink |
173 | 172 |
174 #endif // NGFragmentBuilder | 173 #endif // NGFragmentBuilder |
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