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Side by Side Diff: third_party/WebKit/Source/bindings/core/v8/ScriptFunction.h

Issue 2721533003: //third_party/WebKit/Source/bindings: include v8 as a user, not system, header (Closed)
Patch Set: . Created 3 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
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27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */ 29 */
30 30
31 #ifndef ScriptFunction_h 31 #ifndef ScriptFunction_h
32 #define ScriptFunction_h 32 #define ScriptFunction_h
33 33
34 #include "bindings/core/v8/ScriptValue.h" 34 #include "bindings/core/v8/ScriptValue.h"
35 #include "core/CoreExport.h" 35 #include "core/CoreExport.h"
36 #include "platform/heap/Handle.h" 36 #include "platform/heap/Handle.h"
37 #include <v8.h> 37 #include "v8/include/v8.h"
38 38
39 namespace blink { 39 namespace blink {
40 40
41 // A common way of using ScriptFunction is as follows: 41 // A common way of using ScriptFunction is as follows:
42 // 42 //
43 // class DerivedFunction : public ScriptFunction { 43 // class DerivedFunction : public ScriptFunction {
44 // // This returns a V8 function which the DerivedFunction is bound to. 44 // // This returns a V8 function which the DerivedFunction is bound to.
45 // // The DerivedFunction is destructed when the V8 function is 45 // // The DerivedFunction is destructed when the V8 function is
46 // // garbage-collected. 46 // // garbage-collected.
47 // static v8::Local<v8::Function> createFunction(ScriptState* scriptState) 47 // static v8::Local<v8::Function> createFunction(ScriptState* scriptState)
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73 RefPtr<ScriptState> m_scriptState; 73 RefPtr<ScriptState> m_scriptState;
74 #if DCHECK_IS_ON() 74 #if DCHECK_IS_ON()
75 // bindToV8Function must not be called twice. 75 // bindToV8Function must not be called twice.
76 bool m_bindToV8FunctionAlreadyCalled = false; 76 bool m_bindToV8FunctionAlreadyCalled = false;
77 #endif 77 #endif
78 }; 78 };
79 79
80 } // namespace blink 80 } // namespace blink
81 81
82 #endif 82 #endif
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