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Side by Side Diff: third_party/WebKit/Source/core/input/EventHandler.cpp

Issue 2720633002: Move to core/frame/LocalFrameClient.h instead of core/loader/FrameLoaderClient.h (Closed)
Patch Set: Created 3 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights
3 * reserved. 3 * reserved.
4 * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org) 4 * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org)
5 * Copyright (C) 2012 Digia Plc. and/or its subsidiary(-ies) 5 * Copyright (C) 2012 Digia Plc. and/or its subsidiary(-ies)
6 * 6 *
7 * Redistribution and use in source and binary forms, with or without 7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions 8 * modification, are permitted provided that the following conditions
9 * are met: 9 * are met:
10 * 1. Redistributions of source code must retain the above copyright 10 * 1. Redistributions of source code must retain the above copyright
(...skipping 10 matching lines...) Expand all
21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 22 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #include "core/input/EventHandler.h" 29 #include "core/input/EventHandler.h"
30 30
31 #include <memory>
31 #include "bindings/core/v8/ExceptionState.h" 32 #include "bindings/core/v8/ExceptionState.h"
32 #include "core/HTMLNames.h" 33 #include "core/HTMLNames.h"
33 #include "core/InputTypeNames.h" 34 #include "core/InputTypeNames.h"
34 #include "core/clipboard/DataTransfer.h" 35 #include "core/clipboard/DataTransfer.h"
35 #include "core/dom/DOMNodeIds.h" 36 #include "core/dom/DOMNodeIds.h"
36 #include "core/dom/Document.h" 37 #include "core/dom/Document.h"
37 #include "core/dom/DocumentUserGestureToken.h" 38 #include "core/dom/DocumentUserGestureToken.h"
38 #include "core/dom/TaskRunnerHelper.h" 39 #include "core/dom/TaskRunnerHelper.h"
39 #include "core/dom/TouchList.h" 40 #include "core/dom/TouchList.h"
40 #include "core/dom/shadow/FlatTreeTraversal.h" 41 #include "core/dom/shadow/FlatTreeTraversal.h"
41 #include "core/dom/shadow/ShadowRoot.h" 42 #include "core/dom/shadow/ShadowRoot.h"
42 #include "core/editing/EditingUtilities.h" 43 #include "core/editing/EditingUtilities.h"
43 #include "core/editing/Editor.h" 44 #include "core/editing/Editor.h"
44 #include "core/editing/FrameSelection.h" 45 #include "core/editing/FrameSelection.h"
45 #include "core/editing/SelectionController.h" 46 #include "core/editing/SelectionController.h"
46 #include "core/events/EventPath.h" 47 #include "core/events/EventPath.h"
47 #include "core/events/GestureEvent.h" 48 #include "core/events/GestureEvent.h"
48 #include "core/events/KeyboardEvent.h" 49 #include "core/events/KeyboardEvent.h"
49 #include "core/events/MouseEvent.h" 50 #include "core/events/MouseEvent.h"
50 #include "core/events/PointerEvent.h" 51 #include "core/events/PointerEvent.h"
51 #include "core/events/TextEvent.h" 52 #include "core/events/TextEvent.h"
52 #include "core/events/TouchEvent.h" 53 #include "core/events/TouchEvent.h"
53 #include "core/events/WheelEvent.h" 54 #include "core/events/WheelEvent.h"
54 #include "core/frame/Deprecation.h" 55 #include "core/frame/Deprecation.h"
55 #include "core/frame/EventHandlerRegistry.h" 56 #include "core/frame/EventHandlerRegistry.h"
56 #include "core/frame/FrameHost.h" 57 #include "core/frame/FrameHost.h"
57 #include "core/frame/FrameView.h" 58 #include "core/frame/FrameView.h"
58 #include "core/frame/LocalFrame.h" 59 #include "core/frame/LocalFrame.h"
60 #include "core/frame/LocalFrameClient.h"
59 #include "core/frame/Settings.h" 61 #include "core/frame/Settings.h"
60 #include "core/frame/UseCounter.h" 62 #include "core/frame/UseCounter.h"
61 #include "core/frame/VisualViewport.h" 63 #include "core/frame/VisualViewport.h"
62 #include "core/html/HTMLDialogElement.h" 64 #include "core/html/HTMLDialogElement.h"
63 #include "core/html/HTMLFrameElementBase.h" 65 #include "core/html/HTMLFrameElementBase.h"
64 #include "core/html/HTMLFrameSetElement.h" 66 #include "core/html/HTMLFrameSetElement.h"
65 #include "core/html/HTMLInputElement.h" 67 #include "core/html/HTMLInputElement.h"
66 #include "core/input/EventHandlingUtil.h" 68 #include "core/input/EventHandlingUtil.h"
67 #include "core/input/InputDeviceCapabilities.h" 69 #include "core/input/InputDeviceCapabilities.h"
68 #include "core/input/TouchActionUtil.h" 70 #include "core/input/TouchActionUtil.h"
69 #include "core/layout/HitTestRequest.h" 71 #include "core/layout/HitTestRequest.h"
70 #include "core/layout/HitTestResult.h" 72 #include "core/layout/HitTestResult.h"
71 #include "core/layout/LayoutPart.h" 73 #include "core/layout/LayoutPart.h"
72 #include "core/layout/LayoutView.h" 74 #include "core/layout/LayoutView.h"
73 #include "core/layout/api/LayoutViewItem.h" 75 #include "core/layout/api/LayoutViewItem.h"
74 #include "core/loader/DocumentLoader.h" 76 #include "core/loader/DocumentLoader.h"
75 #include "core/loader/FrameLoader.h" 77 #include "core/loader/FrameLoader.h"
76 #include "core/loader/FrameLoaderClient.h"
77 #include "core/loader/resource/ImageResourceContent.h" 78 #include "core/loader/resource/ImageResourceContent.h"
78 #include "core/page/AutoscrollController.h" 79 #include "core/page/AutoscrollController.h"
79 #include "core/page/ChromeClient.h" 80 #include "core/page/ChromeClient.h"
80 #include "core/page/DragState.h" 81 #include "core/page/DragState.h"
81 #include "core/page/FocusController.h" 82 #include "core/page/FocusController.h"
82 #include "core/page/FrameTree.h" 83 #include "core/page/FrameTree.h"
83 #include "core/page/Page.h" 84 #include "core/page/Page.h"
84 #include "core/page/TouchAdjustment.h" 85 #include "core/page/TouchAdjustment.h"
85 #include "core/page/scrolling/ScrollState.h" 86 #include "core/page/scrolling/ScrollState.h"
86 #include "core/paint/PaintLayer.h" 87 #include "core/paint/PaintLayer.h"
87 #include "core/style/ComputedStyle.h" 88 #include "core/style/ComputedStyle.h"
88 #include "core/style/CursorData.h" 89 #include "core/style/CursorData.h"
89 #include "platform/RuntimeEnabledFeatures.h" 90 #include "platform/RuntimeEnabledFeatures.h"
90 #include "platform/WindowsKeyboardCodes.h" 91 #include "platform/WindowsKeyboardCodes.h"
91 #include "platform/geometry/FloatPoint.h" 92 #include "platform/geometry/FloatPoint.h"
92 #include "platform/graphics/Image.h" 93 #include "platform/graphics/Image.h"
93 #include "platform/heap/Handle.h" 94 #include "platform/heap/Handle.h"
94 #include "platform/instrumentation/tracing/TraceEvent.h" 95 #include "platform/instrumentation/tracing/TraceEvent.h"
95 #include "platform/scroll/ScrollAnimatorBase.h" 96 #include "platform/scroll/ScrollAnimatorBase.h"
96 #include "platform/scroll/Scrollbar.h" 97 #include "platform/scroll/Scrollbar.h"
97 #include "public/platform/WebInputEvent.h" 98 #include "public/platform/WebInputEvent.h"
98 #include "public/platform/WebMouseWheelEvent.h" 99 #include "public/platform/WebMouseWheelEvent.h"
99 #include "wtf/Assertions.h" 100 #include "wtf/Assertions.h"
100 #include "wtf/CurrentTime.h" 101 #include "wtf/CurrentTime.h"
101 #include "wtf/PtrUtil.h" 102 #include "wtf/PtrUtil.h"
102 #include "wtf/StdLibExtras.h" 103 #include "wtf/StdLibExtras.h"
103 #include <memory>
104 104
105 namespace blink { 105 namespace blink {
106 106
107 namespace { 107 namespace {
108 108
109 // Refetch the event target node if it is removed or currently is the shadow 109 // Refetch the event target node if it is removed or currently is the shadow
110 // node inside an <input> element. If a mouse event handler changes the input 110 // node inside an <input> element. If a mouse event handler changes the input
111 // element type to one that has a widget associated, we'd like to 111 // element type to one that has a widget associated, we'd like to
112 // EventHandler::handleMousePressEvent to pass the event to the widget and thus 112 // EventHandler::handleMousePressEvent to pass the event to the widget and thus
113 // the event target node can't still be the shadow node. 113 // the event target node can't still be the shadow node.
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2142 } 2142 }
2143 2143
2144 FrameHost* EventHandler::frameHost() const { 2144 FrameHost* EventHandler::frameHost() const {
2145 if (!m_frame->page()) 2145 if (!m_frame->page())
2146 return nullptr; 2146 return nullptr;
2147 2147
2148 return &m_frame->page()->frameHost(); 2148 return &m_frame->page()->frameHost();
2149 } 2149 }
2150 2150
2151 } // namespace blink 2151 } // namespace blink
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