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Unified Diff: src/top.cc

Issue 2720005: [Isolates] Begin removing [static] from Top.... (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/isolates/
Patch Set: '' Created 10 years, 6 months ago
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Index: src/top.cc
===================================================================
--- src/top.cc (revision 4839)
+++ src/top.cc (working copy)
@@ -39,19 +39,41 @@
namespace v8 {
namespace internal {
-ThreadLocalTop Top::thread_local_;
+class PreallocatedMemoryThread;
-NoAllocationStringAllocator* preallocated_message_space = NULL;
+class TopState {
+ public:
+ TopState()
+ : preallocated_message_space_(NULL),
+ initialized_(false),
+ stack_trace_nesting_level_(0),
+ incomplete_message_(NULL),
+ preallocated_memory_thread_(NULL) {
+#define C(name) top_addresses_[Top::k_##name] = \
+ reinterpret_cast<Address>(Top::name());
+ TOP_ADDRESS_LIST(C)
+ TOP_ADDRESS_LIST_PROF(C)
+#undef C
+ top_addresses_[Top::k_top_address_count] = NULL;
+ }
-Address top_addresses[] = {
-#define C(name) reinterpret_cast<Address>(Top::name()),
- TOP_ADDRESS_LIST(C)
- TOP_ADDRESS_LIST_PROF(C)
-#undef C
- NULL
+ inline void PreallocatedMemoryThreadStart();
+ inline void PreallocatedMemoryThreadStop();
+
+ NoAllocationStringAllocator* preallocated_message_space_;
+ bool initialized_;
+ int stack_trace_nesting_level_;
+ StringStream* incomplete_message_;
+ // The preallocated memory thread singleton.
+ PreallocatedMemoryThread* preallocated_memory_thread_;
+ Address top_addresses_[Top::k_top_address_count + 1];
};
+// TODO(isolates): We will be moving this to Isolate ASAP.
+static TopState top_state;
+
+
v8::TryCatch* ThreadLocalTop::TryCatchHandler() {
return TRY_CATCH_FROM_ADDRESS(try_catch_handler_address());
}
@@ -76,7 +98,7 @@
Address Top::get_address_from_id(Top::AddressId id) {
- return top_addresses[id];
+ return top_state.top_addresses_[id];
}
@@ -88,7 +110,7 @@
void Top::IterateThread(ThreadVisitor* v) {
- v->VisitThread(&thread_local_);
+ v->VisitThread(thread_local());
}
@@ -121,13 +143,13 @@
void Top::Iterate(ObjectVisitor* v) {
- ThreadLocalTop* current_t = &thread_local_;
+ ThreadLocalTop* current_t = thread_local();
Iterate(v, current_t);
}
void Top::InitializeThreadLocal() {
- thread_local_.Initialize();
+ thread_local()->Initialize();
clear_pending_exception();
clear_pending_message();
clear_scheduled_exception();
@@ -139,37 +161,7 @@
// into for use by a stacks only core dump (aka minidump).
class PreallocatedMemoryThread: public Thread {
public:
- PreallocatedMemoryThread() : keep_running_(true) {
- wait_for_ever_semaphore_ = OS::CreateSemaphore(0);
- data_ready_semaphore_ = OS::CreateSemaphore(0);
- }
-
- // When the thread starts running it will allocate a fixed number of bytes
- // on the stack and publish the location of this memory for others to use.
- void Run() {
- EmbeddedVector<char, 15 * 1024> local_buffer;
-
- // Initialize the buffer with a known good value.
- OS::StrNCpy(local_buffer, "Trace data was not generated.\n",
- local_buffer.length());
-
- // Publish the local buffer and signal its availability.
- data_ = local_buffer.start();
- length_ = local_buffer.length();
- data_ready_semaphore_->Signal();
-
- while (keep_running_) {
- // This thread will wait here until the end of time.
- wait_for_ever_semaphore_->Wait();
- }
-
- // Make sure we access the buffer after the wait to remove all possibility
- // of it being optimized away.
- OS::StrNCpy(local_buffer, "PreallocatedMemoryThread shutting down.\n",
- local_buffer.length());
- }
-
- static char* data() {
+ char* data() {
if (data_ready_semaphore_ != NULL) {
// Initial access is guarded until the data has been published.
data_ready_semaphore_->Wait();
@@ -179,7 +171,7 @@
return data_;
}
- static unsigned length() {
+ unsigned length() {
if (data_ready_semaphore_ != NULL) {
// Initial access is guarded until the data has been published.
data_ready_semaphore_->Wait();
@@ -189,22 +181,13 @@
return length_;
}
- static void StartThread() {
- if (the_thread_ != NULL) return;
-
- the_thread_ = new PreallocatedMemoryThread();
- the_thread_->Start();
- }
-
// Stop the PreallocatedMemoryThread and release its resources.
- static void StopThread() {
- if (the_thread_ == NULL) return;
-
- the_thread_->keep_running_ = false;
+ void StopThread() {
+ keep_running_ = false;
wait_for_ever_semaphore_->Signal();
// Wait for the thread to terminate.
- the_thread_->Join();
+ Join();
if (data_ready_semaphore_ != NULL) {
delete data_ready_semaphore_;
@@ -213,66 +196,109 @@
delete wait_for_ever_semaphore_;
wait_for_ever_semaphore_ = NULL;
+ }
- // Done with the thread entirely.
- delete the_thread_;
- the_thread_ = NULL;
+ protected:
+ // When the thread starts running it will allocate a fixed number of bytes
+ // on the stack and publish the location of this memory for others to use.
+ void Run() {
+ EmbeddedVector<char, 15 * 1024> local_buffer;
+
+ // Initialize the buffer with a known good value.
+ OS::StrNCpy(local_buffer, "Trace data was not generated.\n",
+ local_buffer.length());
+
+ // Publish the local buffer and signal its availability.
+ data_ = local_buffer.start();
+ length_ = local_buffer.length();
+ data_ready_semaphore_->Signal();
+
+ while (keep_running_) {
+ // This thread will wait here until the end of time.
+ wait_for_ever_semaphore_->Wait();
+ }
+
+ // Make sure we access the buffer after the wait to remove all possibility
+ // of it being optimized away.
+ OS::StrNCpy(local_buffer, "PreallocatedMemoryThread shutting down.\n",
+ local_buffer.length());
}
+
private:
+ PreallocatedMemoryThread()
+ : keep_running_(true),
+ wait_for_ever_semaphore_(OS::CreateSemaphore(0)),
+ data_ready_semaphore_(OS::CreateSemaphore(0)),
+ data_(NULL),
+ length_(0) {
+ }
+
// Used to make sure that the thread keeps looping even for spurious wakeups.
bool keep_running_;
- // The preallocated memory thread singleton.
- static PreallocatedMemoryThread* the_thread_;
// This semaphore is used by the PreallocatedMemoryThread to wait for ever.
- static Semaphore* wait_for_ever_semaphore_;
+ Semaphore* wait_for_ever_semaphore_;
// Semaphore to signal that the data has been initialized.
- static Semaphore* data_ready_semaphore_;
+ Semaphore* data_ready_semaphore_;
// Location and size of the preallocated memory block.
- static char* data_;
- static unsigned length_;
+ char* data_;
+ unsigned length_;
+ friend class TopState;
+
DISALLOW_COPY_AND_ASSIGN(PreallocatedMemoryThread);
};
-PreallocatedMemoryThread* PreallocatedMemoryThread::the_thread_ = NULL;
-Semaphore* PreallocatedMemoryThread::wait_for_ever_semaphore_ = NULL;
-Semaphore* PreallocatedMemoryThread::data_ready_semaphore_ = NULL;
-char* PreallocatedMemoryThread::data_ = NULL;
-unsigned PreallocatedMemoryThread::length_ = 0;
-static bool initialized = false;
+void TopState::PreallocatedMemoryThreadStart() {
+ if (preallocated_memory_thread_ != NULL) return;
+ preallocated_memory_thread_ = new PreallocatedMemoryThread();
+ preallocated_memory_thread_->Start();
+}
+
+void TopState::PreallocatedMemoryThreadStop() {
+ if (preallocated_memory_thread_ == NULL) return;
+ preallocated_memory_thread_->StopThread();
+ // Done with the thread entirely.
+ delete preallocated_memory_thread_;
+ preallocated_memory_thread_ = NULL;
+}
+
+
void Top::Initialize() {
- CHECK(!initialized);
+ CHECK(!top_state.initialized_);
InitializeThreadLocal();
// Only preallocate on the first initialization.
- if (FLAG_preallocate_message_memory && (preallocated_message_space == NULL)) {
+ if (FLAG_preallocate_message_memory &&
+ (top_state.preallocated_message_space_ == NULL)) {
// Start the thread which will set aside some memory.
- PreallocatedMemoryThread::StartThread();
- preallocated_message_space =
- new NoAllocationStringAllocator(PreallocatedMemoryThread::data(),
- PreallocatedMemoryThread::length());
- PreallocatedStorage::Init(PreallocatedMemoryThread::length() / 4);
+ top_state.PreallocatedMemoryThreadStart();
+ top_state.preallocated_message_space_ =
+ new NoAllocationStringAllocator(
+ top_state.preallocated_memory_thread_->data(),
+ top_state.preallocated_memory_thread_->length());
+ PreallocatedStorage::Init(
+ top_state.preallocated_memory_thread_->length() / 4);
}
- initialized = true;
+ top_state.initialized_ = true;
}
void Top::TearDown() {
- if (initialized) {
+ if (top_state.initialized_) {
// Remove the external reference to the preallocated stack memory.
- if (preallocated_message_space != NULL) {
- delete preallocated_message_space;
- preallocated_message_space = NULL;
+ if (top_state.preallocated_message_space_ != NULL) {
+ delete top_state.preallocated_message_space_;
+ top_state.preallocated_message_space_ = NULL;
}
- PreallocatedMemoryThread::StopThread();
- initialized = false;
+ top_state.PreallocatedMemoryThreadStop();
+ top_state.initialized_ = false;
}
}
@@ -285,21 +311,21 @@
// returned will be the address of the C++ try catch handler itself.
Address address = reinterpret_cast<Address>(
SimulatorStack::RegisterCTryCatch(reinterpret_cast<uintptr_t>(that)));
- thread_local_.set_try_catch_handler_address(address);
+ thread_local()->set_try_catch_handler_address(address);
}
void Top::UnregisterTryCatchHandler(v8::TryCatch* that) {
- ASSERT(thread_local_.TryCatchHandler() == that);
- thread_local_.set_try_catch_handler_address(
+ ASSERT(thread_local()->TryCatchHandler() == that);
+ thread_local()->set_try_catch_handler_address(
reinterpret_cast<Address>(that->next_));
- thread_local_.catcher_ = NULL;
+ thread_local()->catcher_ = NULL;
SimulatorStack::UnregisterCTryCatch();
}
void Top::MarkCompactPrologue(bool is_compacting) {
- MarkCompactPrologue(is_compacting, &thread_local_);
+ MarkCompactPrologue(is_compacting, thread_local());
}
@@ -321,7 +347,7 @@
void Top::MarkCompactEpilogue(bool is_compacting) {
- MarkCompactEpilogue(is_compacting, &thread_local_);
+ MarkCompactEpilogue(is_compacting, thread_local());
}
@@ -332,29 +358,25 @@
}
-static int stack_trace_nesting_level = 0;
-static StringStream* incomplete_message = NULL;
-
-
Handle<String> Top::StackTraceString() {
- if (stack_trace_nesting_level == 0) {
- stack_trace_nesting_level++;
+ if (top_state.stack_trace_nesting_level_ == 0) {
+ top_state.stack_trace_nesting_level_++;
HeapStringAllocator allocator;
StringStream::ClearMentionedObjectCache();
StringStream accumulator(&allocator);
- incomplete_message = &accumulator;
+ top_state.incomplete_message_ = &accumulator;
PrintStack(&accumulator);
Handle<String> stack_trace = accumulator.ToString();
- incomplete_message = NULL;
- stack_trace_nesting_level = 0;
+ top_state.incomplete_message_ = NULL;
+ top_state.stack_trace_nesting_level_ = 0;
return stack_trace;
- } else if (stack_trace_nesting_level == 1) {
- stack_trace_nesting_level++;
+ } else if (top_state.stack_trace_nesting_level_ == 1) {
+ top_state.stack_trace_nesting_level_++;
OS::PrintError(
"\n\nAttempt to print stack while printing stack (double fault)\n");
OS::PrintError(
"If you are lucky you may find a partial stack dump on stdout.\n\n");
- incomplete_message->OutputToStdOut();
+ top_state.incomplete_message_->OutputToStdOut();
return Factory::empty_symbol();
} else {
OS::Abort();
@@ -447,14 +469,14 @@
void Top::PrintStack() {
- if (stack_trace_nesting_level == 0) {
- stack_trace_nesting_level++;
+ if (top_state.stack_trace_nesting_level_ == 0) {
+ top_state.stack_trace_nesting_level_++;
StringAllocator* allocator;
- if (preallocated_message_space == NULL) {
+ if (top_state.preallocated_message_space_ == NULL) {
allocator = new HeapStringAllocator();
} else {
- allocator = preallocated_message_space;
+ allocator = top_state.preallocated_message_space_;
}
NativeAllocationChecker allocation_checker(
@@ -464,23 +486,23 @@
StringStream::ClearMentionedObjectCache();
StringStream accumulator(allocator);
- incomplete_message = &accumulator;
+ top_state.incomplete_message_ = &accumulator;
PrintStack(&accumulator);
accumulator.OutputToStdOut();
accumulator.Log();
- incomplete_message = NULL;
- stack_trace_nesting_level = 0;
- if (preallocated_message_space == NULL) {
+ top_state.incomplete_message_ = NULL;
+ top_state.stack_trace_nesting_level_ = 0;
+ if (top_state.preallocated_message_space_ == NULL) {
// Remove the HeapStringAllocator created above.
delete allocator;
}
- } else if (stack_trace_nesting_level == 1) {
- stack_trace_nesting_level++;
+ } else if (top_state.stack_trace_nesting_level_ == 1) {
+ top_state.stack_trace_nesting_level_++;
OS::PrintError(
"\n\nAttempt to print stack while printing stack (double fault)\n");
OS::PrintError(
"If you are lucky you may find a partial stack dump on stdout.\n\n");
- incomplete_message->OutputToStdOut();
+ top_state.incomplete_message_->OutputToStdOut();
}
}
@@ -500,7 +522,7 @@
ASSERT(StringStream::IsMentionedObjectCacheClear());
// Avoid printing anything if there are no frames.
- if (c_entry_fp(GetCurrentThread()) == 0) return;
+ if (c_entry_fp(thread_local()) == 0) return;
accumulator->Add(
"\n==== Stack trace ============================================\n\n");
@@ -516,13 +538,13 @@
void Top::SetFailedAccessCheckCallback(v8::FailedAccessCheckCallback callback) {
- ASSERT(thread_local_.failed_access_check_callback_ == NULL);
- thread_local_.failed_access_check_callback_ = callback;
+ ASSERT(thread_local()->failed_access_check_callback_ == NULL);
+ thread_local()->failed_access_check_callback_ = callback;
}
void Top::ReportFailedAccessCheck(JSObject* receiver, v8::AccessType type) {
- if (!thread_local_.failed_access_check_callback_) return;
+ if (!thread_local()->failed_access_check_callback_) return;
ASSERT(receiver->IsAccessCheckNeeded());
ASSERT(Top::context());
@@ -539,7 +561,7 @@
HandleScope scope;
Handle<JSObject> receiver_handle(receiver);
Handle<Object> data(AccessCheckInfo::cast(data_obj)->data());
- thread_local_.failed_access_check_callback_(
+ thread_local()->failed_access_check_callback_(
v8::Utils::ToLocal(receiver_handle),
type,
v8::Utils::ToLocal(data));
@@ -717,8 +739,8 @@
// When scheduling a throw we first throw the exception to get the
// error reporting if it is uncaught before rescheduling it.
Throw(exception);
- thread_local_.scheduled_exception_ = pending_exception();
- thread_local_.external_caught_exception_ = false;
+ thread_local()->scheduled_exception_ = pending_exception();
+ thread_local()->external_caught_exception_ = false;
clear_pending_exception();
}
@@ -800,14 +822,15 @@
bool catchable_by_javascript) {
// Find the top-most try-catch handler.
StackHandler* handler =
- StackHandler::FromAddress(Top::handler(Top::GetCurrentThread()));
+ StackHandler::FromAddress(Top::handler(thread_local()));
while (handler != NULL && !handler->is_try_catch()) {
handler = handler->next();
}
// Get the address of the external handler so we can compare the address to
// determine which one is closer to the top of the stack.
- Address external_handler_address = thread_local_.try_catch_handler_address();
+ Address external_handler_address =
+ thread_local()->try_catch_handler_address();
// The exception has been externally caught if and only if there is
// an external handler which is on top of the top-most try-catch
@@ -818,7 +841,7 @@
if (*is_caught_externally) {
// Only report the exception if the external handler is verbose.
- return thread_local_.TryCatchHandler()->is_verbose_;
+ return thread_local()->TryCatchHandler()->is_verbose_;
} else {
// Report the exception if it isn't caught by JavaScript code.
return handler == NULL;
@@ -855,7 +878,7 @@
MessageLocation potential_computed_location;
bool try_catch_needs_message =
is_caught_externally &&
- thread_local_.TryCatchHandler()->capture_message_;
+ thread_local()->TryCatchHandler()->capture_message_;
if (report_exception || try_catch_needs_message) {
if (location == NULL) {
// If no location was specified we use a computed one instead
@@ -874,19 +897,19 @@
}
// Save the message for reporting if the the exception remains uncaught.
- thread_local_.has_pending_message_ = report_exception;
- thread_local_.pending_message_ = message;
+ thread_local()->has_pending_message_ = report_exception;
+ thread_local()->pending_message_ = message;
if (!message_obj.is_null()) {
- thread_local_.pending_message_obj_ = *message_obj;
+ thread_local()->pending_message_obj_ = *message_obj;
if (location != NULL) {
- thread_local_.pending_message_script_ = *location->script();
- thread_local_.pending_message_start_pos_ = location->start_pos();
- thread_local_.pending_message_end_pos_ = location->end_pos();
+ thread_local()->pending_message_script_ = *location->script();
+ thread_local()->pending_message_start_pos_ = location->start_pos();
+ thread_local()->pending_message_end_pos_ = location->end_pos();
}
}
if (is_caught_externally) {
- thread_local_.catcher_ = thread_local_.TryCatchHandler();
+ thread_local()->catcher_ = thread_local()->TryCatchHandler();
}
// NOTE: Notifying the debugger or generating the message
@@ -903,37 +926,37 @@
// the global context. Note: We have to mark the global context here
// since the GenerateThrowOutOfMemory stub cannot make a RuntimeCall to
// set it.
- bool external_caught = thread_local_.external_caught_exception_;
+ bool external_caught = thread_local()->external_caught_exception_;
HandleScope scope;
- if (thread_local_.pending_exception_ == Failure::OutOfMemoryException()) {
+ if (thread_local()->pending_exception_ == Failure::OutOfMemoryException()) {
context()->mark_out_of_memory();
- } else if (thread_local_.pending_exception_ ==
+ } else if (thread_local()->pending_exception_ ==
HEAP->termination_exception()) {
if (external_caught) {
- thread_local_.TryCatchHandler()->can_continue_ = false;
- thread_local_.TryCatchHandler()->exception_ = HEAP->null_value();
+ thread_local()->TryCatchHandler()->can_continue_ = false;
+ thread_local()->TryCatchHandler()->exception_ = HEAP->null_value();
}
} else {
Handle<Object> exception(pending_exception());
- thread_local_.external_caught_exception_ = false;
+ thread_local()->external_caught_exception_ = false;
if (external_caught) {
- thread_local_.TryCatchHandler()->can_continue_ = true;
- thread_local_.TryCatchHandler()->exception_ =
- thread_local_.pending_exception_;
- if (!thread_local_.pending_message_obj_->IsTheHole()) {
- try_catch_handler()->message_ = thread_local_.pending_message_obj_;
+ thread_local()->TryCatchHandler()->can_continue_ = true;
+ thread_local()->TryCatchHandler()->exception_ =
+ thread_local()->pending_exception_;
+ if (!thread_local()->pending_message_obj_->IsTheHole()) {
+ try_catch_handler()->message_ = thread_local()->pending_message_obj_;
}
}
- if (thread_local_.has_pending_message_) {
- thread_local_.has_pending_message_ = false;
- if (thread_local_.pending_message_ != NULL) {
- MessageHandler::ReportMessage(thread_local_.pending_message_);
- } else if (!thread_local_.pending_message_obj_->IsTheHole()) {
- Handle<Object> message_obj(thread_local_.pending_message_obj_);
- if (thread_local_.pending_message_script_ != NULL) {
- Handle<Script> script(thread_local_.pending_message_script_);
- int start_pos = thread_local_.pending_message_start_pos_;
- int end_pos = thread_local_.pending_message_end_pos_;
+ if (thread_local()->has_pending_message_) {
+ thread_local()->has_pending_message_ = false;
+ if (thread_local()->pending_message_ != NULL) {
+ MessageHandler::ReportMessage(thread_local()->pending_message_);
+ } else if (!thread_local()->pending_message_obj_->IsTheHole()) {
+ Handle<Object> message_obj(thread_local()->pending_message_obj_);
+ if (thread_local()->pending_message_script_ != NULL) {
+ Handle<Script> script(thread_local()->pending_message_script_);
+ int start_pos = thread_local()->pending_message_start_pos_;
+ int end_pos = thread_local()->pending_message_end_pos_;
MessageLocation location(script, start_pos, end_pos);
MessageHandler::ReportMessage(&location, message_obj);
} else {
@@ -941,7 +964,7 @@
}
}
}
- thread_local_.external_caught_exception_ = external_caught;
+ thread_local()->external_caught_exception_ = external_caught;
set_pending_exception(*exception);
}
clear_pending_message();
@@ -964,17 +987,17 @@
if (is_termination_exception) {
if (is_bottom_call) {
- thread_local_.external_caught_exception_ = false;
+ thread_local()->external_caught_exception_ = false;
clear_pending_exception();
return false;
}
- } else if (thread_local_.external_caught_exception_) {
+ } else if (thread_local()->external_caught_exception_) {
// If the exception is externally caught, clear it if there are no
// JavaScript frames on the way to the C++ frame that has the
// external handler.
- ASSERT(thread_local_.try_catch_handler_address() != NULL);
+ ASSERT(thread_local()->try_catch_handler_address() != NULL);
Address external_handler_address =
- thread_local_.try_catch_handler_address();
+ thread_local()->try_catch_handler_address();
JavaScriptFrameIterator it;
if (it.done() || (it.frame()->sp() > external_handler_address)) {
clear_exception = true;
@@ -983,14 +1006,14 @@
// Clear the exception if needed.
if (clear_exception) {
- thread_local_.external_caught_exception_ = false;
+ thread_local()->external_caught_exception_ = false;
clear_pending_exception();
return false;
}
}
// Reschedule the exception.
- thread_local_.scheduled_exception_ = pending_exception();
+ thread_local()->scheduled_exception_ = pending_exception();
clear_pending_exception();
return true;
}
@@ -1014,7 +1037,7 @@
Handle<Context> Top::global_context() {
- GlobalObject* global = thread_local_.context_->global();
+ GlobalObject* global = thread_local()->context_->global();
return Handle<Context>(global->global_context());
}
@@ -1042,15 +1065,15 @@
char* Top::ArchiveThread(char* to) {
- memcpy(to, reinterpret_cast<char*>(&thread_local_), sizeof(thread_local_));
+ memcpy(to, reinterpret_cast<char*>(thread_local()), sizeof(ThreadLocalTop));
InitializeThreadLocal();
- return to + sizeof(thread_local_);
+ return to + sizeof(ThreadLocalTop);
}
char* Top::RestoreThread(char* from) {
- memcpy(reinterpret_cast<char*>(&thread_local_), from, sizeof(thread_local_));
- return from + sizeof(thread_local_);
+ memcpy(reinterpret_cast<char*>(thread_local()), from, sizeof(ThreadLocalTop));
+ return from + sizeof(ThreadLocalTop);
}
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