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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
11 #include "effects/GrSimpleTextureEffect.h" | 11 #include "effects/GrSimpleTextureEffect.h" |
12 | 12 |
13 #include "GrContext.h" | 13 #include "GrContext.h" |
14 #include "GrTextContext.h" | 14 #include "GrBitmapTextContext.h" |
15 | 15 |
16 #include "SkGrTexturePixelRef.h" | 16 #include "SkGrTexturePixelRef.h" |
17 | 17 |
18 #include "SkColorFilter.h" | 18 #include "SkColorFilter.h" |
19 #include "SkDeviceImageFilterProxy.h" | 19 #include "SkDeviceImageFilterProxy.h" |
20 #include "SkDrawProcs.h" | 20 #include "SkDrawProcs.h" |
21 #include "SkGlyphCache.h" | 21 #include "SkGlyphCache.h" |
22 #include "SkImageFilter.h" | 22 #include "SkImageFilter.h" |
23 #include "SkPathEffect.h" | 23 #include "SkPathEffect.h" |
24 #include "SkRRect.h" | 24 #include "SkRRect.h" |
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1763 if (fContext->getMatrix().hasPerspective()) { | 1763 if (fContext->getMatrix().hasPerspective()) { |
1764 // this guy will just call our drawPath() | 1764 // this guy will just call our drawPath() |
1765 draw.drawText((const char*)text, byteLength, x, y, paint); | 1765 draw.drawText((const char*)text, byteLength, x, y, paint); |
1766 } else { | 1766 } else { |
1767 SkDraw myDraw(draw); | 1767 SkDraw myDraw(draw); |
1768 | 1768 |
1769 GrPaint grPaint; | 1769 GrPaint grPaint; |
1770 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 1770 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
1771 return; | 1771 return; |
1772 } | 1772 } |
1773 GrTextContext context(fContext, grPaint); | 1773 GrBitmapTextContext context(fContext, grPaint); |
1774 myDraw.fProcs = this->initDrawForText(&context); | 1774 myDraw.fProcs = this->initDrawForText(&context); |
1775 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint); | 1775 this->INHERITED::drawText(myDraw, text, byteLength, x, y, paint); |
1776 } | 1776 } |
1777 } | 1777 } |
1778 | 1778 |
1779 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, | 1779 void SkGpuDevice::drawPosText(const SkDraw& draw, const void* text, |
1780 size_t byteLength, const SkScalar pos[], | 1780 size_t byteLength, const SkScalar pos[], |
1781 SkScalar constY, int scalarsPerPos, | 1781 SkScalar constY, int scalarsPerPos, |
1782 const SkPaint& paint) { | 1782 const SkPaint& paint) { |
1783 CHECK_SHOULD_DRAW(draw, false); | 1783 CHECK_SHOULD_DRAW(draw, false); |
1784 | 1784 |
1785 if (fContext->getMatrix().hasPerspective()) { | 1785 if (fContext->getMatrix().hasPerspective()) { |
1786 // this guy will just call our drawPath() | 1786 // this guy will just call our drawPath() |
1787 draw.drawPosText((const char*)text, byteLength, pos, constY, | 1787 draw.drawPosText((const char*)text, byteLength, pos, constY, |
1788 scalarsPerPos, paint); | 1788 scalarsPerPos, paint); |
1789 } else { | 1789 } else { |
1790 SkDraw myDraw(draw); | 1790 SkDraw myDraw(draw); |
1791 | 1791 |
1792 GrPaint grPaint; | 1792 GrPaint grPaint; |
1793 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { | 1793 if (!skPaint2GrPaintShader(this, paint, true, &grPaint)) { |
1794 return; | 1794 return; |
1795 } | 1795 } |
1796 GrTextContext context(fContext, grPaint); | 1796 GrBitmapTextContext context(fContext, grPaint); |
1797 myDraw.fProcs = this->initDrawForText(&context); | 1797 myDraw.fProcs = this->initDrawForText(&context); |
1798 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY, | 1798 this->INHERITED::drawPosText(myDraw, text, byteLength, pos, constY, |
1799 scalarsPerPos, paint); | 1799 scalarsPerPos, paint); |
1800 } | 1800 } |
1801 } | 1801 } |
1802 | 1802 |
1803 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text, | 1803 void SkGpuDevice::drawTextOnPath(const SkDraw& draw, const void* text, |
1804 size_t len, const SkPath& path, | 1804 size_t len, const SkPath& path, |
1805 const SkMatrix* m, const SkPaint& paint) { | 1805 const SkMatrix* m, const SkPaint& paint) { |
1806 CHECK_SHOULD_DRAW(draw, false); | 1806 CHECK_SHOULD_DRAW(draw, false); |
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1878 GrTexture* texture, | 1878 GrTexture* texture, |
1879 bool needClear) | 1879 bool needClear) |
1880 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1880 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
1881 | 1881 |
1882 SkASSERT(texture && texture->asRenderTarget()); | 1882 SkASSERT(texture && texture->asRenderTarget()); |
1883 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1883 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
1884 // cache. We pass true for the third argument so that it will get unlocked. | 1884 // cache. We pass true for the third argument so that it will get unlocked. |
1885 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1885 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
1886 fNeedClear = needClear; | 1886 fNeedClear = needClear; |
1887 } | 1887 } |
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