Index: src/gpu/GrDrawState.h |
=================================================================== |
--- src/gpu/GrDrawState.h (revision 11751) |
+++ src/gpu/GrDrawState.h (working copy) |
@@ -1014,7 +1014,7 @@ |
for (int i = 0; i < fColorStageCnt; ++i) { |
SkNEW_APPEND_TO_TARRAY(&drawState->fColorStages, GrEffectStage, (fStages[i])); |
} |
- int coverageStageCnt = fStages.count() - fColorStageCnt; |
+ int coverageStageCnt = int(fStages.count()) - fColorStageCnt; |
bsalomon
2013/10/14 15:17:02
I think we conventionally write this cast as (int)
robertphillips
2013/10/14 17:39:26
Done.
|
drawState->fCoverageStages.reset(); |
for (int i = 0; i < coverageStageCnt; ++i) { |
SkNEW_APPEND_TO_TARRAY(&drawState->fCoverageStages, |
@@ -1023,7 +1023,7 @@ |
} |
bool isEqual(const GrDrawState& state) const { |
- int numCoverageStages = fStages.count() - fColorStageCnt; |
+ int numCoverageStages = int(fStages.count()) - fColorStageCnt; |
if (fRenderTarget != state.fRenderTarget.get() || |
fColorStageCnt != state.fColorStages.count() || |
numCoverageStages != state.fCoverageStages.count() || |