| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
| 9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
| 10 | 10 |
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| 110 const SkIRect& srcRect, | 110 const SkIRect& srcRect, |
| 111 const SkIPoint& dstPoint) SK_OVERRIDE; | 111 const SkIPoint& dstPoint) SK_OVERRIDE; |
| 112 | 112 |
| 113 private: | 113 private: |
| 114 // GrGpu overrides | 114 // GrGpu overrides |
| 115 virtual void onResetContext(uint32_t resetBits) SK_OVERRIDE; | 115 virtual void onResetContext(uint32_t resetBits) SK_OVERRIDE; |
| 116 | 116 |
| 117 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, | 117 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, |
| 118 const void* srcData, | 118 const void* srcData, |
| 119 size_t rowBytes) SK_OVERRIDE; | 119 size_t rowBytes) SK_OVERRIDE; |
| 120 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, | 120 virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_O
VERRIDE; |
| 121 bool dynamic) SK_OVERRIDE; | 121 virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVE
RRIDE; |
| 122 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, | |
| 123 bool dynamic) SK_OVERRIDE; | |
| 124 virtual GrPath* onCreatePath(const SkPath&, const SkStrokeRec&) SK_OVERRIDE; | 122 virtual GrPath* onCreatePath(const SkPath&, const SkStrokeRec&) SK_OVERRIDE; |
| 125 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVER
RIDE; | 123 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVER
RIDE; |
| 126 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
tDesc&) SK_OVERRIDE; | 124 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
tDesc&) SK_OVERRIDE; |
| 127 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, | 125 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, |
| 128 int width, | 126 int width, |
| 129 int height) SK_OVERRIDE; | 127 int height) SK_OVERRIDE; |
| 130 virtual bool attachStencilBufferToRenderTarget( | 128 virtual bool attachStencilBufferToRenderTarget( |
| 131 GrStencilBuffer* sb, | 129 GrStencilBuffer* sb, |
| 132 GrRenderTarget* rt) SK_OVERRIDE; | 130 GrRenderTarget* rt) SK_OVERRIDE; |
| 133 | 131 |
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| 448 ///@} | 446 ///@} |
| 449 | 447 |
| 450 // we record what stencil format worked last time to hopefully exit early | 448 // we record what stencil format worked last time to hopefully exit early |
| 451 // from our loop that tries stencil formats and calls check fb status. | 449 // from our loop that tries stencil formats and calls check fb status. |
| 452 int fLastSuccessfulStencilFmtIdx; | 450 int fLastSuccessfulStencilFmtIdx; |
| 453 | 451 |
| 454 typedef GrGpu INHERITED; | 452 typedef GrGpu INHERITED; |
| 455 }; | 453 }; |
| 456 | 454 |
| 457 #endif | 455 #endif |
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