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| 1 /* | 1 /* | 
| 2  * Copyright 2011 Google Inc. | 2  * Copyright 2011 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED | 
| 9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED | 
| 10 | 10 | 
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| 110                                   const SkIRect& srcRect, | 110                                   const SkIRect& srcRect, | 
| 111                                   const SkIPoint& dstPoint) SK_OVERRIDE; | 111                                   const SkIPoint& dstPoint) SK_OVERRIDE; | 
| 112 | 112 | 
| 113 private: | 113 private: | 
| 114     // GrGpu overrides | 114     // GrGpu overrides | 
| 115     virtual void onResetContext(uint32_t resetBits) SK_OVERRIDE; | 115     virtual void onResetContext(uint32_t resetBits) SK_OVERRIDE; | 
| 116 | 116 | 
| 117     virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, | 117     virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, | 
| 118                                        const void* srcData, | 118                                        const void* srcData, | 
| 119                                        size_t rowBytes) SK_OVERRIDE; | 119                                        size_t rowBytes) SK_OVERRIDE; | 
| 120     virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, | 120     virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_O
     VERRIDE; | 
| 121                                                  bool dynamic) SK_OVERRIDE; | 121     virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVE
     RRIDE; | 
| 122     virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, |  | 
| 123                                                bool dynamic) SK_OVERRIDE; |  | 
| 124     virtual GrPath* onCreatePath(const SkPath&, const SkStrokeRec&) SK_OVERRIDE; | 122     virtual GrPath* onCreatePath(const SkPath&, const SkStrokeRec&) SK_OVERRIDE; | 
| 125     virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVER
     RIDE; | 123     virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVER
     RIDE; | 
| 126     virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
     tDesc&) SK_OVERRIDE; | 124     virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
     tDesc&) SK_OVERRIDE; | 
| 127     virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, | 125     virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, | 
| 128                                                     int width, | 126                                                     int width, | 
| 129                                                     int height) SK_OVERRIDE; | 127                                                     int height) SK_OVERRIDE; | 
| 130     virtual bool attachStencilBufferToRenderTarget( | 128     virtual bool attachStencilBufferToRenderTarget( | 
| 131         GrStencilBuffer* sb, | 129         GrStencilBuffer* sb, | 
| 132         GrRenderTarget* rt) SK_OVERRIDE; | 130         GrRenderTarget* rt) SK_OVERRIDE; | 
| 133 | 131 | 
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| 448     ///@} | 446     ///@} | 
| 449 | 447 | 
| 450     // we record what stencil format worked last time to hopefully exit early | 448     // we record what stencil format worked last time to hopefully exit early | 
| 451     // from our loop that tries stencil formats and calls check fb status. | 449     // from our loop that tries stencil formats and calls check fb status. | 
| 452     int fLastSuccessfulStencilFmtIdx; | 450     int fLastSuccessfulStencilFmtIdx; | 
| 453 | 451 | 
| 454     typedef GrGpu INHERITED; | 452     typedef GrGpu INHERITED; | 
| 455 }; | 453 }; | 
| 456 | 454 | 
| 457 #endif | 455 #endif | 
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