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Side by Side Diff: src/gpu/GrGpu.h

Issue 27192003: Start cleaning up 64bit Win warnings (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: revertedGrBytesPerPixel to returning a size_t Created 7 years, 2 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpu_DEFINED 8 #ifndef GrGpu_DEFINED
9 #define GrGpu_DEFINED 9 #define GrGpu_DEFINED
10 10
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99 /** 99 /**
100 * Creates a vertex buffer. 100 * Creates a vertex buffer.
101 * 101 *
102 * @param size size in bytes of the vertex buffer 102 * @param size size in bytes of the vertex buffer
103 * @param dynamic hints whether the data will be frequently changed 103 * @param dynamic hints whether the data will be frequently changed
104 * by either GrVertexBuffer::lock or 104 * by either GrVertexBuffer::lock or
105 * GrVertexBuffer::updateData. 105 * GrVertexBuffer::updateData.
106 * 106 *
107 * @return The vertex buffer if successful, otherwise NULL. 107 * @return The vertex buffer if successful, otherwise NULL.
108 */ 108 */
109 GrVertexBuffer* createVertexBuffer(uint32_t size, bool dynamic); 109 GrVertexBuffer* createVertexBuffer(size_t size, bool dynamic);
110 110
111 /** 111 /**
112 * Creates an index buffer. 112 * Creates an index buffer.
113 * 113 *
114 * @param size size in bytes of the index buffer 114 * @param size size in bytes of the index buffer
115 * @param dynamic hints whether the data will be frequently changed 115 * @param dynamic hints whether the data will be frequently changed
116 * by either GrIndexBuffer::lock or 116 * by either GrIndexBuffer::lock or
117 * GrIndexBuffer::updateData. 117 * GrIndexBuffer::updateData.
118 * 118 *
119 * @return The index buffer if successful, otherwise NULL. 119 * @return The index buffer if successful, otherwise NULL.
120 */ 120 */
121 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic); 121 GrIndexBuffer* createIndexBuffer(size_t size, bool dynamic);
122 122
123 /** 123 /**
124 * Creates a path object that can be stenciled using stencilPath(). It is 124 * Creates a path object that can be stenciled using stencilPath(). It is
125 * only legal to call this if the caps report support for path stenciling. 125 * only legal to call this if the caps report support for path stenciling.
126 */ 126 */
127 GrPath* createPath(const SkPath& path, const SkStrokeRec& stroke); 127 GrPath* createPath(const SkPath& path, const SkStrokeRec& stroke);
128 128
129 /** 129 /**
130 * Returns an index buffer that can be used to render quads. 130 * Returns an index buffer that can be used to render quads.
131 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. 131 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
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414 // called when the 3D context state is unknown. Subclass should emit any 414 // called when the 3D context state is unknown. Subclass should emit any
415 // assumed 3D context state and dirty any state cache. 415 // assumed 3D context state and dirty any state cache.
416 virtual void onResetContext(uint32_t resetBits) = 0; 416 virtual void onResetContext(uint32_t resetBits) = 0;
417 417
418 // overridden by backend-specific derived class to create objects. 418 // overridden by backend-specific derived class to create objects.
419 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc, 419 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
420 const void* srcData, 420 const void* srcData,
421 size_t rowBytes) = 0; 421 size_t rowBytes) = 0;
422 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0; 422 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) = 0;
423 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge tDesc&) = 0; 423 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge tDesc&) = 0;
424 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size, bool dynamic) = 0; 424 virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) = 0;
425 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size, bool dynamic) = 0; 425 virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) = 0;
426 virtual GrPath* onCreatePath(const SkPath& path, const SkStrokeRec&) = 0; 426 virtual GrPath* onCreatePath(const SkPath& path, const SkStrokeRec&) = 0;
427 427
428 // overridden by backend-specific derived class to perform the clear and 428 // overridden by backend-specific derived class to perform the clear and
429 // clearRect. NULL rect means clear whole target. 429 // clearRect. NULL rect means clear whole target.
430 virtual void onClear(const SkIRect* rect, GrColor color) = 0; 430 virtual void onClear(const SkIRect* rect, GrColor color) = 0;
431 431
432 // overridden by backend-specific derived class to perform the draw call. 432 // overridden by backend-specific derived class to perform the draw call.
433 virtual void onGpuDraw(const DrawInfo&) = 0; 433 virtual void onGpuDraw(const DrawInfo&) = 0;
434 434
435 // overridden by backend-specific derived class to perform the path stencili ng. 435 // overridden by backend-specific derived class to perform the path stencili ng.
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516 // these are mutable so they can be created on-demand 516 // these are mutable so they can be created on-demand
517 mutable GrIndexBuffer* fQuadInd exBuffer; 517 mutable GrIndexBuffer* fQuadInd exBuffer;
518 // Used to abandon/release all resources created by this GrGpu. TODO: Move t his 518 // Used to abandon/release all resources created by this GrGpu. TODO: Move t his
519 // functionality to GrResourceCache. 519 // functionality to GrResourceCache.
520 ResourceList fResourc eList; 520 ResourceList fResourc eList;
521 521
522 typedef GrDrawTarget INHERITED; 522 typedef GrDrawTarget INHERITED;
523 }; 523 };
524 524
525 #endif 525 #endif
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