Index: content/browser/memory/memory_state_updater.h |
diff --git a/content/browser/memory/memory_state_updater.h b/content/browser/memory/memory_state_updater.h |
deleted file mode 100644 |
index 2c8998a853054ac2caec1969905220538e438e6b..0000000000000000000000000000000000000000 |
--- a/content/browser/memory/memory_state_updater.h |
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@@ -1,97 +0,0 @@ |
-// Copyright 2016 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ |
-#define CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ |
- |
-#include "base/cancelable_callback.h" |
-#include "base/single_thread_task_runner.h" |
-#include "base/time/time.h" |
-#include "content/browser/memory/memory_coordinator_impl.h" |
-#include "content/common/content_export.h" |
- |
-namespace content { |
- |
-// MemoryStateUpdater is an internal implementation of MemoryCoordinator |
-// which uses a heuristic to determine a single global memory state. |
-// In the current implementation browser process and renderer processes share |
-// the global state; the memory coordinator will notify the global state to |
-// all background renderers if the state has changed. |
-// |
-// State calculation: |
-// MemoryStateUpdater uses followings to determine the global state: |
-// * Compute "number of renderers which can be created until the system will |
-// be in a critical state". Call this N. |
-// (See memory_monitor.h for the definition of "critical") |
-// * Covert N to a memory state using some thresholds/hysteresis for each state. |
-// Once a state is changed to a limited state, larger N will be needed to go |
-// back to a relaxed state. (e.g. THROTTLED -> NORMAL) |
-// * Once a state is changed, it remains the same for a certain period of time. |
-class CONTENT_EXPORT MemoryStateUpdater { |
- public: |
- // |coordinator| must outlive than this instance. |
- MemoryStateUpdater(MemoryCoordinatorImpl* coordinator, |
- scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
- ~MemoryStateUpdater(); |
- |
- // Calculates the next global state from the amount of free memory using |
- // a heuristic. |
- base::MemoryState CalculateNextState(); |
- |
- // Schedules a task to update the global state. The task will be executed |
- // after |delay| has passed. |
- void ScheduleUpdateState(base::TimeDelta delay); |
- |
- private: |
- FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, CalculateNextState); |
- FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, UpdateState); |
- FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, SetMemoryStateForTesting); |
- FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, ForceSetGlobalState); |
- |
- // Periodically called to update the global state. |
- void UpdateState(); |
- |
- MemoryCoordinatorImpl* coordinator_; |
- scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
- base::CancelableClosure update_state_closure_; |
- |
- // Sets up parameters for the heuristic. |
- void InitializeParameters(); |
- |
- // Validates parameters defined below. |
- bool ValidateParameters(); |
- |
- // Parameters to control the heuristic. |
- |
- // The median size of a renderer on the current platform. This is used to |
- // convert the amount of free memory to an expected number of new renderers |
- // that could be started before hitting critical memory pressure. |
- int expected_renderer_size_; |
- // When in a NORMAL state and the potential number of new renderers drops |
- // below this level, the coordinator will transition to a THROTTLED state. |
- int new_renderers_until_throttled_; |
- // When in a NORMAL/THROTTLED state and the potential number of new renderers |
- // drops below this level, the coordinator will transition to a SUSPENDED |
- // state. |
- int new_renderers_until_suspended_; |
- // When in a THROTTLED/SUSPENDED state and the potential number of new |
- // renderers rises above this level, the coordinator will transition to a |
- // NORMAL state. |
- int new_renderers_back_to_normal_; |
- // When in a SUSPENDED state and the potential number of new renderers rises |
- // above this level, the coordinator will transition to a SUSPENDED state. |
- int new_renderers_back_to_throttled_; |
- // The memory coordinator stays in the same state at least this duration even |
- // when there are considerable changes in the amount of free memory to prevent |
- // thrashing. |
- base::TimeDelta minimum_transition_period_; |
- // The interval of checking the amount of free memory. |
- base::TimeDelta monitoring_interval_; |
- |
- DISALLOW_COPY_AND_ASSIGN(MemoryStateUpdater); |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ |