Index: content/browser/memory/memory_coordinator_impl.cc |
diff --git a/content/browser/memory/memory_coordinator_impl.cc b/content/browser/memory/memory_coordinator_impl.cc |
index 032a91d8333f926264a57292e0982b267b85603f..5dd3ef92f018092ea0cd18622dc237d71a874467 100644 |
--- a/content/browser/memory/memory_coordinator_impl.cc |
+++ b/content/browser/memory/memory_coordinator_impl.cc |
@@ -166,12 +166,16 @@ MemoryCoordinatorImpl* MemoryCoordinatorImpl::GetInstance() { |
MemoryCoordinatorImplSingletonTraits>::get(); |
} |
+const int kDefaultMinimumTransitionPeriodSeconds = 30; |
+ |
MemoryCoordinatorImpl::MemoryCoordinatorImpl( |
scoped_refptr<base::SingleThreadTaskRunner> task_runner, |
std::unique_ptr<MemoryMonitor> memory_monitor) |
: delegate_(GetContentClient()->browser()->GetMemoryCoordinatorDelegate()), |
memory_monitor_(std::move(memory_monitor)), |
- state_updater_(base::MakeUnique<MemoryStateUpdater>(this, task_runner)) { |
+ state_updater_(base::MakeUnique<MemoryStateUpdater>(this, task_runner)), |
+ minimum_state_transition_period_(base::TimeDelta::FromSeconds( |
+ kDefaultMinimumTransitionPeriodSeconds)) { |
DCHECK(memory_monitor_.get()); |
base::MemoryCoordinatorProxy::SetMemoryCoordinator(this); |
} |
@@ -186,7 +190,7 @@ void MemoryCoordinatorImpl::Start() { |
this, NOTIFICATION_RENDER_WIDGET_VISIBILITY_CHANGED, |
NotificationService::AllBrowserContextsAndSources()); |
last_state_change_ = base::TimeTicks::Now(); |
- state_updater_->ScheduleUpdateState(base::TimeDelta()); |
+ state_updater_->ScheduleUpdateCondition(base::TimeDelta()); |
} |
void MemoryCoordinatorImpl::CreateHandle( |
@@ -216,7 +220,7 @@ bool MemoryCoordinatorImpl::SetChildMemoryState(int render_process_id, |
if (!iter->second.handle->child().is_bound()) |
return false; |
- memory_state = OverrideGlobalState(memory_state, iter->second); |
+ memory_state = OverrideState(memory_state, iter->second); |
// A nop doesn't need to be sent, but is considered successful. |
if (iter->second.memory_state == memory_state) |
@@ -227,8 +231,14 @@ bool MemoryCoordinatorImpl::SetChildMemoryState(int render_process_id, |
!CanSuspendRenderer(render_process_id)) |
return false; |
+ base::TimeTicks now = base::TimeTicks::Now(); |
+ // State should remain unchanged for a certain period of time. |
+ if (now - iter->second.last_state_change < minimum_state_transition_period_) |
+ return false; |
+ |
// Update the internal state and send the message. |
iter->second.memory_state = memory_state; |
+ iter->second.last_state_change = now; |
iter->second.handle->child()->OnStateChange(ToMojomMemoryState(memory_state)); |
return true; |
} |
@@ -243,48 +253,37 @@ base::MemoryState MemoryCoordinatorImpl::GetChildMemoryState( |
void MemoryCoordinatorImpl::RecordMemoryPressure( |
base::MemoryPressureMonitor::MemoryPressureLevel level) { |
- DCHECK(GetGlobalMemoryState() != base::MemoryState::UNKNOWN); |
- int state = static_cast<int>(GetGlobalMemoryState()); |
+ // TODO(bashi): Update metrics. |
+ int condition = static_cast<int>(GetMemoryCondtion()); |
switch (level) { |
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_MODERATE: |
UMA_HISTOGRAM_ENUMERATION( |
- "Memory.Coordinator.StateOnModerateNotificationReceived", |
- state, base::kMemoryStateMax); |
+ "Memory.Coordinator.StateOnModerateNotificationReceived", condition, |
+ base::kMemoryStateMax); |
break; |
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL: |
UMA_HISTOGRAM_ENUMERATION( |
- "Memory.Coordinator.StateOnCriticalNotificationReceived", |
- state, base::kMemoryStateMax); |
+ "Memory.Coordinator.StateOnCriticalNotificationReceived", condition, |
+ base::kMemoryStateMax); |
break; |
case base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_NONE: |
NOTREACHED(); |
} |
} |
-base::MemoryState MemoryCoordinatorImpl::GetGlobalMemoryState() const { |
- return current_state_; |
-} |
- |
base::MemoryState MemoryCoordinatorImpl::GetCurrentMemoryState() const { |
- // SUSPENDED state may not make sense to the browser process. Use THROTTLED |
- // instead when the global state is SUSPENDED. |
- // TODO(bashi): Maybe worth considering another state for the browser. |
- return current_state_ == MemoryState::SUSPENDED ? MemoryState::THROTTLED |
- : current_state_; |
+ return current_state_; |
} |
void MemoryCoordinatorImpl::SetCurrentMemoryStateForTesting( |
base::MemoryState memory_state) { |
- // This changes the current state temporariy for testing. The state will be |
- // updated 1 minute later. |
- ForceSetGlobalState(memory_state, base::TimeDelta::FromMinutes(1)); |
+ current_state_ = memory_state; |
} |
-void MemoryCoordinatorImpl::ForceSetGlobalState(base::MemoryState new_state, |
- base::TimeDelta duration) { |
- DCHECK(new_state != MemoryState::UNKNOWN); |
- ChangeStateIfNeeded(current_state_, new_state); |
- state_updater_->ScheduleUpdateState(duration); |
+void MemoryCoordinatorImpl::ForceSetMemoryCondition(MemoryCondition condition, |
+ base::TimeDelta duration) { |
+ UpdateConditionIfNeeded(condition); |
+ state_updater_->ScheduleUpdateCondition(duration); |
} |
void MemoryCoordinatorImpl::Observe(int type, |
@@ -299,7 +298,11 @@ void MemoryCoordinatorImpl::Observe(int type, |
if (iter == children().end()) |
return; |
iter->second.is_visible = *Details<bool>(details).ptr(); |
- auto new_state = GetGlobalMemoryState(); |
+ // TODO(bashi): Tentative. |
+ MemoryState new_state = MemoryState::NORMAL; |
+ if (!iter->second.is_visible && |
+ GetMemoryCondtion() != MemoryCondition::NORMAL) |
+ new_state = MemoryState::THROTTLED; |
SetChildMemoryState(iter->first, new_state); |
bashi
2017/02/27 06:53:58
This basically means:
Foregrounded renderers: cha
|
} |
@@ -309,7 +312,7 @@ base::MemoryState MemoryCoordinatorImpl::GetStateForProcess( |
if (handle == base::kNullProcessHandle) |
return MemoryState::UNKNOWN; |
if (handle == base::GetCurrentProcessHandle()) |
- return GetCurrentMemoryState(); |
+ return current_state_; |
for (auto& iter : children()) { |
auto* render_process_host = GetRenderProcessHost(iter.first); |
@@ -319,25 +322,60 @@ base::MemoryState MemoryCoordinatorImpl::GetStateForProcess( |
return MemoryState::UNKNOWN; |
} |
-bool MemoryCoordinatorImpl::ChangeStateIfNeeded(base::MemoryState prev_state, |
- base::MemoryState next_state) { |
+const char* MemoryConditionToString(MemoryCondition condition) { |
+ switch (condition) { |
+ case MemoryCondition::NORMAL: |
+ return "normal"; |
+ case MemoryCondition::WARNING: |
+ return "warning"; |
+ case MemoryCondition::CRITICAL: |
+ return "critical"; |
+ } |
+} |
+ |
+void MemoryCoordinatorImpl::UpdateConditionIfNeeded( |
+ MemoryCondition next_condition) { |
DCHECK(CalledOnValidThread()); |
- if (prev_state == next_state) |
- return false; |
+ if (memory_condition_ == next_condition) |
+ return; |
- base::TimeTicks prev_last_state_change = last_state_change_; |
- last_state_change_ = base::TimeTicks::Now(); |
- current_state_ = next_state; |
+ MemoryCondition prev_condition = memory_condition_; |
+ memory_condition_ = next_condition; |
TRACE_EVENT2(TRACE_DISABLED_BY_DEFAULT("memory-infra"), |
- "MemoryCoordinatorImpl::ChangeStateIfNeeded", "prev", |
- MemoryStateToString(prev_state), "next", |
- MemoryStateToString(next_state)); |
- RecordStateChange(prev_state, next_state, |
bashi
2017/02/27 06:53:58
Most of UMAs recorded here weren't helpful. We wil
|
- last_state_change_ - prev_last_state_change); |
- NotifyStateToClients(); |
- NotifyStateToChildren(); |
- return true; |
+ "MemoryCoordinatorImpl::UpdateConditionIfNeeded", "prev", |
+ MemoryConditionToString(prev_condition), "next", |
+ MemoryConditionToString(next_condition)); |
+ |
+ // TODO(bashi): Record some metrics. |
+ |
+ // TODO(bashi): Below actions are tentative. We might want to prioritize |
+ // processes and handle them one-by-one. |
bashi
2017/02/27 06:53:58
I think we need to discuss what we should do here.
|
+ if (next_condition == MemoryCondition::NORMAL) { |
+ NotifyStateToChildren(MemoryState::NORMAL); |
+ UpdateCurrentMemoryState(MemoryState::NORMAL); |
+ } |
+ if (prev_condition == MemoryCondition::NORMAL && |
+ next_condition == MemoryCondition::WARNING) { |
+ NotifyStateToChildren(MemoryState::THROTTLED); |
+ // Idea: Purge memory from background processes. |
+ } |
+ if (prev_condition != MemoryCondition::CRITICAL && |
+ next_condition == MemoryCondition::CRITICAL) { |
+ UpdateCurrentMemoryState(MemoryState::THROTTLED); |
+ // Idea: Throttle memory allocation in foreground renderers. |
+ // Idea: Start discarding tabs. |
+ } |
+} |
+ |
+void MemoryCoordinatorImpl::UpdateCurrentMemoryState( |
+ base::MemoryState memory_state) { |
+ base::TimeTicks now = base::TimeTicks::Now(); |
+ if (now - last_state_change_ < minimum_state_transition_period_) |
+ return; |
+ last_state_change_ = now; |
+ current_state_ = memory_state; |
+ NotifyStateToClients(memory_state); |
} |
void MemoryCoordinatorImpl::DiscardTab() { |
@@ -385,13 +423,14 @@ bool MemoryCoordinatorImpl::CanSuspendRenderer(int render_process_id) { |
void MemoryCoordinatorImpl::OnChildAdded(int render_process_id) { |
// Populate the global state as an initial state of a newly created process. |
- auto new_state = GetGlobalMemoryState(); |
+ auto new_state = GetMemoryCondtion() == MemoryCondition::CRITICAL |
+ ? MemoryState::THROTTLED |
+ : MemoryState::NORMAL; |
SetChildMemoryState(render_process_id, new_state); |
} |
-base::MemoryState MemoryCoordinatorImpl::OverrideGlobalState( |
- MemoryState memory_state, |
- const ChildInfo& child) { |
+base::MemoryState MemoryCoordinatorImpl::OverrideState(MemoryState memory_state, |
+ const ChildInfo& child) { |
// We don't suspend foreground renderers. Throttle them instead. |
if (child.is_visible && memory_state == MemoryState::SUSPENDED) |
return MemoryState::THROTTLED; |
@@ -415,20 +454,20 @@ void MemoryCoordinatorImpl::CreateChildInfoMapEntry( |
// corresponding renderer process is ready to communicate. Renderer processes |
// call AddChild() when they are ready. |
child_info.memory_state = MemoryState::NORMAL; |
+ child_info.last_state_change = base::TimeTicks::Now(); |
child_info.is_visible = true; |
child_info.handle = std::move(handle); |
} |
-void MemoryCoordinatorImpl::NotifyStateToClients() { |
- auto state = GetCurrentMemoryState(); |
+void MemoryCoordinatorImpl::NotifyStateToClients(MemoryState state) { |
base::MemoryCoordinatorClientRegistry::GetInstance()->Notify(state); |
} |
-void MemoryCoordinatorImpl::NotifyStateToChildren() { |
+void MemoryCoordinatorImpl::NotifyStateToChildren(MemoryState state) { |
// It's OK to call SetChildMemoryState() unconditionally because it checks |
// whether this state transition is valid. |
for (auto& iter : children()) |
- SetChildMemoryState(iter.first, current_state_); |
+ SetChildMemoryState(iter.first, state); |
} |
void MemoryCoordinatorImpl::RecordStateChange(MemoryState prev_state, |