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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ | 5 #ifndef CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ |
6 #define CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ | 6 #define CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ |
7 | 7 |
8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
9 #include "base/single_thread_task_runner.h" | 9 #include "base/single_thread_task_runner.h" |
10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
11 #include "content/browser/memory/memory_coordinator_impl.h" | 11 #include "content/browser/memory/memory_coordinator_impl.h" |
12 #include "content/common/content_export.h" | 12 #include "content/common/content_export.h" |
13 | 13 |
14 namespace content { | 14 namespace content { |
15 | 15 |
| 16 // TODO(bashi): Rename MemoryStateUpdater -> MemoryConditionObserver? |
| 17 // TODO(bashi): Update the comments. |
| 18 |
16 // MemoryStateUpdater is an internal implementation of MemoryCoordinator | 19 // MemoryStateUpdater is an internal implementation of MemoryCoordinator |
17 // which uses a heuristic to determine a single global memory state. | 20 // which uses a heuristic to determine a single global memory state. |
18 // In the current implementation browser process and renderer processes share | 21 // In the current implementation browser process and renderer processes share |
19 // the global state; the memory coordinator will notify the global state to | 22 // the global state; the memory coordinator will notify the global state to |
20 // all background renderers if the state has changed. | 23 // all background renderers if the state has changed. |
21 // | 24 // |
22 // State calculation: | 25 // State calculation: |
23 // MemoryStateUpdater uses followings to determine the global state: | 26 // MemoryStateUpdater uses followings to determine the global state: |
24 // * Compute "number of renderers which can be created until the system will | 27 // * Compute "number of renderers which can be created until the system will |
25 // be in a critical state". Call this N. | 28 // be in a critical state". Call this N. |
26 // (See memory_monitor.h for the definition of "critical") | 29 // (See memory_monitor.h for the definition of "critical") |
27 // * Covert N to a memory state using some thresholds/hysteresis for each state. | 30 // * Covert N to a memory state using some thresholds/hysteresis for each state. |
28 // Once a state is changed to a limited state, larger N will be needed to go | 31 // Once a state is changed to a limited state, larger N will be needed to go |
29 // back to a relaxed state. (e.g. THROTTLED -> NORMAL) | 32 // back to a relaxed state. (e.g. THROTTLED -> NORMAL) |
30 // * Once a state is changed, it remains the same for a certain period of time. | 33 // * Once a state is changed, it remains the same for a certain period of time. |
31 class CONTENT_EXPORT MemoryStateUpdater { | 34 class CONTENT_EXPORT MemoryStateUpdater { |
32 public: | 35 public: |
33 // |coordinator| must outlive than this instance. | 36 // |coordinator| must outlive than this instance. |
34 MemoryStateUpdater(MemoryCoordinatorImpl* coordinator, | 37 MemoryStateUpdater(MemoryCoordinatorImpl* coordinator, |
35 scoped_refptr<base::SingleThreadTaskRunner> task_runner); | 38 scoped_refptr<base::SingleThreadTaskRunner> task_runner); |
36 ~MemoryStateUpdater(); | 39 ~MemoryStateUpdater(); |
37 | 40 |
38 // Calculates the next global state from the amount of free memory using | 41 // Schedules a task to update memory condition. The task will be executed |
39 // a heuristic. | |
40 base::MemoryState CalculateNextState(); | |
41 | |
42 // Schedules a task to update the global state. The task will be executed | |
43 // after |delay| has passed. | 42 // after |delay| has passed. |
44 void ScheduleUpdateState(base::TimeDelta delay); | 43 void ScheduleUpdateCondition(base::TimeDelta delay); |
45 | 44 |
46 private: | 45 private: |
47 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, CalculateNextState); | 46 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, CalculateNextState); |
48 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, UpdateState); | 47 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, UpdateState); |
49 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, SetMemoryStateForTesting); | 48 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, SetMemoryStateForTesting); |
50 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, ForceSetGlobalState); | 49 FRIEND_TEST_ALL_PREFIXES(MemoryCoordinatorImplTest, ForceSetGlobalState); |
51 | 50 |
52 // Periodically called to update the global state. | 51 // Calculates next memory condition from the amount of free memory using |
53 void UpdateState(); | 52 // a heuristic. |
| 53 MemoryCondition CalculateNextCondition(); |
| 54 |
| 55 // Periodically called to update the memory condition. |
| 56 void UpdateCondition(); |
54 | 57 |
55 MemoryCoordinatorImpl* coordinator_; | 58 MemoryCoordinatorImpl* coordinator_; |
56 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; | 59 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
57 base::CancelableClosure update_state_closure_; | 60 base::CancelableClosure update_condition_closure_; |
58 | 61 |
59 // Sets up parameters for the heuristic. | 62 // Sets up parameters for the heuristic. |
60 void InitializeParameters(); | 63 void InitializeParameters(); |
61 | 64 |
62 // Validates parameters defined below. | 65 // Validates parameters defined below. |
63 bool ValidateParameters(); | 66 bool ValidateParameters(); |
64 | 67 |
65 // Parameters to control the heuristic. | 68 // Parameters to control the heuristic. |
| 69 // TODO(bashi): Rename these parameters. |
66 | 70 |
67 // The median size of a renderer on the current platform. This is used to | 71 // The median size of a renderer on the current platform. This is used to |
68 // convert the amount of free memory to an expected number of new renderers | 72 // convert the amount of free memory to an expected number of new renderers |
69 // that could be started before hitting critical memory pressure. | 73 // that could be started before hitting critical memory pressure. |
70 int expected_renderer_size_; | 74 int expected_renderer_size_; |
71 // When in a NORMAL state and the potential number of new renderers drops | 75 // When in a NORMAL state and the potential number of new renderers drops |
72 // below this level, the coordinator will transition to a THROTTLED state. | 76 // below this level, the coordinator will transition to a THROTTLED state. |
73 int new_renderers_until_throttled_; | 77 int new_renderers_until_throttled_; |
74 // When in a NORMAL/THROTTLED state and the potential number of new renderers | 78 // When in a NORMAL/THROTTLED state and the potential number of new renderers |
75 // drops below this level, the coordinator will transition to a SUSPENDED | 79 // drops below this level, the coordinator will transition to a SUSPENDED |
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88 base::TimeDelta minimum_transition_period_; | 92 base::TimeDelta minimum_transition_period_; |
89 // The interval of checking the amount of free memory. | 93 // The interval of checking the amount of free memory. |
90 base::TimeDelta monitoring_interval_; | 94 base::TimeDelta monitoring_interval_; |
91 | 95 |
92 DISALLOW_COPY_AND_ASSIGN(MemoryStateUpdater); | 96 DISALLOW_COPY_AND_ASSIGN(MemoryStateUpdater); |
93 }; | 97 }; |
94 | 98 |
95 } // namespace content | 99 } // namespace content |
96 | 100 |
97 #endif // CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ | 101 #endif // CONTENT_BROWSER_MEMORY_MEMORY_STATE_UPDATER_H_ |
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