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Issue 271873003: Restore behavior of PrepareForBreakpoints which was broken by r21145 (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 7 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "v8.h" 5 #include "v8.h"
6 6
7 #include "api.h" 7 #include "api.h"
8 #include "arguments.h" 8 #include "arguments.h"
9 #include "bootstrapper.h" 9 #include "bootstrapper.h"
10 #include "code-stubs.h" 10 #include "code-stubs.h"
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2030 } 2030 }
2031 2031
2032 private: 2032 private:
2033 Isolate *isolate_; 2033 Isolate *isolate_;
2034 bool old_state_; 2034 bool old_state_;
2035 2035
2036 DISALLOW_COPY_AND_ASSIGN(ForceDebuggerActive); 2036 DISALLOW_COPY_AND_ASSIGN(ForceDebuggerActive);
2037 }; 2037 };
2038 2038
2039 2039
2040 void Debug::MaybeRecompileFunctionForDebugging(Handle<JSFunction> function) { 2040 void Debug::EnsureFunctionHasDebugBreakSlots(Handle<JSFunction> function) {
2041 ASSERT_EQ(Code::FUNCTION, function->code()->kind()); 2041 if (function->code()->kind() != Code::FUNCTION ||
Yang 2014/05/08 14:28:09 Like I said in the reland CL, this is incorrect. I
rmcilroy 2014/05/08 14:53:59 Sorry I missed that comment. This doesn't work -
2042 ASSERT_EQ(function->code(), function->shared()->code()); 2042 function->code()->has_debug_break_slots()) {
2043 2043 return;
2044 if (function->code()->has_debug_break_slots()) return; 2044 }
2045 2045
2046 ForceDebuggerActive force_debugger_active(isolate_); 2046 ForceDebuggerActive force_debugger_active(isolate_);
2047 MaybeHandle<Code> code = Compiler::GetCodeForDebugging(function); 2047 MaybeHandle<Code> code = Compiler::GetCodeForDebugging(function);
2048 // Recompilation can fail. In that case leave the code as it was. 2048 // Recompilation can fail. In that case leave the code as it was.
2049 if (!code.is_null()) 2049 if (!code.is_null())
2050 function->ReplaceCode(*code.ToHandleChecked()); 2050 function->ReplaceCode(*code.ToHandleChecked());
2051 ASSERT_EQ(function->code(), function->shared()->code()); 2051 ASSERT_EQ(function->code(), function->shared()->code());
2052 } 2052 }
2053 2053
2054 2054
2055 void Debug::RecompileAndRelocateSuspendedGenerators( 2055 void Debug::RecompileAndRelocateSuspendedGenerators(
2056 const List<Handle<JSGeneratorObject> > &generators) { 2056 const List<Handle<JSGeneratorObject> > &generators) {
2057 for (int i = 0; i < generators.length(); i++) { 2057 for (int i = 0; i < generators.length(); i++) {
2058 Handle<JSFunction> fun(generators[i]->function()); 2058 Handle<JSFunction> fun(generators[i]->function());
2059 2059
2060 MaybeRecompileFunctionForDebugging(fun); 2060 EnsureFunctionHasDebugBreakSlots(fun);
2061 2061
2062 int code_offset = generators[i]->continuation(); 2062 int code_offset = generators[i]->continuation();
2063 int pc_offset = ComputePcOffsetFromCodeOffset(fun->code(), code_offset); 2063 int pc_offset = ComputePcOffsetFromCodeOffset(fun->code(), code_offset);
2064 generators[i]->set_continuation(pc_offset); 2064 generators[i]->set_continuation(pc_offset);
2065 } 2065 }
2066 } 2066 }
2067 2067
2068 2068
2069 void Debug::PrepareForBreakPoints() { 2069 void Debug::PrepareForBreakPoints() {
2070 // If preparing for the first break point make sure to deoptimize all 2070 // If preparing for the first break point make sure to deoptimize all
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2210 // activations could also have active activations. That's fine. 2210 // activations could also have active activations. That's fine.
2211 for (int i = 0; i < active_functions.length(); i++) { 2211 for (int i = 0; i < active_functions.length(); i++) {
2212 Handle<JSFunction> function = active_functions[i]; 2212 Handle<JSFunction> function = active_functions[i];
2213 Handle<SharedFunctionInfo> shared(function->shared()); 2213 Handle<SharedFunctionInfo> shared(function->shared());
2214 2214
2215 // If recompilation is not possible just skip it. 2215 // If recompilation is not possible just skip it.
2216 if (shared->is_toplevel()) continue; 2216 if (shared->is_toplevel()) continue;
2217 if (!shared->allows_lazy_compilation()) continue; 2217 if (!shared->allows_lazy_compilation()) continue;
2218 if (shared->code()->kind() == Code::BUILTIN) continue; 2218 if (shared->code()->kind() == Code::BUILTIN) continue;
2219 2219
2220 MaybeRecompileFunctionForDebugging(function); 2220 EnsureFunctionHasDebugBreakSlots(function);
2221 } 2221 }
2222 2222
2223 RedirectActivationsToRecompiledCodeOnThread(isolate_, 2223 RedirectActivationsToRecompiledCodeOnThread(isolate_,
2224 isolate_->thread_local_top()); 2224 isolate_->thread_local_top());
2225 2225
2226 ActiveFunctionsRedirector active_functions_redirector; 2226 ActiveFunctionsRedirector active_functions_redirector;
2227 isolate_->thread_manager()->IterateArchivedThreads( 2227 isolate_->thread_manager()->IterateArchivedThreads(
2228 &active_functions_redirector); 2228 &active_functions_redirector);
2229 } 2229 }
2230 } 2230 }
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3847 already_signalled_ = false; 3847 already_signalled_ = false;
3848 } 3848 }
3849 { 3849 {
3850 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_)); 3850 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_));
3851 isolate_->debugger()->CallMessageDispatchHandler(); 3851 isolate_->debugger()->CallMessageDispatchHandler();
3852 } 3852 }
3853 } 3853 }
3854 } 3854 }
3855 3855
3856 } } // namespace v8::internal 3856 } } // namespace v8::internal
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