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Side by Side Diff: ui/gfx/buffer_types.h

Issue 2717963002: ui: Add gfx::BufferUsage::SCANOUT_CPU_READ_WRITE. (Closed)
Patch Set: SCANOUT_CPU_READ_WRITE as valid shm usage Created 3 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_BUFFER_TYPES_H_ 5 #ifndef UI_GFX_BUFFER_TYPES_H_
6 #define UI_GFX_BUFFER_TYPES_H_ 6 #define UI_GFX_BUFFER_TYPES_H_
7 7
8 namespace gfx { 8 namespace gfx {
9 9
10 // The format needs to be taken into account when mapping a buffer into the 10 // The format needs to be taken into account when mapping a buffer into the
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33 // The usage mode affects how a buffer can be used. Only buffers created with 33 // The usage mode affects how a buffer can be used. Only buffers created with
34 // *_CPU_READ_WRITE_* can be mapped into the client's address space and accessed 34 // *_CPU_READ_WRITE_* can be mapped into the client's address space and accessed
35 // by the CPU. *_CPU_READ_WRITE_PERSISTENT adds the additional condition that 35 // by the CPU. *_CPU_READ_WRITE_PERSISTENT adds the additional condition that
36 // successive Map() calls (with Unmap() calls between) will return a pointer to 36 // successive Map() calls (with Unmap() calls between) will return a pointer to
37 // the same memory contents. SCANOUT implies GPU_READ_WRITE. 37 // the same memory contents. SCANOUT implies GPU_READ_WRITE.
38 // TODO(reveman): Add GPU_READ_WRITE for use-cases where SCANOUT is not 38 // TODO(reveman): Add GPU_READ_WRITE for use-cases where SCANOUT is not
39 // required. 39 // required.
40 enum class BufferUsage { 40 enum class BufferUsage {
41 GPU_READ, 41 GPU_READ,
42 SCANOUT, 42 SCANOUT,
43 SCANOUT_CPU_READ_WRITE,
43 GPU_READ_CPU_READ_WRITE, 44 GPU_READ_CPU_READ_WRITE,
44 // TODO(reveman): Merge this with GPU_READ_CPU_READ_WRITE when SurfaceTexture 45 // TODO(reveman): Merge this with GPU_READ_CPU_READ_WRITE when SurfaceTexture
45 // backed buffers are single buffered and support it. 46 // backed buffers are single buffered and support it.
46 GPU_READ_CPU_READ_WRITE_PERSISTENT, 47 GPU_READ_CPU_READ_WRITE_PERSISTENT,
47 48
48 LAST = GPU_READ_CPU_READ_WRITE_PERSISTENT 49 LAST = GPU_READ_CPU_READ_WRITE_PERSISTENT
49 }; 50 };
50 51
51 } // namespace gfx 52 } // namespace gfx
52 53
53 #endif // UI_GFX_BUFFER_TYPES_H_ 54 #endif // UI_GFX_BUFFER_TYPES_H_
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