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Side by Side Diff: content/browser/android/in_process/synchronous_compositor_factory_impl.cc

Issue 271763002: Clean up SyncCompositorFactory context creation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h" 5 #include "content/browser/android/in_process/synchronous_compositor_factory_impl .h"
6 6
7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h" 7 #include "content/browser/android/in_process/synchronous_compositor_output_surfa ce.h"
8 #include "content/public/browser/browser_thread.h" 8 #include "content/public/browser/browser_thread.h"
9 #include "gpu/command_buffer/client/gl_in_process_context.h" 9 #include "gpu/command_buffer/client/gl_in_process_context.h"
10 #include "ui/gl/android/surface_texture.h" 10 #include "ui/gl/android/surface_texture.h"
(...skipping 14 matching lines...) Expand all
25 attributes.depth = false; 25 attributes.depth = false;
26 attributes.stencil = false; 26 attributes.stencil = false;
27 attributes.shareResources = true; 27 attributes.shareResources = true;
28 attributes.noAutomaticFlushes = true; 28 attributes.noAutomaticFlushes = true;
29 29
30 return attributes; 30 return attributes;
31 } 31 }
32 32
33 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; 33 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
34 34
35 scoped_ptr<gpu::GLInProcessContext> CreateContextWithAttributes( 35 scoped_ptr<gpu::GLInProcessContext> CreateOffscreenContext(
36 scoped_refptr<gfx::GLSurface> surface,
37 scoped_refptr<gpu::InProcessCommandBuffer::Service> service,
38 gpu::GLInProcessContext* share_context,
39 const blink::WebGraphicsContext3D::Attributes& attributes) { 36 const blink::WebGraphicsContext3D::Attributes& attributes) {
40 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; 37 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu;
41 38
42 if (!surface)
43 surface = gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size(1, 1));
44
45 gpu::GLInProcessContextAttribs in_process_attribs; 39 gpu::GLInProcessContextAttribs in_process_attribs;
46 WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes( 40 WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes(
47 attributes, &in_process_attribs); 41 attributes, &in_process_attribs);
48 in_process_attribs.lose_context_when_out_of_memory = 1; 42 in_process_attribs.lose_context_when_out_of_memory = 1;
43
44 scoped_ptr<gpu::GLInProcessContext> context(
45 gpu::GLInProcessContext::CreateContext(true /* is_offscreen */,
46 gfx::kNullAcceleratedWidget,
47 gfx::Size(1, 1),
48 false /* share_resources */,
49 in_process_attribs,
50 gpu_preference));
51 return context.Pass();
52 }
53
54 scoped_ptr<gpu::GLInProcessContext> CreateContext(
55 gfx::GLSurface* surface,
56 scoped_refptr<gpu::InProcessCommandBuffer::Service> service,
57 gpu::GLInProcessContext* share_context) {
58 const gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu;
59 gpu::GLInProcessContextAttribs in_process_attribs;
60 WebGraphicsContext3DInProcessCommandBufferImpl::ConvertAttributes(
61 GetDefaultAttribs(), &in_process_attribs);
62 in_process_attribs.lose_context_when_out_of_memory = 1;
49 scoped_ptr<gpu::GLInProcessContext> context( 63 scoped_ptr<gpu::GLInProcessContext> context(
50 gpu::GLInProcessContext::CreateWithSurface( 64 gpu::GLInProcessContext::CreateWithSurface(
51 surface, service, share_context, in_process_attribs, gpu_preference)); 65 surface, service, share_context, in_process_attribs, gpu_preference));
52 return context.Pass(); 66 return context.Pass();
53 } 67 }
54 68
55 scoped_ptr<gpu::GLInProcessContext> CreateContext(
56 scoped_refptr<gfx::GLSurface> surface,
57 scoped_refptr<gpu::InProcessCommandBuffer::Service> service,
58 gpu::GLInProcessContext* share_context) {
59 return CreateContextWithAttributes(
60 surface, service, share_context, GetDefaultAttribs());
61 }
62
63 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> WrapContext( 69 scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> WrapContext(
64 scoped_ptr<gpu::GLInProcessContext> context) { 70 scoped_ptr<gpu::GLInProcessContext> context) {
65 if (!context.get()) 71 if (!context.get())
66 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>(); 72 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>();
67 73
68 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>( 74 return scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>(
69 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext( 75 WebGraphicsContext3DInProcessCommandBufferImpl::WrapContext(
70 context.Pass(), GetDefaultAttribs())); 76 context.Pass(), GetDefaultAttribs()));
71 } 77 }
72 78
(...skipping 27 matching lines...) Expand all
100 gpu::GLInProcessContext* gl_in_process_context_; 106 gpu::GLInProcessContext* gl_in_process_context_;
101 107
102 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider); 108 DISALLOW_COPY_AND_ASSIGN(VideoContextProvider);
103 }; 109 };
104 110
105 } // namespace 111 } // namespace
106 112
107 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; 113 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
108 114
109 SynchronousCompositorFactoryImpl::SynchronousCompositorFactoryImpl() 115 SynchronousCompositorFactoryImpl::SynchronousCompositorFactoryImpl()
110 : wrapped_gl_context_for_compositor_thread_(NULL), 116 : num_hardware_compositors_(0) {
111 num_hardware_compositors_(0) {
112 SynchronousCompositorFactory::SetInstance(this); 117 SynchronousCompositorFactory::SetInstance(this);
113 } 118 }
114 119
115 SynchronousCompositorFactoryImpl::~SynchronousCompositorFactoryImpl() {} 120 SynchronousCompositorFactoryImpl::~SynchronousCompositorFactoryImpl() {}
116 121
117 scoped_refptr<base::MessageLoopProxy> 122 scoped_refptr<base::MessageLoopProxy>
118 SynchronousCompositorFactoryImpl::GetCompositorMessageLoop() { 123 SynchronousCompositorFactoryImpl::GetCompositorMessageLoop() {
119 return BrowserThread::GetMessageLoopProxyForThread(BrowserThread::UI); 124 return BrowserThread::GetMessageLoopProxyForThread(BrowserThread::UI);
120 } 125 }
121 126
122 scoped_ptr<cc::OutputSurface> 127 scoped_ptr<cc::OutputSurface>
123 SynchronousCompositorFactoryImpl::CreateOutputSurface(int routing_id) { 128 SynchronousCompositorFactoryImpl::CreateOutputSurface(int routing_id) {
124 scoped_ptr<SynchronousCompositorOutputSurface> output_surface( 129 scoped_ptr<SynchronousCompositorOutputSurface> output_surface(
125 new SynchronousCompositorOutputSurface(routing_id)); 130 new SynchronousCompositorOutputSurface(routing_id));
126 return output_surface.PassAs<cc::OutputSurface>(); 131 return output_surface.PassAs<cc::OutputSurface>();
127 } 132 }
128 133
129 InputHandlerManagerClient* 134 InputHandlerManagerClient*
130 SynchronousCompositorFactoryImpl::GetInputHandlerManagerClient() { 135 SynchronousCompositorFactoryImpl::GetInputHandlerManagerClient() {
131 return synchronous_input_event_filter(); 136 return synchronous_input_event_filter();
132 } 137 }
133 138
134 scoped_refptr<ContextProviderWebContext> SynchronousCompositorFactoryImpl:: 139 scoped_refptr<ContextProviderWebContext> SynchronousCompositorFactoryImpl::
135 GetSharedOffscreenContextProviderForMainThread() { 140 GetSharedOffscreenContextProviderForMainThread() {
136 bool failed = false; 141 bool failed = false;
137 if ((!offscreen_context_for_main_thread_.get() || 142 if ((!offscreen_context_for_main_thread_.get() ||
138 offscreen_context_for_main_thread_->DestroyedOnMainThread())) { 143 offscreen_context_for_main_thread_->DestroyedOnMainThread())) {
139 scoped_ptr<gpu::GLInProcessContext> context = 144 scoped_ptr<gpu::GLInProcessContext> context =
140 CreateContext(NULL, NULL, NULL); 145 CreateOffscreenContext(GetDefaultAttribs());
141 offscreen_context_for_main_thread_ = 146 offscreen_context_for_main_thread_ =
142 webkit::gpu::ContextProviderInProcess::Create( 147 webkit::gpu::ContextProviderInProcess::Create(
143 WrapContext(context.Pass()), 148 WrapContext(context.Pass()),
144 "Compositor-Offscreen-main-thread"); 149 "Compositor-Offscreen-main-thread");
145 failed = !offscreen_context_for_main_thread_.get() || 150 failed = !offscreen_context_for_main_thread_.get() ||
146 !offscreen_context_for_main_thread_->BindToCurrentThread(); 151 !offscreen_context_for_main_thread_->BindToCurrentThread();
147 } 152 }
148 153
149 if (failed) { 154 if (failed) {
150 offscreen_context_for_main_thread_ = NULL; 155 offscreen_context_for_main_thread_ = NULL;
151 } 156 }
152 return offscreen_context_for_main_thread_; 157 return offscreen_context_for_main_thread_;
153 } 158 }
154 159
155 // This is called on the renderer compositor impl thread (InitializeHwDraw) in 160 void SynchronousCompositorFactoryImpl::EnsureShareContextCreated() {
156 // order to support Android WebView synchronously enable and disable hardware 161 if (!share_context_.get())
157 // mode multiple times in the same task. 162 share_context_ = CreateContext(new gfx::GLSurfaceStub, service_, NULL);
158 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl::
159 GetOffscreenContextProviderForCompositorThread() {
160 DCHECK(service_);
161 bool failed = false;
162 if (!offscreen_context_for_compositor_thread_.get() ||
163 offscreen_context_for_compositor_thread_->DestroyedOnMainThread()) {
164 scoped_ptr<gpu::GLInProcessContext> context =
165 CreateContext(new gfx::GLSurfaceStub, service_, NULL);
166 wrapped_gl_context_for_compositor_thread_ = context.get();
167 offscreen_context_for_compositor_thread_ =
168 webkit::gpu::ContextProviderInProcess::Create(
169 WrapContext(context.Pass()),
170 "Compositor-Offscreen-compositor-thread");
171 failed = !offscreen_context_for_compositor_thread_.get() ||
172 !offscreen_context_for_compositor_thread_->BindToCurrentThread();
173 }
174 if (failed) {
175 offscreen_context_for_compositor_thread_ = NULL;
176 wrapped_gl_context_for_compositor_thread_ = NULL;
177 }
178 return offscreen_context_for_compositor_thread_;
179 } 163 }
180 164
181 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl:: 165 scoped_refptr<cc::ContextProvider> SynchronousCompositorFactoryImpl::
182 CreateOnscreenContextProviderForCompositorThread( 166 CreateOnscreenContextProviderForCompositorThread(
183 scoped_refptr<gfx::GLSurface> surface) { 167 gfx::GLSurface* surface) {
184 DCHECK(surface); 168 DCHECK(surface);
185 DCHECK(service_); 169 DCHECK(service_);
186 DCHECK(wrapped_gl_context_for_compositor_thread_);
187 170
171 EnsureShareContextCreated();
188 return webkit::gpu::ContextProviderInProcess::Create( 172 return webkit::gpu::ContextProviderInProcess::Create(
189 WrapContext(CreateContext( 173 WrapContext(CreateContext(surface, service_, share_context_.get())),
190 surface, service_, wrapped_gl_context_for_compositor_thread_)),
191 "Compositor-Onscreen"); 174 "Compositor-Onscreen");
192 } 175 }
193 176
194 scoped_refptr<StreamTextureFactory> 177 scoped_refptr<StreamTextureFactory>
195 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int view_id) { 178 SynchronousCompositorFactoryImpl::CreateStreamTextureFactory(int view_id) {
196 scoped_refptr<StreamTextureFactorySynchronousImpl> factory( 179 scoped_refptr<StreamTextureFactorySynchronousImpl> factory(
197 StreamTextureFactorySynchronousImpl::Create( 180 StreamTextureFactorySynchronousImpl::Create(
198 base::Bind( 181 base::Bind(
199 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory, 182 &SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory,
200 base::Unretained(this)), 183 base::Unretained(this)),
201 view_id)); 184 view_id));
202 return factory; 185 return factory;
203 } 186 }
204 187
205 blink::WebGraphicsContext3D* 188 blink::WebGraphicsContext3D*
206 SynchronousCompositorFactoryImpl::CreateOffscreenGraphicsContext3D( 189 SynchronousCompositorFactoryImpl::CreateOffscreenGraphicsContext3D(
207 const blink::WebGraphicsContext3D::Attributes& attributes) { 190 const blink::WebGraphicsContext3D::Attributes& attributes) {
208 return WrapContext(CreateContextWithAttributes(NULL, NULL, NULL, attributes)) 191 return WrapContext(CreateOffscreenContext(attributes)).release();
209 .release();
210 } 192 }
211 193
212 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() { 194 void SynchronousCompositorFactoryImpl::CompositorInitializedHardwareDraw() {
213 base::AutoLock lock(num_hardware_compositor_lock_); 195 base::AutoLock lock(num_hardware_compositor_lock_);
214 num_hardware_compositors_++; 196 num_hardware_compositors_++;
215 } 197 }
216 198
217 void SynchronousCompositorFactoryImpl::CompositorReleasedHardwareDraw() { 199 void SynchronousCompositorFactoryImpl::CompositorReleasedHardwareDraw() {
218 base::AutoLock lock(num_hardware_compositor_lock_); 200 base::AutoLock lock(num_hardware_compositor_lock_);
219 DCHECK_GT(num_hardware_compositors_, 0u); 201 DCHECK_GT(num_hardware_compositors_, 0u);
220 num_hardware_compositors_--; 202 num_hardware_compositors_--;
221 } 203 }
222 204
223 bool SynchronousCompositorFactoryImpl::CanCreateMainThreadContext() { 205 bool SynchronousCompositorFactoryImpl::CanCreateMainThreadContext() {
224 base::AutoLock lock(num_hardware_compositor_lock_); 206 base::AutoLock lock(num_hardware_compositor_lock_);
225 return num_hardware_compositors_ > 0; 207 return num_hardware_compositors_ > 0;
226 } 208 }
227 209
228 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider> 210 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>
229 SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory() { 211 SynchronousCompositorFactoryImpl::TryCreateStreamTextureFactory() {
230 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider> 212 scoped_refptr<StreamTextureFactorySynchronousImpl::ContextProvider>
231 context_provider; 213 context_provider;
232 // This check only guarantees the main thread context is created after 214 // This check only guarantees the main thread context is created after
233 // a compositor did successfully initialize hardware draw in the past. 215 // a compositor did successfully initialize hardware draw in the past.
234 // In particular this does not guarantee that the main thread context 216 // In particular this does not guarantee that the main thread context
235 // will fail creation when all compositors release hardware draw. 217 // will fail creation when all compositors release hardware draw.
236 if (CanCreateMainThreadContext() && !video_context_provider_) { 218 if (CanCreateMainThreadContext() && !video_context_provider_) {
237 DCHECK(service_); 219 DCHECK(service_);
238 DCHECK(wrapped_gl_context_for_compositor_thread_); 220 DCHECK(share_context_.get());
239 221
240 video_context_provider_ = new VideoContextProvider( 222 video_context_provider_ = new VideoContextProvider(
241 CreateContext(new gfx::GLSurfaceStub, 223 CreateContext(new gfx::GLSurfaceStub,
242 service_, 224 service_,
243 wrapped_gl_context_for_compositor_thread_)); 225 share_context_.get()));
244 } 226 }
245 return video_context_provider_; 227 return video_context_provider_;
246 } 228 }
247 229
248 void SynchronousCompositorFactoryImpl::SetDeferredGpuService( 230 void SynchronousCompositorFactoryImpl::SetDeferredGpuService(
249 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) { 231 scoped_refptr<gpu::InProcessCommandBuffer::Service> service) {
250 DCHECK(!service_); 232 DCHECK(!service_);
251 service_ = service; 233 service_ = service;
252 } 234 }
253 235
254 } // namespace content 236 } // namespace content
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