Index: cc/output/renderer_pixeltest.cc |
diff --git a/cc/output/renderer_pixeltest.cc b/cc/output/renderer_pixeltest.cc |
index 0621c0972adb656bc827c334dccf7538a41975b1..1b27d652b398a19081960433451f4d04550e8d0f 100644 |
--- a/cc/output/renderer_pixeltest.cc |
+++ b/cc/output/renderer_pixeltest.cc |
@@ -101,12 +101,12 @@ void CreateTestRenderPassDrawQuad(const SharedQuadState* shared_state, |
RenderPassDrawQuad* quad = |
render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
quad->SetNew(shared_state, rect, rect, pass_id, |
- 0, // mask_resource_id |
- gfx::RectF(), // mask_uv_rect |
- gfx::Size(), // mask_texture_size |
- gfx::Vector2dF(), // filters scale |
- gfx::PointF(), // filter origin |
- gfx::RectF()); // tex_coord_rect |
+ 0, // mask_resource_id |
+ gfx::RectF(), // mask_uv_rect |
+ gfx::Size(), // mask_texture_size |
+ gfx::Vector2dF(), // filters scale |
+ gfx::PointF(), // filter origin |
+ gfx::RectF(rect)); // tex_coord_rect |
} |
void CreateTestTwoColoredTextureDrawQuad(const gfx::Rect& rect, |
@@ -1591,9 +1591,9 @@ TYPED_TEST(RendererPixelTest, FastPassColorFilterAlpha) { |
RenderPassDrawQuad* render_pass_quad = |
root_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
- render_pass_quad->SetNew(pass_shared_state, pass_rect, pass_rect, |
- child_pass_id, 0, gfx::RectF(), gfx::Size(), |
- gfx::Vector2dF(), gfx::PointF(), gfx::RectF()); |
+ render_pass_quad->SetNew( |
+ pass_shared_state, pass_rect, pass_rect, child_pass_id, 0, gfx::RectF(), |
+ gfx::Size(), gfx::Vector2dF(), gfx::PointF(), gfx::RectF(pass_rect)); |
RenderPassList pass_list; |
pass_list.push_back(std::move(child_pass)); |
@@ -1657,9 +1657,9 @@ TYPED_TEST(RendererPixelTest, FastPassSaturateFilter) { |
RenderPassDrawQuad* render_pass_quad = |
root_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
- render_pass_quad->SetNew(pass_shared_state, pass_rect, pass_rect, |
- child_pass_id, 0, gfx::RectF(), gfx::Size(), |
- gfx::Vector2dF(), gfx::PointF(), gfx::RectF()); |
+ render_pass_quad->SetNew( |
+ pass_shared_state, pass_rect, pass_rect, child_pass_id, 0, gfx::RectF(), |
+ gfx::Size(), gfx::Vector2dF(), gfx::PointF(), gfx::RectF(pass_rect)); |
RenderPassList pass_list; |
pass_list.push_back(std::move(child_pass)); |
@@ -1723,9 +1723,9 @@ TYPED_TEST(RendererPixelTest, FastPassFilterChain) { |
RenderPassDrawQuad* render_pass_quad = |
root_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
- render_pass_quad->SetNew(pass_shared_state, pass_rect, pass_rect, |
- child_pass_id, 0, gfx::RectF(), gfx::Size(), |
- gfx::Vector2dF(), gfx::PointF(), gfx::RectF()); |
+ render_pass_quad->SetNew( |
+ pass_shared_state, pass_rect, pass_rect, child_pass_id, 0, gfx::RectF(), |
+ gfx::Size(), gfx::Vector2dF(), gfx::PointF(), gfx::RectF(pass_rect)); |
RenderPassList pass_list; |
pass_list.push_back(std::move(child_pass)); |
@@ -1810,9 +1810,9 @@ TYPED_TEST(RendererPixelTest, FastPassColorFilterAlphaTranslation) { |
RenderPassDrawQuad* render_pass_quad = |
root_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); |
- render_pass_quad->SetNew(pass_shared_state, pass_rect, pass_rect, |
- child_pass_id, 0, gfx::RectF(), gfx::Size(), |
- gfx::Vector2dF(), gfx::PointF(), gfx::RectF()); |
+ render_pass_quad->SetNew( |
+ pass_shared_state, pass_rect, pass_rect, child_pass_id, 0, gfx::RectF(), |
+ gfx::Size(), gfx::Vector2dF(), gfx::PointF(), gfx::RectF(pass_rect)); |
RenderPassList pass_list; |
@@ -2012,7 +2012,7 @@ TYPED_TEST(RendererPixelTest, RenderPassAndMaskWithPartialQuad) { |
gfx::Size(mask_rect.size()), // mask_texture_size |
gfx::Vector2dF(), // filters scale |
gfx::PointF(), // filter origin |
- gfx::RectF()); // tex_coord_rect |
+ gfx::RectF(sub_rect)); // tex_coord_rect |
// White background behind the masked render pass. |
SolidColorDrawQuad* white = |
@@ -2107,7 +2107,7 @@ TYPED_TEST(RendererPixelTest, RenderPassAndMaskWithPartialQuad2) { |
gfx::Size(mask_rect.size()), // mask_texture_size |
gfx::Vector2dF(), // filters scale |
gfx::PointF(), // filter origin |
- gfx::RectF()); // tex_coord_rect |
+ gfx::RectF(sub_rect)); // tex_coord_rect |
// White background behind the masked render pass. |
SolidColorDrawQuad* white = |