Index: cc/output/software_renderer.cc |
diff --git a/cc/output/software_renderer.cc b/cc/output/software_renderer.cc |
index 8bd1e38195e2aca400fe994fab7a757886209bf2..ca87192c03c2d6d1909ad71dd0fb90725f774bfd 100644 |
--- a/cc/output/software_renderer.cc |
+++ b/cc/output/software_renderer.cc |
@@ -465,11 +465,7 @@ void SoftwareRenderer::DrawRenderPassQuad(const RenderPassDrawQuad* quad) { |
SkRect dest_visible_rect = gfx::RectFToSkRect( |
MathUtil::ScaleRectProportional(QuadVertexRect(), gfx::RectF(quad->rect), |
gfx::RectF(quad->visible_rect))); |
- // TODO(sunxd): make this never be empty. |
- SkRect content_rect = |
- quad->tex_coord_rect.IsEmpty() |
- ? SkRect::MakeWH(quad->rect.width(), quad->rect.height()) |
- : RectFToSkRect(quad->tex_coord_rect); |
+ SkRect content_rect = RectFToSkRect(quad->tex_coord_rect); |
enne (OOO)
2017/03/28 14:10:22
Thanks for that other change to always pass the te
sunxd
2017/03/29 16:00:23
Done.
|
const SkBitmap* content = lock.sk_bitmap(); |