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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/draw_property_utils.h" | 5 #include "cc/trees/draw_property_utils.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 950 gfx::Rect(layer->bounds())); | 950 gfx::Rect(layer->bounds())); |
| 951 layer->draw_properties().drawable_content_rect = LayerDrawableContentRect( | 951 layer->draw_properties().drawable_content_rect = LayerDrawableContentRect( |
| 952 layer, bounds_in_target_space, layer->draw_properties().clip_rect); | 952 layer, bounds_in_target_space, layer->draw_properties().clip_rect); |
| 953 } | 953 } |
| 954 } | 954 } |
| 955 | 955 |
| 956 void ComputeMaskDrawProperties(LayerImpl* mask_layer, | 956 void ComputeMaskDrawProperties(LayerImpl* mask_layer, |
| 957 const PropertyTrees* property_trees) { | 957 const PropertyTrees* property_trees) { |
| 958 // Mask draw properties are used only for rastering, so most of the draw | 958 // Mask draw properties are used only for rastering, so most of the draw |
| 959 // properties computed for other layers are not needed. | 959 // properties computed for other layers are not needed. |
| 960 // Draw transform of a mask layer has to be a 2d scale. |
| 961 // TODO(sunxd): the draw transform of a mask layer misses the "scale to fit" |
| 962 // factor from mask layer to its parent. So does the screen space transform. |
| 963 // It does not cause a problem because currently we only have 1:1 mask layer. |
| 964 mask_layer->draw_properties().target_space_transform = DrawTransform( |
| 965 mask_layer, property_trees->transform_tree, property_trees->effect_tree); |
| 960 mask_layer->draw_properties().screen_space_transform = | 966 mask_layer->draw_properties().screen_space_transform = |
| 961 ScreenSpaceTransformInternal(mask_layer, | 967 ScreenSpaceTransformInternal(mask_layer, |
| 962 property_trees->transform_tree); | 968 property_trees->transform_tree); |
| 963 mask_layer->draw_properties().visible_layer_rect = | 969 mask_layer->draw_properties().visible_layer_rect = |
| 964 gfx::Rect(mask_layer->bounds()); | 970 gfx::Rect(mask_layer->bounds()); |
| 965 } | 971 } |
| 966 | 972 |
| 967 void ComputeSurfaceDrawProperties(PropertyTrees* property_trees, | 973 void ComputeSurfaceDrawProperties(PropertyTrees* property_trees, |
| 968 RenderSurfaceImpl* render_surface, | 974 RenderSurfaceImpl* render_surface, |
| 969 const bool use_layer_lists) { | 975 const bool use_layer_lists) { |
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| 1022 void UpdateElasticOverscroll(PropertyTrees* property_trees, | 1028 void UpdateElasticOverscroll(PropertyTrees* property_trees, |
| 1023 const Layer* overscroll_elasticity_layer, | 1029 const Layer* overscroll_elasticity_layer, |
| 1024 const gfx::Vector2dF& elastic_overscroll) { | 1030 const gfx::Vector2dF& elastic_overscroll) { |
| 1025 UpdateElasticOverscrollInternal(property_trees, overscroll_elasticity_layer, | 1031 UpdateElasticOverscrollInternal(property_trees, overscroll_elasticity_layer, |
| 1026 elastic_overscroll); | 1032 elastic_overscroll); |
| 1027 } | 1033 } |
| 1028 | 1034 |
| 1029 } // namespace draw_property_utils | 1035 } // namespace draw_property_utils |
| 1030 | 1036 |
| 1031 } // namespace cc | 1037 } // namespace cc |
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