OLD | NEW |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/renderer_frame_manager.h" | 5 #include "content/browser/renderer_host/renderer_frame_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/memory/memory_coordinator_client_registry.h" | 11 #include "base/memory/memory_coordinator_client_registry.h" |
12 #include "base/memory/memory_coordinator_proxy.h" | 12 #include "base/memory/memory_coordinator_proxy.h" |
13 #include "base/memory/memory_pressure_listener.h" | 13 #include "base/memory/memory_pressure_listener.h" |
14 #include "base/memory/memory_pressure_monitor.h" | 14 #include "base/memory/memory_pressure_monitor.h" |
15 #include "base/memory/shared_memory.h" | 15 #include "base/memory/shared_memory.h" |
16 #include "base/sys_info.h" | 16 #include "base/sys_info.h" |
17 #include "build/build_config.h" | 17 #include "build/build_config.h" |
18 #include "content/common/host_shared_bitmap_manager.h" | 18 #include "components/display_compositor/host_shared_bitmap_manager.h" |
19 #include "content/public/common/content_features.h" | 19 #include "content/public/common/content_features.h" |
20 | 20 |
21 namespace content { | 21 namespace content { |
22 namespace { | 22 namespace { |
23 | 23 |
24 const int kModeratePressurePercentage = 50; | 24 const int kModeratePressurePercentage = 50; |
25 const int kCriticalPressurePercentage = 10; | 25 const int kCriticalPressurePercentage = 10; |
26 | 26 |
27 } // namespace | 27 } // namespace |
28 | 28 |
(...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
128 std::min(5, 2 + (base::SysInfo::AmountOfPhysicalMemoryMB() / 256)); | 128 std::min(5, 2 + (base::SysInfo::AmountOfPhysicalMemoryMB() / 256)); |
129 #endif | 129 #endif |
130 max_handles_ = base::SharedMemory::GetHandleLimit() / 8.0f; | 130 max_handles_ = base::SharedMemory::GetHandleLimit() / 8.0f; |
131 } | 131 } |
132 | 132 |
133 RendererFrameManager::~RendererFrameManager() {} | 133 RendererFrameManager::~RendererFrameManager() {} |
134 | 134 |
135 void RendererFrameManager::CullUnlockedFrames(size_t saved_frame_limit) { | 135 void RendererFrameManager::CullUnlockedFrames(size_t saved_frame_limit) { |
136 if (unlocked_frames_.size() + locked_frames_.size() > 0) { | 136 if (unlocked_frames_.size() + locked_frames_.size() > 0) { |
137 float handles_per_frame = | 137 float handles_per_frame = |
138 HostSharedBitmapManager::current()->AllocatedBitmapCount() * 1.0f / | 138 display_compositor::HostSharedBitmapManager::current() |
139 (unlocked_frames_.size() + locked_frames_.size()); | 139 ->AllocatedBitmapCount() * |
| 140 1.0f / (unlocked_frames_.size() + locked_frames_.size()); |
140 | 141 |
141 saved_frame_limit = std::max( | 142 saved_frame_limit = std::max( |
142 1, | 143 1, |
143 static_cast<int>(std::min(static_cast<float>(saved_frame_limit), | 144 static_cast<int>(std::min(static_cast<float>(saved_frame_limit), |
144 max_handles_ / handles_per_frame))); | 145 max_handles_ / handles_per_frame))); |
145 } | 146 } |
146 while (!unlocked_frames_.empty() && | 147 while (!unlocked_frames_.empty() && |
147 unlocked_frames_.size() + locked_frames_.size() > saved_frame_limit) { | 148 unlocked_frames_.size() + locked_frames_.size() > saved_frame_limit) { |
148 size_t old_size = unlocked_frames_.size(); | 149 size_t old_size = unlocked_frames_.size(); |
149 // Should remove self from list. | 150 // Should remove self from list. |
(...skipping 22 matching lines...) Expand all Loading... |
172 } | 173 } |
173 | 174 |
174 void RendererFrameManager::PurgeMemory(int percentage) { | 175 void RendererFrameManager::PurgeMemory(int percentage) { |
175 int saved_frame_limit = max_number_of_saved_frames_; | 176 int saved_frame_limit = max_number_of_saved_frames_; |
176 if (saved_frame_limit <= 1) | 177 if (saved_frame_limit <= 1) |
177 return; | 178 return; |
178 CullUnlockedFrames(std::max(1, (saved_frame_limit * percentage) / 100)); | 179 CullUnlockedFrames(std::max(1, (saved_frame_limit * percentage) / 100)); |
179 } | 180 } |
180 | 181 |
181 } // namespace content | 182 } // namespace content |
OLD | NEW |