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1 /* | 1 /* |
2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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58 enum HolderCheckConfiguration : unsigned { | 58 enum HolderCheckConfiguration : unsigned { |
59 CheckHolder, | 59 CheckHolder, |
60 DoNotCheckHolder, | 60 DoNotCheckHolder, |
61 }; | 61 }; |
62 | 62 |
63 enum AccessCheckConfiguration : unsigned { | 63 enum AccessCheckConfiguration : unsigned { |
64 CheckAccess, | 64 CheckAccess, |
65 DoNotCheckAccess, | 65 DoNotCheckAccess, |
66 }; | 66 }; |
67 | 67 |
68 // Bit field to select which worlds the member will be defined in. | |
69 enum WorldConfiguration : unsigned { | |
70 MainWorld = 1 << 0, | |
71 OtherWorlds = 1 << 1, | |
haraken
2017/03/17 18:16:14
NonMainWorlds ?
jbroman
2017/03/17 18:32:43
Done. I'd named it for the hypothetical possibilit
| |
72 AllWorlds = MainWorld | OtherWorlds, | |
73 }; | |
74 | |
68 typedef v8::Local<v8::Private> (*CachedAccessorCallback)(v8::Isolate*); | 75 typedef v8::Local<v8::Private> (*CachedAccessorCallback)(v8::Isolate*); |
69 | 76 |
70 // AttributeConfiguration translates into calls to SetNativeDataProperty() on | 77 // AttributeConfiguration translates into calls to SetNativeDataProperty() on |
71 // either the instance or the prototype ObjectTemplate, based on | 78 // either the instance or the prototype ObjectTemplate, based on |
72 // |propertyLocationConfiguration|. | 79 // |propertyLocationConfiguration|. |
73 struct AttributeConfiguration { | 80 struct AttributeConfiguration { |
74 AttributeConfiguration& operator=(const AttributeConfiguration&) = delete; | 81 AttributeConfiguration& operator=(const AttributeConfiguration&) = delete; |
75 DISALLOW_NEW(); | 82 DISALLOW_NEW(); |
76 const char* const name; | 83 const char* const name; |
77 v8::AccessorNameGetterCallback getter; | 84 v8::AccessorNameGetterCallback getter; |
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226 | 233 |
227 // MethodConfiguration translates into calls to Set() for setting up an | 234 // MethodConfiguration translates into calls to Set() for setting up an |
228 // object's callbacks. It sets the method on both the FunctionTemplate or | 235 // object's callbacks. It sets the method on both the FunctionTemplate or |
229 // the ObjectTemplate. | 236 // the ObjectTemplate. |
230 struct MethodConfiguration { | 237 struct MethodConfiguration { |
231 MethodConfiguration& operator=(const MethodConfiguration&) = delete; | 238 MethodConfiguration& operator=(const MethodConfiguration&) = delete; |
232 DISALLOW_NEW(); | 239 DISALLOW_NEW(); |
233 v8::Local<v8::Name> methodName(v8::Isolate* isolate) const { | 240 v8::Local<v8::Name> methodName(v8::Isolate* isolate) const { |
234 return v8AtomicString(isolate, name); | 241 return v8AtomicString(isolate, name); |
235 } | 242 } |
236 v8::FunctionCallback callbackForWorld(const DOMWrapperWorld& world) const { | |
237 return world.isMainWorld() && callbackForMainWorld ? callbackForMainWorld | |
238 : callback; | |
239 } | |
240 | 243 |
241 const char* const name; | 244 const char* const name; |
242 v8::FunctionCallback callback; | 245 v8::FunctionCallback callback; |
243 v8::FunctionCallback callbackForMainWorld; | |
244 int length; | 246 int length; |
245 // v8::PropertyAttribute | 247 // v8::PropertyAttribute |
246 unsigned attribute : 8; | 248 unsigned attribute : 8; |
247 // PropertyLocationConfiguration | 249 // PropertyLocationConfiguration |
248 unsigned propertyLocationConfiguration : 3; | 250 unsigned propertyLocationConfiguration : 3; |
249 // HolderCheckConfiguration | 251 // HolderCheckConfiguration |
250 unsigned holderCheckConfiguration : 1; | 252 unsigned holderCheckConfiguration : 1; |
251 // AccessCheckConfiguration | 253 // AccessCheckConfiguration |
252 unsigned accessCheckConfiguration : 1; | 254 unsigned accessCheckConfiguration : 1; |
255 // WorldConfiguration | |
256 unsigned worldConfiguration : 2; | |
253 }; | 257 }; |
254 | 258 |
255 struct SymbolKeyedMethodConfiguration { | 259 struct SymbolKeyedMethodConfiguration { |
256 SymbolKeyedMethodConfiguration& operator=( | 260 SymbolKeyedMethodConfiguration& operator=( |
257 const SymbolKeyedMethodConfiguration&) = delete; | 261 const SymbolKeyedMethodConfiguration&) = delete; |
258 DISALLOW_NEW(); | 262 DISALLOW_NEW(); |
259 v8::Local<v8::Name> methodName(v8::Isolate* isolate) const { | 263 v8::Local<v8::Name> methodName(v8::Isolate* isolate) const { |
260 return getSymbol(isolate); | 264 return getSymbol(isolate); |
261 } | 265 } |
262 v8::FunctionCallback callbackForWorld(const DOMWrapperWorld&) const { | 266 v8::FunctionCallback callbackForWorld(const DOMWrapperWorld&) const { |
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324 // Sets the class string of platform objects, interface prototype objects, | 328 // Sets the class string of platform objects, interface prototype objects, |
325 // etc. See also http://heycam.github.io/webidl/#dfn-class-string | 329 // etc. See also http://heycam.github.io/webidl/#dfn-class-string |
326 static void setClassString(v8::Isolate*, | 330 static void setClassString(v8::Isolate*, |
327 v8::Local<v8::ObjectTemplate>, | 331 v8::Local<v8::ObjectTemplate>, |
328 const char* classString); | 332 const char* classString); |
329 }; | 333 }; |
330 | 334 |
331 } // namespace blink | 335 } // namespace blink |
332 | 336 |
333 #endif // V8DOMConfiguration_h | 337 #endif // V8DOMConfiguration_h |
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