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Issue 2716893002: cc: Reformat renderers to make them work with mask tiling. (Closed)
Patch Set: Add todos for tex_coord_rect computation. Created 3 years, 9 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/software_renderer.h" 5 #include "cc/output/software_renderer.h"
6 6
7 #include "base/memory/ptr_util.h" 7 #include "base/memory/ptr_util.h"
8 #include "base/trace_event/trace_event.h" 8 #include "base/trace_event/trace_event.h"
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/output/copy_output_request.h" 10 #include "cc/output/copy_output_request.h"
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453 453
454 ResourceProvider::ScopedReadLockSoftware lock(resource_provider_, 454 ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
455 content_texture->id()); 455 content_texture->id());
456 if (!lock.valid()) 456 if (!lock.valid())
457 return; 457 return;
458 458
459 SkRect dest_rect = gfx::RectFToSkRect(QuadVertexRect()); 459 SkRect dest_rect = gfx::RectFToSkRect(QuadVertexRect());
460 SkRect dest_visible_rect = gfx::RectFToSkRect( 460 SkRect dest_visible_rect = gfx::RectFToSkRect(
461 MathUtil::ScaleRectProportional(QuadVertexRect(), gfx::RectF(quad->rect), 461 MathUtil::ScaleRectProportional(QuadVertexRect(), gfx::RectF(quad->rect),
462 gfx::RectF(quad->visible_rect))); 462 gfx::RectF(quad->visible_rect)));
463 SkRect content_rect = SkRect::MakeWH(quad->rect.width(), quad->rect.height()); 463 // TODO(sunxd): make this never be empty.
464 SkRect content_rect =
465 quad->tex_coord_rect.IsEmpty()
466 ? SkRect::MakeWH(quad->rect.width(), quad->rect.height())
467 : RectFToSkRect(quad->tex_coord_rect);
464 468
465 const SkBitmap* content = lock.sk_bitmap(); 469 const SkBitmap* content = lock.sk_bitmap();
466 470
467 sk_sp<SkImage> filter_image; 471 sk_sp<SkImage> filter_image;
468 const FilterOperations* filters = FiltersForPass(quad->render_pass_id); 472 const FilterOperations* filters = FiltersForPass(quad->render_pass_id);
469 if (filters) { 473 if (filters) {
470 DCHECK(!filters->IsEmpty()); 474 DCHECK(!filters->IsEmpty());
471 sk_sp<SkImageFilter> image_filter = RenderSurfaceFilters::BuildImageFilter( 475 sk_sp<SkImageFilter> image_filter = RenderSurfaceFilters::BuildImageFilter(
472 *filters, gfx::SizeF(content_texture->size())); 476 *filters, gfx::SizeF(content_texture->size()));
473 if (image_filter) { 477 if (image_filter) {
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710 ApplyImageFilter(filter.get(), quad, backdrop_bitmap, nullptr); 714 ApplyImageFilter(filter.get(), quad, backdrop_bitmap, nullptr);
711 715
712 if (!filter_backdrop_image) 716 if (!filter_backdrop_image)
713 return nullptr; 717 return nullptr;
714 718
715 return filter_backdrop_image->makeShader(content_tile_mode, content_tile_mode, 719 return filter_backdrop_image->makeShader(content_tile_mode, content_tile_mode,
716 &filter_backdrop_transform); 720 &filter_backdrop_transform);
717 } 721 }
718 722
719 } // namespace cc 723 } // namespace cc
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