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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SURFACES_SURFACE_MANAGER_H_ | 5 #ifndef CC_SURFACES_SURFACE_MANAGER_H_ |
6 #define CC_SURFACES_SURFACE_MANAGER_H_ | 6 #define CC_SURFACES_SURFACE_MANAGER_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <list> | 10 #include <list> |
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132 void RegisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id, | 132 void RegisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id, |
133 const FrameSinkId& child_frame_sink_id); | 133 const FrameSinkId& child_frame_sink_id); |
134 void UnregisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id, | 134 void UnregisterFrameSinkHierarchy(const FrameSinkId& parent_frame_sink_id, |
135 const FrameSinkId& child_frame_sink_id); | 135 const FrameSinkId& child_frame_sink_id); |
136 | 136 |
137 // Returns the top level root SurfaceId. Surfaces that are not reachable | 137 // Returns the top level root SurfaceId. Surfaces that are not reachable |
138 // from the top level root may be garbage collected. It will not be a valid | 138 // from the top level root may be garbage collected. It will not be a valid |
139 // SurfaceId and will never correspond to a surface. | 139 // SurfaceId and will never correspond to a surface. |
140 const SurfaceId& GetRootSurfaceId() const; | 140 const SurfaceId& GetRootSurfaceId() const; |
141 | 141 |
142 // Adds a reference from |parent_id| to |child_id|. If there is a temporary | |
143 // references for |child_id| then it will be removed. | |
144 void AddSurfaceReference(const SurfaceId& parent_id, | |
145 const SurfaceId& child_id); | |
146 | |
147 // Removes a reference from |parent_id| to |child_id|. | |
148 void RemoveSurfaceReference(const SurfaceId& parent_id, | |
149 const SurfaceId& child_id); | |
150 | |
151 // Adds all surface references in |references|. This will remove any temporary | 142 // Adds all surface references in |references|. This will remove any temporary |
152 // references for child surface in a surface reference. | 143 // references for child surface in a surface reference. |
153 void AddSurfaceReferences(const std::vector<SurfaceReference>& references); | 144 void AddSurfaceReferences(const std::vector<SurfaceReference>& references); |
154 | 145 |
155 // Removes all surface references in |references| then runs garbage | 146 // Removes all surface references in |references| then runs garbage |
156 // collection to delete unreachable surfaces. | 147 // collection to delete unreachable surfaces. |
157 void RemoveSurfaceReferences(const std::vector<SurfaceReference>& references); | 148 void RemoveSurfaceReferences(const std::vector<SurfaceReference>& references); |
158 | 149 |
| 150 // Assigns |frame_sink_id| as the owner of the temporary reference to |
| 151 // |surface_id|. If |frame_sink_id| is invalidated the temporary reference |
| 152 // will be removed. If a surface reference has already been added from the |
| 153 // parent to |surface_id| then this will do nothing. |
| 154 void AssignTemporaryReference(const SurfaceId& surface_id, |
| 155 const FrameSinkId& owner); |
| 156 |
| 157 // Drops the temporary reference for |surface_id|. If a surface reference has |
| 158 // already been added from the parent to |surface_id| then this will do |
| 159 // nothing. |
| 160 void DropTemporaryReference(const SurfaceId& surface_id); |
| 161 |
159 scoped_refptr<SurfaceReferenceFactory> reference_factory() { | 162 scoped_refptr<SurfaceReferenceFactory> reference_factory() { |
160 return reference_factory_; | 163 return reference_factory_; |
161 } | 164 } |
162 | 165 |
163 bool using_surface_references() const { | 166 bool using_surface_references() const { |
164 return lifetime_type_ == LifetimeType::REFERENCES; | 167 return lifetime_type_ == LifetimeType::REFERENCES; |
165 } | 168 } |
166 | 169 |
167 private: | 170 private: |
168 friend class test::CompositorFrameSinkSupportTest; | 171 friend class test::CompositorFrameSinkSupportTest; |
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195 const SurfaceId& child_id); | 198 const SurfaceId& child_id); |
196 | 199 |
197 // Removes a reference from a |parent_id| to |child_id|. | 200 // Removes a reference from a |parent_id| to |child_id|. |
198 void RemoveSurfaceReferenceImpl(const SurfaceId& parent_id, | 201 void RemoveSurfaceReferenceImpl(const SurfaceId& parent_id, |
199 const SurfaceId& child_id); | 202 const SurfaceId& child_id); |
200 | 203 |
201 // Removes all surface references to or from |surface_id|. Used when the | 204 // Removes all surface references to or from |surface_id|. Used when the |
202 // surface is about to be deleted. | 205 // surface is about to be deleted. |
203 void RemoveAllSurfaceReferences(const SurfaceId& surface_id); | 206 void RemoveAllSurfaceReferences(const SurfaceId& surface_id); |
204 | 207 |
| 208 bool HasTemporaryReference(const SurfaceId& surface_id) const; |
| 209 |
| 210 // Adds a temporary reference to |surface_id|. The reference will not have an |
| 211 // owner initially. |
| 212 void AddTemporaryReference(const SurfaceId& surface_id); |
| 213 |
| 214 // Removes temporary reference to |surface_id|. If |remove_range| is true then |
| 215 // all temporary references to surfaces with the same FrameSinkId as |
| 216 // |surface_id| that were added before |surface_id| will also be removed. |
| 217 void RemoveTemporaryReference(const SurfaceId& surface_id, bool remove_range); |
| 218 |
205 #if DCHECK_IS_ON() | 219 #if DCHECK_IS_ON() |
206 // Recursively prints surface references starting at |surface_id| to |str|. | 220 // Recursively prints surface references starting at |surface_id| to |str|. |
207 void SurfaceReferencesToStringImpl(const SurfaceId& surface_id, | 221 void SurfaceReferencesToStringImpl(const SurfaceId& surface_id, |
208 std::string indent, | 222 std::string indent, |
209 std::stringstream* str); | 223 std::stringstream* str); |
210 #endif | 224 #endif |
211 | 225 |
212 // Use reference or sequence based lifetime management. | 226 // Use reference or sequence based lifetime management. |
213 LifetimeType lifetime_type_; | 227 LifetimeType lifetime_type_; |
214 | 228 |
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264 std::unordered_map<BeginFrameSource*, FrameSinkId> registered_sources_; | 278 std::unordered_map<BeginFrameSource*, FrameSinkId> registered_sources_; |
265 | 279 |
266 // Root SurfaceId that references display root surfaces. There is no Surface | 280 // Root SurfaceId that references display root surfaces. There is no Surface |
267 // with this id, it's for bookkeeping purposes only. | 281 // with this id, it's for bookkeeping purposes only. |
268 const SurfaceId root_surface_id_; | 282 const SurfaceId root_surface_id_; |
269 | 283 |
270 // The DirectSurfaceReferenceFactory that uses this manager to create surface | 284 // The DirectSurfaceReferenceFactory that uses this manager to create surface |
271 // references. | 285 // references. |
272 scoped_refptr<SurfaceReferenceFactory> reference_factory_; | 286 scoped_refptr<SurfaceReferenceFactory> reference_factory_; |
273 | 287 |
274 // SurfaceIds that have temporary references from top level root so they | 288 // A map of surfaces that have temporary references to them. The key is the |
275 // aren't GC'd before a real reference is added. This is basically a | 289 // SurfaceId and the value is the owner. The owner will initially be empty and |
276 // collection of surface ids, for example: | 290 // set later by AssignTemporaryReference(). |
| 291 std::unordered_map<SurfaceId, base::Optional<FrameSinkId>, SurfaceIdHash> |
| 292 temporary_references_; |
| 293 |
| 294 // Range tracking information for temporary references. Each map entry is an |
| 295 // is an ordered list of SurfaceIds that have temporary references with the |
| 296 // same FrameSinkId. A SurfaceId can be reconstructed with: |
277 // SurfaceId surface_id(key, value[index]); | 297 // SurfaceId surface_id(key, value[index]); |
278 // The LocalSurfaceIds are stored in the order the surfaces are created in. | 298 // The LocalSurfaceIds are stored in the order the surfaces are created in. If |
| 299 // a reference is added to a later SurfaceId then all temporary references up |
| 300 // to that point will be removed. This is to handle clients getting out of |
| 301 // sync, for example the embedded client producing new SurfaceIds faster than |
| 302 // the embedding client can use them. |
279 std::unordered_map<FrameSinkId, std::vector<LocalSurfaceId>, FrameSinkIdHash> | 303 std::unordered_map<FrameSinkId, std::vector<LocalSurfaceId>, FrameSinkIdHash> |
280 temp_references_; | 304 temporary_reference_ranges_; |
281 | 305 |
282 std::unique_ptr<SurfaceDependencyTracker> dependency_tracker_; | 306 std::unique_ptr<SurfaceDependencyTracker> dependency_tracker_; |
283 | 307 |
284 base::WeakPtrFactory<SurfaceManager> weak_factory_; | 308 base::WeakPtrFactory<SurfaceManager> weak_factory_; |
285 | 309 |
286 DISALLOW_COPY_AND_ASSIGN(SurfaceManager); | 310 DISALLOW_COPY_AND_ASSIGN(SurfaceManager); |
287 }; | 311 }; |
288 | 312 |
289 } // namespace cc | 313 } // namespace cc |
290 | 314 |
291 #endif // CC_SURFACES_SURFACE_MANAGER_H_ | 315 #endif // CC_SURFACES_SURFACE_MANAGER_H_ |
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