Index: cc/trees/layer_tree_host_impl_unittest.cc |
diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc |
index a82de31691a1547c794c37727430cdb39160baa1..9363993b1b235d12e33e6e6a4e73e4fe502fc9df 100644 |
--- a/cc/trees/layer_tree_host_impl_unittest.cc |
+++ b/cc/trees/layer_tree_host_impl_unittest.cc |
@@ -2735,8 +2735,10 @@ class LayerTreeHostImplTestScrollbarAnimation : public LayerTreeHostImplTest { |
void RunTest(LayerTreeSettings::ScrollbarAnimator animator) { |
LayerTreeSettings settings = DefaultSettings(); |
settings.scrollbar_animator = animator; |
- settings.scrollbar_fade_delay = base::TimeDelta::FromMilliseconds(20); |
- settings.scrollbar_fade_duration = base::TimeDelta::FromMilliseconds(20); |
+ settings.scrollbar_fade_in_delay = base::TimeDelta::FromMilliseconds(20); |
+ settings.scrollbar_fade_out_delay = base::TimeDelta::FromMilliseconds(20); |
+ settings.scrollbar_fade_out_duration = |
+ base::TimeDelta::FromMilliseconds(20); |
// If no animator is set, scrollbar won't show and no animation is expected. |
bool expecting_animations = animator != LayerTreeSettings::NO_ANIMATOR; |
@@ -2926,8 +2928,10 @@ class LayerTreeHostImplTestScrollbarOpacity : public LayerTreeHostImplTest { |
void RunTest(LayerTreeSettings::ScrollbarAnimator animator) { |
LayerTreeSettings settings = DefaultSettings(); |
settings.scrollbar_animator = animator; |
- settings.scrollbar_fade_delay = base::TimeDelta::FromMilliseconds(20); |
- settings.scrollbar_fade_duration = base::TimeDelta::FromMilliseconds(20); |
+ settings.scrollbar_fade_in_delay = base::TimeDelta::FromMilliseconds(20); |
+ settings.scrollbar_fade_out_delay = base::TimeDelta::FromMilliseconds(20); |
+ settings.scrollbar_fade_out_duration = |
+ base::TimeDelta::FromMilliseconds(20); |
gfx::Size content_size(100, 100); |
// If no animator is set, scrollbar won't show and no animation is expected. |
@@ -3057,8 +3061,9 @@ TEST_F(LayerTreeHostImplTest, ScrollbarInnerLargerThanOuter) { |
TEST_F(LayerTreeHostImplTest, ScrollbarRegistration) { |
LayerTreeSettings settings = DefaultSettings(); |
settings.scrollbar_animator = LayerTreeSettings::ANDROID_OVERLAY; |
- settings.scrollbar_fade_delay = base::TimeDelta::FromMilliseconds(20); |
- settings.scrollbar_fade_duration = base::TimeDelta::FromMilliseconds(20); |
+ settings.scrollbar_fade_in_delay = base::TimeDelta::FromMilliseconds(20); |
+ settings.scrollbar_fade_out_delay = base::TimeDelta::FromMilliseconds(20); |
+ settings.scrollbar_fade_out_duration = base::TimeDelta::FromMilliseconds(20); |
CreateHostImpl(settings, CreateCompositorFrameSink()); |
gfx::Size viewport_size(300, 200); |
@@ -3177,8 +3182,9 @@ TEST_F(LayerTreeHostImplTest, ScrollbarRegistration) { |
void LayerTreeHostImplTest::SetupMouseMoveAtWithDeviceScale( |
float device_scale_factor) { |
LayerTreeSettings settings = DefaultSettings(); |
- settings.scrollbar_fade_delay = base::TimeDelta::FromMilliseconds(500); |
- settings.scrollbar_fade_duration = base::TimeDelta::FromMilliseconds(300); |
+ settings.scrollbar_fade_in_delay = base::TimeDelta::FromMilliseconds(500); |
+ settings.scrollbar_fade_out_delay = base::TimeDelta::FromMilliseconds(500); |
+ settings.scrollbar_fade_out_duration = base::TimeDelta::FromMilliseconds(300); |
settings.scrollbar_animator = LayerTreeSettings::AURA_OVERLAY; |
gfx::Size viewport_size(300, 200); |
@@ -11588,8 +11594,9 @@ TEST_F(LayerTreeHostImplTest, RecomputeGpuRasterOnCompositorFrameSinkChange) { |
void LayerTreeHostImplTest::SetupMouseMoveAtTestScrollbarStates( |
bool main_thread_scrolling) { |
LayerTreeSettings settings = DefaultSettings(); |
- settings.scrollbar_fade_delay = base::TimeDelta::FromMilliseconds(500); |
- settings.scrollbar_fade_duration = base::TimeDelta::FromMilliseconds(300); |
+ settings.scrollbar_fade_in_delay = base::TimeDelta::FromMilliseconds(500); |
+ settings.scrollbar_fade_out_delay = base::TimeDelta::FromMilliseconds(500); |
+ settings.scrollbar_fade_out_duration = base::TimeDelta::FromMilliseconds(300); |
settings.scrollbar_animator = LayerTreeSettings::AURA_OVERLAY; |
gfx::Size viewport_size(300, 200); |